# Agentic Society: Merging skeleton from real world and texture from Large Language Model

arXiv: https://arxiv.org/abs/2409.10550 · HTML: https://mlsanity.com/paper/2409.10550/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use.
- Builds on 20 of its 27 references that are in the map.
- First posted on arXiv 2 Sep 2024.

## Placed in

- LLM agents and tool use / [Social simulation and multi-agent debate](https://mlsanity.com/agents/social-simulation-and-multi-agent-debate/)

## Builds on (most cited first, 20 of 20)

- [Tree of Thoughts: Deliberate Problem Solving with Large Language Models](https://mlsanity.com/paper/2305.10601/) (2023)
- [Emergent Abilities of Large Language Models](https://mlsanity.com/paper/2206.07682/) (2022)
- [Plan-and-Solve Prompting: Improving Zero-Shot Chain-of-Thought Reasoning by Large Language Models](https://mlsanity.com/paper/2305.04091/) (2023)
- [Using Large Language Models to Simulate Multiple Humans and Replicate Human Subject Studies](https://mlsanity.com/paper/2208.10264/) (2022)
- [Weak-to-Strong Generalization: Eliciting Strong Capabilities With Weak Supervision](https://mlsanity.com/paper/2312.09390/) (2023)
- [S3: Social-network Simulation System with Large Language Model-Empowered Agents](https://mlsanity.com/paper/2307.14984/) (2023)
- [A Persona-Based Neural Conversation Model](https://mlsanity.com/paper/1603.06155/) (2016)
- [Marked Personas: Using Natural Language Prompts to Measure Stereotypes in Language Models](https://mlsanity.com/paper/2305.18189/) (2023)
- [Bias Runs Deep: Implicit Reasoning Biases in Persona-Assigned LLMs](https://mlsanity.com/paper/2311.04892/) (2023)
- [ReWOO: Decoupling Reasoning from Observations for Efficient Augmented Language Models](https://mlsanity.com/paper/2305.18323/) (2023)
- [Personality Traits in Large Language Models](https://mlsanity.com/paper/2307.00184/) (2023)
- [Quantifying the Persona Effect in LLM Simulations](https://mlsanity.com/paper/2402.10811/) (2024)
- [A Survey on Large Language Model-Based Game Agents](https://mlsanity.com/paper/2404.02039/) (2024)
- [Large Language Models are Superpositions of All Characters: Attaining Arbitrary Role-play via Self-Alignment](https://mlsanity.com/paper/2401.12474/) (2024)
- [On the steerability of large language models toward data-driven personas](https://mlsanity.com/paper/2311.04978/) (2023)
- [Limited Ability of LLMs to Simulate Human Psychological Behaviours: a Psychometric Analysis](https://mlsanity.com/paper/2405.07248/) (2024)
- [An evolutionary model of personality traits related to cooperative behavior using a large language model](https://mlsanity.com/paper/2310.05976/) (2023)
- [PersonaPKT: Building Personalized Dialogue Agents via Parameter-efficient Knowledge Transfer](https://mlsanity.com/paper/2306.08126/) (2023)
- [UPLex: Fine-Grained Personality Control in Large Language Models via Unsupervised Lexical Modulation](https://mlsanity.com/paper/2310.16582/) (2023)
- [AFSPP: Agent Framework for Shaping Preference and Personality with Large Language Models](https://mlsanity.com/paper/2401.02870/) (2024)

## Abstract (arXiv)

Recent advancements in large language models (LLMs) and agent technologies offer promising solutions to the simulation of social science experiments, but the availability of data of real-world population required by many of them still poses as a major challenge. This paper explores a novel framework that leverages census data and LLMs to generate virtual populations, significantly reducing resource requirements and bypassing privacy compliance issues associated with real-world data, while keeping a statistical truthfulness. Drawing on real-world census data, our approach first generates a persona that reflects demographic characteristics of the population. We then employ LLMs to enrich these personas with intricate details, using techniques akin to those in image generative models but applied to textual data. Additionally, we propose a framework for the evaluation of the feasibility of our method with respect to capability of LLMs based on personality trait tests, specifically the Big Five model, which also enhances the depth and realism of the generated personas. Through preliminary experiments and analysis, we demonstrate that our method produces personas with variability essential for simulating diverse human behaviors in social science experiments. But the evaluation result shows that only weak sign of statistical truthfulness can be produced due to limited capability of current LLMs. Insights from our study also highlight the tension within LLMs between aligning with human values and reflecting real-world complexities. Thorough and rigorous test call for further research. Our codes are released at https://github.com/baiyuqi/agentic-society.git
