# Putting Data at the Centre of Offline Multi-Agent Reinforcement Learning

arXiv: https://arxiv.org/abs/2409.12001 · HTML: https://mlsanity.com/paper/2409.12001/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in Offline multi-agent RL, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 41 of its 58 references that are in the map.
- First posted on arXiv 18 Sep 2024.

## Placed in

- Offline RL and imitation learning from data / [Offline multi-agent RL](https://mlsanity.com/offlinerl/offline-multi-agent-rl/)

## Builds on (most cited first, 30 of 41)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [End to End Learning for Self-Driving Cars](https://mlsanity.com/paper/1604.07316/) (2016)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [Deep Reinforcement Learning at the Edge of the Statistical Precipice](https://mlsanity.com/paper/2108.13264/) (2021)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [A Survey on Offline Reinforcement Learning: Taxonomy, Review, and Open Problems](https://mlsanity.com/paper/2203.01387/) (2022)
- [FACMAC: Factored Multi-Agent Centralised Policy Gradients](https://mlsanity.com/paper/2003.06709/) (2020)
- [Multi-Agent Reinforcement Learning is a Sequence Modeling Problem](https://mlsanity.com/paper/2205.14953/) (2022)
- [SMACv2: An Improved Benchmark for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2212.07489/) (2022)
- [Shared Experience Actor-Critic for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.07169/) (2020)
- [CityFlow: A Multi-Agent Reinforcement Learning Environment for Large Scale City Traffic Scenario](https://mlsanity.com/paper/1905.05217/) (2019)
- [Off-Policy Multi-Agent Decomposed Policy Gradients](https://mlsanity.com/paper/2007.12322/) (2020)
- [Believe What You See: Implicit Constraint Approach for Offline Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2106.03400/) (2021)
- [MADiff: Offline Multi-agent Learning with Diffusion Models](https://mlsanity.com/paper/2305.17330/) (2023)
- [Plan Better Amid Conservatism: Offline Multi-Agent Reinforcement Learning with Actor Rectification](https://mlsanity.com/paper/2111.11188/) (2021)
- [Towards a Standardised Performance Evaluation Protocol for Cooperative MARL](https://mlsanity.com/paper/2209.10485/) (2022)
- [Reducing Overestimation Bias in Multi-Agent Domains Using Double Centralized Critics](https://mlsanity.com/paper/1910.01465/) (2019)
- [Offline Multi-Agent Reinforcement Learning with Implicit Global-to-Local Value Regularization](https://mlsanity.com/paper/2307.11620/) (2023)
- [A Survey of Progress on Cooperative Multi-agent Reinforcement Learning in Open Environment](https://mlsanity.com/paper/2312.01058/) (2023)
- [Counterfactual Conservative Q Learning for Offline Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2309.12696/) (2023)
- [Offline Decentralized Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2108.01832/) (2021)
- [Flatland-RL : Multi-Agent Reinforcement Learning on Trains](https://mlsanity.com/paper/2012.05893/) (2020)
- [A Dataset Perspective on Offline Reinforcement Learning](https://mlsanity.com/paper/2111.04714/) (2021)

## Built on by (most cited first, 4 of 4)

- [A Comprehensive Survey on Multi-Agent Cooperative Decision-Making: Scenarios, Approaches, Challenges and Perspectives](https://mlsanity.com/paper/2503.13415/) (2025)
- [Offline Multi-agent Reinforcement Learning via Sequential Score Decomposition](https://mlsanity.com/paper/2505.05968/) (2025)
- [Oryx: a Scalable Sequence Model for Many-Agent Coordination in Offline MARL](https://mlsanity.com/paper/2505.22151/) (2025)
- [G2MAF: Test-Time Gradient Guidance for Multi-Agent Flow Policies](https://mlsanity.com/paper/2609.31286/) (2026)

## Abstract (arXiv)

Offline multi-agent reinforcement learning (MARL) is an exciting direction of research that uses static datasets to find optimal control policies for multi-agent systems. Though the field is by definition data-driven, efforts have thus far neglected data in their drive to achieve state-of-the-art results. We first substantiate this claim by surveying the literature, showing how the majority of works generate their own datasets without consistent methodology and provide sparse information about the characteristics of these datasets. We then show why neglecting the nature of the data is problematic, through salient examples of how tightly algorithmic performance is coupled to the dataset used, necessitating a common foundation for experiments in the field. In response, we take a big step towards improving data usage and data awareness in offline MARL, with three key contributions: (1) a clear guideline for generating novel datasets; (2) a standardisation of over 80 existing datasets, hosted in a publicly available repository, using a consistent storage format and easy-to-use API; and (3) a suite of analysis tools that allow us to understand these datasets better, aiding further development.
