# Synthesizing Evolving Symbolic Representations for Autonomous Systems

arXiv: https://arxiv.org/abs/2409.11756 · HTML: https://mlsanity.com/paper/2409.11756/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for robot navigation and UAV control, one of 15 directions in Deep reinforcement learning methods.
- Builds on 18 of its 83 references that are in the map.
- First posted on arXiv 18 Sep 2024.

## Placed in

- Deep reinforcement learning methods / [RL for robot navigation and UAV control](https://mlsanity.com/deeprl/rl-for-robot-navigation-and-uav-control/)

## Builds on (most cited first, 18 of 18)

- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [How to Train Your Robot with Deep Reinforcement Learning; Lessons We've Learned](https://mlsanity.com/paper/2102.02915/) (2021)
- [Go-Explore: a New Approach for Hard-Exploration Problems](https://mlsanity.com/paper/1901.10995/) (2019)
- [Action-Conditional Video Prediction using Deep Networks in Atari Games](https://mlsanity.com/paper/1507.08750/) (2015)
- [A Laplacian Framework for Option Discovery in Reinforcement Learning](https://mlsanity.com/paper/1703.00956/) (2017)
- [Intrinsically Motivated Goal Exploration Processes with Automatic Curriculum Learning](https://mlsanity.com/paper/1708.02190/) (2017)
- [CURIOUS: Intrinsically Motivated Modular Multi-Goal Reinforcement Learning](https://mlsanity.com/paper/1810.06284/) (2018)
- [Classical Planning in Deep Latent Space: Bridging the Subsymbolic-Symbolic Boundary](https://mlsanity.com/paper/1705.00154/) (2017)
- [Reinforcement Learning for UAV Attitude Control](https://mlsanity.com/paper/1804.04154/) (2018)
- [Towards Deep Symbolic Reinforcement Learning](https://mlsanity.com/paper/1609.05518/) (2016)
- [Interesting Object, Curious Agent: Learning Task-Agnostic Exploration](https://mlsanity.com/paper/2111.13119/) (2021)
- [Discovery of Options via Meta-Learned Subgoals](https://mlsanity.com/paper/2102.06741/) (2021)
- [Unsupervised Grounding of Plannable First-Order Logic Representation from Images](https://mlsanity.com/paper/1902.08093/) (2019)
- [A Definition of Open-Ended Learning Problems for Goal-Conditioned Agents](https://mlsanity.com/paper/2311.00344/) (2023)
- [Combining Fast and Slow Thinking for Human-like and Efficient Navigation in Constrained Environments](https://mlsanity.com/paper/2201.07050/) (2022)
- [Learning High-Level Planning Symbols from Intrinsically Motivated Experience](https://mlsanity.com/paper/1907.08313/) (2019)
- [Option Discovery for Autonomous Generation of Symbolic Knowledge](https://mlsanity.com/paper/2206.01815/) (2022)

## Abstract (arXiv)

Recently, AI systems have made remarkable progress in various tasks. Deep Reinforcement Learning(DRL) is an effective tool for agents to learn policies in low-level state spaces to solve highly complex tasks. Researchers have introduced Intrinsic Motivation(IM) to the RL mechanism, which simulates the agent's curiosity, encouraging agents to explore interesting areas of the environment. This new feature has proved vital in enabling agents to learn policies without being given specific goals. However, even though DRL intelligence emerges through a sub-symbolic model, there is still a need for a sort of abstraction to understand the knowledge collected by the agent. To this end, the classical planning formalism has been used in recent research to explicitly represent the knowledge an autonomous agent acquires and effectively reach extrinsic goals. Despite classical planning usually presents limited expressive capabilities, PPDDL demonstrated usefulness in reviewing the knowledge gathered by an autonomous system, making explicit causal correlations, and can be exploited to find a plan to reach any state the agent faces during its experience. This work presents a new architecture implementing an open-ended learning system able to synthesize from scratch its experience into a PPDDL representation and update it over time. Without a predefined set of goals and tasks, the system integrates intrinsic motivations to explore the environment in a self-directed way, exploiting the high-level knowledge acquired during its experience. The system explores the environment and iteratively: (a) discover options, (b) explore the environment using options, (c) abstract the knowledge collected and (d) plan. This paper proposes an alternative approach to implementing open-ended learning architectures exploiting low-level and high-level representations to extend its knowledge in a virtuous loop.
