# LawDNet: Enhanced Audio-Driven Lip Synthesis via Local Affine Warping Deformation

arXiv: https://arxiv.org/abs/2409.09326 · HTML: https://mlsanity.com/paper/2409.09326/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 23 of its 41 references that are in the map.
- First posted on arXiv 14 Sep 2024.

## Builds on (most cited first, 23 of 23)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [VoxCeleb2: Deep Speaker Recognition](https://mlsanity.com/paper/1806.05622/) (2018)
- [VoxCeleb: a large-scale speaker identification dataset](https://mlsanity.com/paper/1706.08612/) (2017)
- [First Order Motion Model for Image Animation](https://mlsanity.com/paper/2003.00196/) (2020)
- [A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wild](https://mlsanity.com/paper/2008.10010/) (2020)
- [One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencing](https://mlsanity.com/paper/2011.15126/) (2020)
- [MakeItTalk: Speaker-Aware Talking-Head Animation](https://mlsanity.com/paper/2004.12992/) (2020)
- [Pose-Controllable Talking Face Generation by Implicitly Modularized Audio-Visual Representation](https://mlsanity.com/paper/2104.11116/) (2021)
- [CodeTalker: Speech-Driven 3D Facial Animation with Discrete Motion Prior](https://mlsanity.com/paper/2301.02379/) (2023)
- [StyleHEAT: One-Shot High-Resolution Editable Talking Face Generation via Pre-trained StyleGAN](https://mlsanity.com/paper/2203.04036/) (2022)
- [Audio2Head: Audio-driven One-shot Talking-head Generation with Natural Head Motion](https://mlsanity.com/paper/2107.09293/) (2021)
- [Seeing What You Said: Talking Face Generation Guided by a Lip Reading Expert](https://mlsanity.com/paper/2303.17480/) (2023)
- [DINet: Deformation Inpainting Network for Realistic Face Visually Dubbing on High Resolution Video](https://mlsanity.com/paper/2303.03988/) (2023)
- [MetaPortrait: Identity-Preserving Talking Head Generation with Fast Personalized Adaptation](https://mlsanity.com/paper/2212.08062/) (2022)
- [SelfTalk: A Self-Supervised Commutative Training Diagram to Comprehend 3D Talking Faces](https://mlsanity.com/paper/2306.10799/) (2023)
- [Dubbing in Practice: A Large Scale Study of Human Localization With Insights for Automatic Dubbing](https://mlsanity.com/paper/2212.12137/) (2022)
- [Deep Person Generation: A Survey from the Perspective of Face, Pose and Cloth Synthesis](https://mlsanity.com/paper/2109.02081/) (2021)
- [Adaptive Super Resolution For One-Shot Talking-Head Generation](https://mlsanity.com/paper/2403.15944/) (2024)
- [From Pixels to Portraits: A Comprehensive Survey of Talking Head Generation Techniques and Applications](https://mlsanity.com/paper/2308.16041/) (2023)
- [A Comprehensive Taxonomy and Analysis of Talking Head Synthesis: Techniques for Portrait Generation, Driving Mechanisms, and Editing](https://mlsanity.com/paper/2406.10553/) (2024)
- [Exploring Phonetic Context-Aware Lip-Sync For Talking Face Generation](https://mlsanity.com/paper/2305.19556/) (2023)

## Abstract (arXiv)

In the domain of photorealistic avatar generation, the fidelity of audio-driven lip motion synthesis is essential for realistic virtual interactions. Existing methods face two key challenges: a lack of vivacity due to limited diversity in generated lip poses and noticeable anamorphose motions caused by poor temporal coherence. To address these issues, we propose LawDNet, a novel deep-learning architecture enhancing lip synthesis through a Local Affine Warping Deformation mechanism. This mechanism models the intricate lip movements in response to the audio input by controllable non-linear warping fields. These fields consist of local affine transformations focused on abstract keypoints within deep feature maps, offering a novel universal paradigm for feature warping in networks. Additionally, LawDNet incorporates a dual-stream discriminator for improved frame-to-frame continuity and employs face normalization techniques to handle pose and scene variations. Extensive evaluations demonstrate LawDNet's superior robustness and lip movement dynamism performance compared to previous methods. The advancements presented in this paper, including the methodologies, training data, source codes, and pre-trained models, will be made accessible to the research community.
