# SimulBench: Evaluating Language Models with Creative Simulation Tasks

arXiv: https://arxiv.org/abs/2409.07641 · HTML: https://mlsanity.com/paper/2409.07641/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 18 of its 23 references that are in the map.
- First posted on arXiv 11 Sep 2024.

## Builds on (most cited first, 18 of 18)

- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena](https://mlsanity.com/paper/2306.05685/) (2023)
- [Qwen Technical Report](https://mlsanity.com/paper/2309.16609/) (2023)
- [Sparks of Artificial General Intelligence: Early experiments with GPT-4](https://mlsanity.com/paper/2303.12712/) (2023)
- [G-Eval: NLG Evaluation using GPT-4 with Better Human Alignment](https://mlsanity.com/paper/2303.16634/) (2023)
- [MMMU: A Massive Multi-discipline Multimodal Understanding and Reasoning Benchmark for Expert AGI](https://mlsanity.com/paper/2311.16502/) (2023)
- [Mixtral of Experts](https://mlsanity.com/paper/2401.04088/) (2024)
- [From Crowdsourced Data to High-Quality Benchmarks: Arena-Hard and BenchBuilder Pipeline](https://mlsanity.com/paper/2406.11939/) (2024)
- [SOTOPIA: Interactive Evaluation for Social Intelligence in Language Agents](https://mlsanity.com/paper/2310.11667/) (2023)
- [RoleLLM: Benchmarking, Eliciting, and Enhancing Role-Playing Abilities of Large Language Models](https://mlsanity.com/paper/2310.00746/) (2023)
- [GTBench: Uncovering the Strategic Reasoning Limitations of LLMs via Game-Theoretic Evaluations](https://mlsanity.com/paper/2402.12348/) (2024)
- [ChatHaruhi: Reviving Anime Character in Reality via Large Language Model](https://mlsanity.com/paper/2308.09597/) (2023)
- [Multi-Party Chat: Conversational Agents in Group Settings with Humans and Models](https://mlsanity.com/paper/2304.13835/) (2023)
- [Evaluation Metrics in the Era of GPT-4: Reliably Evaluating Large Language Models on Sequence to Sequence Tasks](https://mlsanity.com/paper/2310.13800/) (2023)
- [A Comprehensive Analysis of the Effectiveness of Large Language Models as Automatic Dialogue Evaluators](https://mlsanity.com/paper/2312.15407/) (2023)
- [CharacterGLM: Customizing Chinese Conversational AI Characters with Large Language Models](https://mlsanity.com/paper/2311.16832/) (2023)
- [RoleEval: A Bilingual Role Evaluation Benchmark for Large Language Models](https://mlsanity.com/paper/2312.16132/) (2023)
- [NarrativePlay: Interactive Narrative Understanding](https://mlsanity.com/paper/2310.01459/) (2023)

## Built on by (most cited first, 8 of 8)

- [Creation-MMBench: Assessing Context-Aware Creative Intelligence in MLLM](https://mlsanity.com/paper/2503.14478/) (2025)
- [One Battle After Another: Probing LLMs' Limits on Multi-Turn Instruction Following with a Benchmark Evolving Framework](https://mlsanity.com/paper/2511.03508/) (2025)
- [AI Can Enhance Creativity in Social Networks](https://mlsanity.com/paper/2410.15264/) (2024)
- [GuessBench: Sensemaking Multimodal Creativity in the Wild](https://mlsanity.com/paper/2506.00814/) (2025)
- [InfiniteScienceGym: An Unbounded, Procedurally-Generated Benchmark for Scientific Analysis](https://mlsanity.com/paper/2604.13201/) (2026)
- [Bye Bye Perspective API: Lessons for Building and Governing Measurement Infrastructure](https://mlsanity.com/paper/2604.25580/) (2026)
- [From Feelings to Metrics: Understanding and Formalizing How Users Vibe-Test LLMs](https://mlsanity.com/paper/2604.14137/) (2026)
- [Evaluating LLM Creativity through Long-Tail Performance](https://mlsanity.com/paper/2610.12998/) (2026)

## Abstract (arXiv)

We introduce SimulBench, a benchmark designed to evaluate large language models (LLMs) across a diverse collection of creative simulation scenarios, such as acting as a Linux terminal or playing text games with users. While these simulation tasks serve as effective measures of an LLM's general intelligence, they are seldom incorporated into existing benchmarks. A major challenge is to develop an evaluation framework for testing different LLMs fairly while preserving the multi-round interactive nature of simulation tasks between users and AI. To tackle this issue, we suggest using a fixed LLM as a user agent to engage with an LLM to collect dialogues first under different tasks. Then, challenging dialogue scripts are extracted for evaluating different target LLMs. To facilitate automatic assessment on DataName, GPT-4 is employed as the evaluator, tasked with reviewing the quality of the final response generated by the target LLMs given multi-turn dialogue scripts. Our comprehensive experiments indicate that these simulation tasks continue to pose a significant challenge with their unique natures and show the gap between proprietary models and the most advanced open LLMs. For example, GPT-4-turbo outperforms LLaMA-3-70b-Chat on 18.55% more cases.
