# PIP-Loco: A Proprioceptive Infinite Horizon Planning Framework for Quadrupedal Robot Locomotion

arXiv: https://arxiv.org/abs/2409.09441 · HTML: https://mlsanity.com/paper/2409.09441/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 28 of its 34 references that are in the map.
- First posted on arXiv 14 Sep 2024.

## Builds on (most cited first, 28 of 28)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning](https://mlsanity.com/paper/2108.10470/) (2021)
- [Learning Quadrupedal Locomotion over Challenging Terrain](https://mlsanity.com/paper/2010.11251/) (2020)
- [Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning](https://mlsanity.com/paper/2109.11978/) (2021)
- [TD-MPC2: Scalable, Robust World Models for Continuous Control](https://mlsanity.com/paper/2310.16828/) (2023)
- [RMA: Rapid Motor Adaptation for Legged Robots](https://mlsanity.com/paper/2107.04034/) (2021)
- [Learning agile and dynamic motor skills for legged robots](https://mlsanity.com/paper/1901.08652/) (2019)
- [DayDreamer: World Models for Physical Robot Learning](https://mlsanity.com/paper/2206.14176/) (2022)
- [Temporal Difference Learning for Model Predictive Control](https://mlsanity.com/paper/2203.04955/) (2022)
- [Learning robust perceptive locomotion for quadrupedal robots in the wild](https://mlsanity.com/paper/2201.08117/) (2022)
- [Asymmetric Actor Critic for Image-Based Robot Learning](https://mlsanity.com/paper/1710.06542/) (2017)
- [Extreme Parkour with Legged Robots](https://mlsanity.com/paper/2309.14341/) (2023)
- [ANYmal Parkour: Learning Agile Navigation for Quadrupedal Robots](https://mlsanity.com/paper/2306.14874/) (2023)
- [Robot Parkour Learning](https://mlsanity.com/paper/2309.05665/) (2023)
- [Walk These Ways: Tuning Robot Control for Generalization with Multiplicity of Behavior](https://mlsanity.com/paper/2212.03238/) (2022)
- [Model Predictive Path Integral Control using Covariance Variable Importance Sampling](https://mlsanity.com/paper/1509.01149/) (2015)
- [DreamWaQ: Learning Robust Quadrupedal Locomotion With Implicit Terrain Imagination via Deep Reinforcement Learning](https://mlsanity.com/paper/2301.10602/) (2023)
- [Learning Off-Policy with Online Planning](https://mlsanity.com/paper/2008.10066/) (2020)
- [Hybrid Internal Model: Learning Agile Legged Locomotion with Simulated Robot Response](https://mlsanity.com/paper/2312.11460/) (2023)
- [Perceptive Locomotion through Nonlinear Model Predictive Control](https://mlsanity.com/paper/2208.08373/) (2022)
- [Model Predictive Actor-Critic: Accelerating Robot Skill Acquisition with Deep Reinforcement Learning](https://mlsanity.com/paper/2103.13842/) (2021)
- [Representation-Free Model Predictive Control for Dynamic Motions in Quadrupeds](https://mlsanity.com/paper/2012.10002/) (2020)
- [Barrier Functions Inspired Reward Shaping for Reinforcement Learning](https://mlsanity.com/paper/2403.01410/) (2024)
- [Hybrid Systems Differential Dynamic Programming for Whole-Body Motion Planning of Legged Robots](https://mlsanity.com/paper/2006.08102/) (2020)
- [Dynamic Mirror Descent based Model Predictive Control for Accelerating Robot Learning](https://mlsanity.com/paper/2112.02999/) (2021)
- [Versatile Real-Time Motion Synthesis via Kino-Dynamic MPC with Hybrid-Systems DDP](https://mlsanity.com/paper/2209.14138/) (2022)

## Built on by (most cited first, 7 of 7)

- [ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skills](https://mlsanity.com/paper/2502.01143/) (2025)
- [Investigating Lagrangian Neural Networks for Infinite Horizon Planning in Quadrupedal Locomotion](https://mlsanity.com/paper/2506.16079/) (2025)
- [Real-Time Gait Adaptation for Quadrupeds using Model Predictive Control and Reinforcement Learning](https://mlsanity.com/paper/2510.20706/) (2025)
- [MULE: Multi-terrain and Unknown Load Adaptation for Effective Quadrupedal Locomotion](https://mlsanity.com/paper/2505.00488/) (2025)
- [STRIDE: Structured Lagrangian and Stochastic Residual Dynamics via Flow Matching](https://mlsanity.com/paper/2603.08478/) (2026)
- [Data-Driven Physics Embedded Dynamics with Predictive Control and Reinforcement Learning for Quadrupeds](https://mlsanity.com/paper/2603.14333/) (2026)
- [Shield-Loco: Shielding Locomotion Policies with Predictive Safety Filtering](https://mlsanity.com/paper/2606.07193/) (2026)

## Abstract (arXiv)

A core strength of Model Predictive Control (MPC) for quadrupedal locomotion has been its ability to enforce constraints and provide interpretability of the sequence of commands over the horizon. However, despite being able to plan, MPC struggles to scale with task complexity, often failing to achieve robust behavior on rapidly changing surfaces. On the other hand, model-free Reinforcement Learning (RL) methods have outperformed MPC on multiple terrains, showing emergent motions but inherently lack any ability to handle constraints or perform planning. To address these limitations, we propose a framework that integrates proprioceptive planning with RL, allowing for agile and safe locomotion behaviors through the horizon. Inspired by MPC, we incorporate an internal model that includes a velocity estimator and a Dreamer module. During training, the framework learns an expert policy and an internal model that are co-dependent, facilitating exploration for improved locomotion behaviors. During deployment, the Dreamer module solves an infinite-horizon MPC problem, adapting actions and velocity commands to respect the constraints. We validate the robustness of our training framework through ablation studies on internal model components and demonstrate improved robustness to training noise. Finally, we evaluate our approach across multi-terrain scenarios in both simulation and hardware.
