# Online Decision MetaMorphFormer: A Casual Transformer-Based Reinforcement Learning Framework of Universal Embodied Intelligence

arXiv: https://arxiv.org/abs/2409.07341 · HTML: https://mlsanity.com/paper/2409.07341/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods.
- Builds on 22 of its 24 references that are in the map.
- First posted on arXiv 11 Sep 2024.

## Placed in

- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 22 of 22)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [HyperNetworks](https://mlsanity.com/paper/1609.09106/) (2016)
- [A Generalist Agent](https://mlsanity.com/paper/2205.06175/) (2022)
- [Recurrent World Models Facilitate Policy Evolution](https://mlsanity.com/paper/1809.01999/) (2018)
- [Offline Reinforcement Learning as One Big Sequence Modeling Problem](https://mlsanity.com/paper/2106.02039/) (2021)
- [DayDreamer: World Models for Physical Robot Learning](https://mlsanity.com/paper/2206.14176/) (2022)
- [Unity: A General Platform for Intelligent Agents](https://mlsanity.com/paper/1809.02627/) (2018)
- [Multi-Game Decision Transformers](https://mlsanity.com/paper/2205.15241/) (2022)
- [Online Decision Transformer](https://mlsanity.com/paper/2202.05607/) (2022)
- [Embodied Intelligence via Learning and Evolution](https://mlsanity.com/paper/2102.02202/) (2021)
- [Prompting Decision Transformer for Few-Shot Policy Generalization](https://mlsanity.com/paper/2206.13499/) (2022)
- [One Policy to Control Them All: Shared Modular Policies for Agent-Agnostic Control](https://mlsanity.com/paper/2007.04976/) (2020)
- [MetaMorph: Learning Universal Controllers with Transformers](https://mlsanity.com/paper/2203.11931/) (2022)
- [My Body is a Cage: the Role of Morphology in Graph-Based Incompatible Control](https://mlsanity.com/paper/2010.01856/) (2020)
- [AAAI 2022 Fall Symposium: System-1 and System-2 realized within the Common Model of Cognition](https://mlsanity.com/paper/2305.09091/) (2023)

## Abstract (arXiv)

Interactive artificial intelligence in the motion control field is an interesting topic, especially when universal knowledge is adaptive to multiple tasks and universal environments. Despite there being increasing efforts in the field of Reinforcement Learning (RL) with the aid of transformers, most of them might be limited by the offline training pipeline, which prohibits exploration and generalization abilities. To address this limitation, we propose the framework of Online Decision MetaMorphFormer (ODM) which aims to achieve self-awareness, environment recognition, and action planning through a unified model architecture. Motivated by cognitive and behavioral psychology, an ODM agent is able to learn from others, recognize the world, and practice itself based on its own experience. ODM can also be applied to any arbitrary agent with a multi-joint body, located in different environments, and trained with different types of tasks using large-scale pre-trained datasets. Through the use of pre-trained datasets, ODM can quickly warm up and learn the necessary knowledge to perform the desired task, while the target environment continues to reinforce the universal policy. Extensive online experiments as well as few-shot and zero-shot environmental tests are used to verify ODM's performance and generalization ability. The results of our study contribute to the study of general artificial intelligence in embodied and cognitive fields. Code, results, and video examples can be found on the website urlhttps://rlodm.github.io/odm/.
