# HARP: Human-Assisted Regrouping with Permutation Invariant Critic for Multi-Agent Reinforcement Learning

arXiv: https://arxiv.org/abs/2409.11741 · HTML: https://mlsanity.com/paper/2409.11741/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 37 references that are in the map.
- First posted on arXiv 18 Sep 2024.

## Builds on (most cited first, 16 of 16)

- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1905.05408/) (2019)
- [ROMA: Multi-Agent Reinforcement Learning with Emergent Roles](https://mlsanity.com/paper/2003.08039/) (2020)
- [RODE: Learning Roles to Decompose Multi-Agent Tasks](https://mlsanity.com/paper/2010.01523/) (2020)
- [PIC: Permutation Invariant Critic for Multi-Agent Deep Reinforcement Learning](https://mlsanity.com/paper/1911.00025/) (2019)
- [Settling the Sample Complexity of Online Reinforcement Learning](https://mlsanity.com/paper/2307.13586/) (2023)
- [i-Sim2Real: Reinforcement Learning of Robotic Policies in Tight Human-Robot Interaction Loops](https://mlsanity.com/paper/2207.06572/) (2022)
- [Group-Aware Coordination Graph for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2404.10976/) (2024)
- [Multi-Robot Cooperative Socially-Aware Navigation Using Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2309.15234/) (2023)
- [Breadcrumbs to the Goal: Goal-Conditioned Exploration from Human-in-the-Loop Feedback](https://mlsanity.com/paper/2307.11049/) (2023)
- [RTAW: An Attention Inspired Reinforcement Learning Method for Multi-Robot Task Allocation in Warehouse Environments](https://mlsanity.com/paper/2209.05738/) (2022)
- [Decision Making for Human-in-the-loop Robotic Agents via Uncertainty-Aware Reinforcement Learning](https://mlsanity.com/paper/2303.06710/) (2023)
- [Multi-Target Pursuit by a Decentralized Heterogeneous UAV Swarm using Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2303.01799/) (2023)
- [DT/MARS-CycleGAN: Improved Object Detection for MARS Phenotyping Robot](https://mlsanity.com/paper/2310.12787/) (2023)
- [Battlesnake Challenge: A Multi-agent Reinforcement Learning Playground with Human-in-the-loop](https://mlsanity.com/paper/2007.10504/) (2020)
- [Learning When to Ask for Help: Efficient Interactive Navigation via Implicit Uncertainty Estimation](https://mlsanity.com/paper/2305.16502/) (2023)

## Built on by (most cited first, 1 of 1)

- [Structured Diversity Control: A Dual-Level Framework for Group-Aware Multi-Agent Coordination](https://mlsanity.com/paper/2506.18651/) (2025)

## Abstract (arXiv)

Human-in-the-loop reinforcement learning integrates human expertise to accelerate agent learning and provide critical guidance and feedback in complex fields. However, many existing approaches focus on single-agent tasks and require continuous human involvement during the training process, significantly increasing the human workload and limiting scalability. In this paper, we propose HARP (Human-Assisted Regrouping with Permutation Invariant Critic), a multi-agent reinforcement learning framework designed for group-oriented tasks. HARP integrates automatic agent regrouping with strategic human assistance during deployment, enabling and allowing non-experts to offer effective guidance with minimal intervention. During training, agents dynamically adjust their groupings to optimize collaborative task completion. When deployed, they actively seek human assistance and utilize the Permutation Invariant Group Critic to evaluate and refine human-proposed groupings, allowing non-expert users to contribute valuable suggestions. In multiple collaboration scenarios, our approach is able to leverage limited guidance from non-experts and enhance performance. The project can be found at https://github.com/huawen-hu/HARP.
