# Slug Mobile: Test-Bench for RL Testing

arXiv: https://arxiv.org/abs/2409.10532 · HTML: https://mlsanity.com/paper/2409.10532/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 5 of its 12 references that are in the map.
- First posted on arXiv 31 Aug 2024.

## Builds on (most cited first, 5 of 5)

- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [Event-based Vision: A Survey](https://mlsanity.com/paper/1904.08405/) (2019)
- [Training Spiking Neural Networks Using Lessons From Deep Learning](https://mlsanity.com/paper/2109.12894/) (2021)
- [Survey of Deep Reinforcement Learning for Motion Planning of Autonomous Vehicles](https://mlsanity.com/paper/2001.11231/) (2020)
- [A Survey on Simulators for Testing Self-Driving Cars](https://mlsanity.com/paper/2101.05337/) (2021)

## Built on by (most cited first, 1 of 1)

- [GSAVS: Gaussian Splatting-based Autonomous Vehicle Simulator](https://mlsanity.com/paper/2412.18816/) (2024)

## Abstract (arXiv)

Sim-to real gap in Reinforcement Learning is when a model trained in a simulator does not translate to the real world. This is a problem for Autonomous Vehicles (AVs) as vehicle dynamics can vary from simulation to reality, and also from vehicle to vehicle. Slug Mobile is a one tenth scale autonomous vehicle created to help address the sim-to-real gap for AVs by acting as a test-bench to develop models that can easily scale from one vehicle to another. In addition to traditional sensors found in other one tenth scale AVs, we have also included a Dynamic Vision Sensor so we can train Spiking Neural Networks running on neuromorphic hardware.
