# Towards Physically Realizable Adversarial Attacks in Embodied Vision Navigation

arXiv: https://arxiv.org/abs/2409.10071 · HTML: https://mlsanity.com/paper/2409.10071/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 53 references that are in the map.
- First posted on arXiv 16 Sep 2024.

## Builds on (most cited first, 30 of 39)

- [Explaining and Harnessing Adversarial Examples](https://mlsanity.com/paper/1412.6572/) (2014)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Towards Evaluating the Robustness of Neural Networks](https://mlsanity.com/paper/1608.04644/) (2016)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI](https://mlsanity.com/paper/2109.08238/) (2021)
- [On Evaluation of Embodied Navigation Agents](https://mlsanity.com/paper/1807.06757/) (2018)
- [Adversarial Patch](https://mlsanity.com/paper/1712.09665/) (2017)
- [Habitat 2.0: Training Home Assistants to Rearrange their Habitat](https://mlsanity.com/paper/2106.14405/) (2021)
- [Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2004.02857/) (2020)
- [Object Goal Navigation using Goal-Oriented Semantic Exploration](https://mlsanity.com/paper/2007.00643/) (2020)
- [Visual Language Maps for Robot Navigation](https://mlsanity.com/paper/2210.05714/) (2022)
- [Embodied Question Answering](https://mlsanity.com/paper/1711.11543/) (2017)
- [Generating Adversarial Examples with Adversarial Networks](https://mlsanity.com/paper/1801.02610/) (2018)
- [ZSON: Zero-Shot Object-Goal Navigation using Multimodal Goal Embeddings](https://mlsanity.com/paper/2206.12403/) (2022)
- [DPatch: An Adversarial Patch Attack on Object Detectors](https://mlsanity.com/paper/1806.02299/) (2018)
- [Dual Attention Suppression Attack: Generate Adversarial Camouflage in Physical World](https://mlsanity.com/paper/2103.01050/) (2021)
- [Advances in adversarial attacks and defenses in computer vision: A survey](https://mlsanity.com/paper/2108.00401/) (2021)
- [Navigating to Objects in the Real World](https://mlsanity.com/paper/2212.00922/) (2022)
- [Improving Transferability of Adversarial Patches on Face Recognition with Generative Models](https://mlsanity.com/paper/2106.15058/) (2021)
- [Object-and-Action Aware Model for Visual Language Navigation](https://mlsanity.com/paper/2007.14626/) (2020)
- [FCA: Learning a 3D Full-coverage Vehicle Camouflage for Multi-view Physical Adversarial Attack](https://mlsanity.com/paper/2109.07193/) (2021)
- [PatchAttack: A Black-box Texture-based Attack with Reinforcement Learning](https://mlsanity.com/paper/2004.05682/) (2020)
- [Memory-Augmented Reinforcement Learning for Image-Goal Navigation](https://mlsanity.com/paper/2101.05181/) (2021)
- [RobustNav: Towards Benchmarking Robustness in Embodied Navigation](https://mlsanity.com/paper/2106.04531/) (2021)
- [VTNet: Visual Transformer Network for Object Goal Navigation](https://mlsanity.com/paper/2105.09447/) (2021)
- [DTA: Physical Camouflage Attacks using Differentiable Transformation Network](https://mlsanity.com/paper/2203.09831/) (2022)
- [Topological Semantic Graph Memory for Image-Goal Navigation](https://mlsanity.com/paper/2209.08274/) (2022)
- [Simultaneously Optimizing Perturbations and Positions for Black-box Adversarial Patch Attacks](https://mlsanity.com/paper/2212.12995/) (2022)
- [Physically Realizable Natural-Looking Clothing Textures Evade Person Detectors via 3D Modeling](https://mlsanity.com/paper/2307.01778/) (2023)
- [Physical Adversarial Textures that Fool Visual Object Tracking](https://mlsanity.com/paper/1904.11042/) (2019)

## Built on by (most cited first, 6 of 6)

- [Safety of Embodied Navigation: A Survey](https://mlsanity.com/paper/2508.05855/) (2025)
- [ANNIE: Be Careful of Your Robots](https://mlsanity.com/paper/2509.03383/) (2025)
- [RoboInspector: Unveiling the Unreliability of Policy Code for LLM-enabled Robotic Manipulation](https://mlsanity.com/paper/2508.21378/) (2025)
- [Shedding Light on VLN Robustness: A Black-box Framework for Indoor Lighting-based Adversarial Attack](https://mlsanity.com/paper/2511.13132/) (2025)
- [AngleRoCL: Angle-Robust Concept Learning for Physically View-Invariant T2I Adversarial Patches](https://mlsanity.com/paper/2506.09538/) (2025)
- [AdvNav: Behavior-Guided Black-Box Adversarial Attacks on Vision-Language Navigation](https://mlsanity.com/paper/2607.11063/) (2026)

## Abstract (arXiv)

The significant advancements in embodied vision navigation have raised concerns about its susceptibility to adversarial attacks exploiting deep neural networks. Investigating the adversarial robustness of embodied vision navigation is crucial, especially given the threat of 3D physical attacks that could pose risks to human safety. However, existing attack methods for embodied vision navigation often lack physical feasibility due to challenges in transferring digital perturbations into the physical world. Moreover, current physical attacks for object detection struggle to achieve both multi-view effectiveness and visual naturalness in navigation scenarios. To address this, we propose a practical attack method for embodied navigation by attaching adversarial patches to objects, where both opacity and textures are learnable. Specifically, to ensure effectiveness across varying viewpoints, we employ a multi-view optimization strategy based on object-aware sampling, which optimizes the patch's texture based on feedback from the vision-based perception model used in navigation. To make the patch inconspicuous to human observers, we introduce a two-stage opacity optimization mechanism, in which opacity is fine-tuned after texture optimization. Experimental results demonstrate that our adversarial patches decrease the navigation success rate by an average of 22.39%, outperforming previous methods in practicality, effectiveness, and naturalness. Code is available at: https://github.com/chen37058/Physical-Attacks-in-Embodied-Nav
