# BEINGS: Bayesian Embodied Image-goal Navigation with Gaussian Splatting

arXiv: https://arxiv.org/abs/2409.10216 · HTML: https://mlsanity.com/paper/2409.10216/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 16 Sep 2024.

## Built on by (most cited first, 5 of 5)

- [What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models](https://mlsanity.com/paper/2512.03422/) (2025)
- [EmbodiedSplat: Personalized Real-to-Sim-to-Real Navigation with Gaussian Splats from a Mobile Device](https://mlsanity.com/paper/2509.17430/) (2025)
- [Hierarchical Scoring with 3D Gaussian Splatting for Instance Image-Goal Navigation](https://mlsanity.com/paper/2506.07338/) (2025)
- [SplatSearch: Instance Image Goal Navigation for Mobile Robots using 3D Gaussian Splatting and Diffusion Models](https://mlsanity.com/paper/2511.12972/) (2025)
- [SCOUT-SLAM: Structurally-Coupled Dual Uncertainty-Aware 3DGS SLAM in the Wild](https://mlsanity.com/paper/2609.14634/) (2026)

## Abstract (arXiv)

Image-goal navigation enables a robot to reach the location where a target image was captured, using visual cues for guidance. However, current methods either rely heavily on data and computationally expensive learning-based approaches or lack efficiency in complex environments due to insufficient exploration strategies. To address these limitations, we propose Bayesian Embodied Image-goal Navigation Using Gaussian Splatting, a novel method that formulates ImageNav as an optimal control problem within a model predictive control framework. BEINGS leverages 3D Gaussian Splatting as a scene prior to predict future observations, enabling efficient, real-time navigation decisions grounded in the robot's sensory experiences. By integrating Bayesian updates, our method dynamically refines the robot's strategy without requiring extensive prior experience or data. Our algorithm is validated through extensive simulations and physical experiments, showcasing its potential for embodied robot systems in visually complex scenarios.
