# Multi-Type Preference Learning: Empowering Preference-Based Reinforcement Learning with Equal Preferences

arXiv: https://arxiv.org/abs/2409.07268 · HTML: https://mlsanity.com/paper/2409.07268/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 23 of its 45 references that are in the map.
- First posted on arXiv 11 Sep 2024.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 23 of 23)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [A Survey on Multi-Task Learning](https://mlsanity.com/paper/1707.08114/) (2017)
- [Open Problems and Fundamental Limitations of Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2307.15217/) (2023)
- [Iterative Preference Learning from Human Feedback: Bridging Theory and Practice for RLHF under KL-Constraint](https://mlsanity.com/paper/2312.11456/) (2023)
- [PEBBLE: Feedback-Efficient Interactive Reinforcement Learning via Relabeling Experience and Unsupervised Pre-training](https://mlsanity.com/paper/2106.05091/) (2021)
- [Inverse Reward Design](https://mlsanity.com/paper/1711.02827/) (2017)
- [Multi-Task Reinforcement Learning with Context-based Representations](https://mlsanity.com/paper/2102.06177/) (2021)
- [B-Pref: Benchmarking Preference-Based Reinforcement Learning](https://mlsanity.com/paper/2111.03026/) (2021)
- [SURF: Semi-supervised Reward Learning with Data Augmentation for Feedback-efficient Preference-based Reinforcement Learning](https://mlsanity.com/paper/2203.10050/) (2022)
- [Reinforcement Learning for LLM Post-Training: A Survey](https://mlsanity.com/paper/2407.16216/) (2024)
- [Few-Shot Preference Learning for Human-in-the-Loop RL](https://mlsanity.com/paper/2212.03363/) (2022)
- [Preference Transformer: Modeling Human Preferences using Transformers for RL](https://mlsanity.com/paper/2303.00957/) (2023)
- [Self-supervised Deep Reinforcement Learning with Generalized Computation Graphs for Robot Navigation](https://mlsanity.com/paper/1709.10489/) (2017)
- [Learning Reward Functions from Diverse Sources of Human Feedback: Optimally Integrating Demonstrations and Preferences](https://mlsanity.com/paper/2006.14091/) (2020)
- [Reward Uncertainty for Exploration in Preference-based Reinforcement Learning](https://mlsanity.com/paper/2205.12401/) (2022)
- [Deep Reinforcement Learning for Vision-Based Robotic Grasping: A Simulated Comparative Evaluation of Off-Policy Methods](https://mlsanity.com/paper/1802.10264/) (2018)
- [Unleashing the Power of Multi-Task Learning: A Comprehensive Survey Spanning Traditional, Deep, and Pretrained Foundation Model Eras](https://mlsanity.com/paper/2404.18961/) (2024)
- [Avoiding Side Effects in Complex Environments](https://mlsanity.com/paper/2006.06547/) (2020)
- [Rating-based Reinforcement Learning](https://mlsanity.com/paper/2307.16348/) (2023)
- [Hindsight PRIORs for Reward Learning from Human Preferences](https://mlsanity.com/paper/2404.08828/) (2024)
- [Exploiting Unlabeled Data for Feedback Efficient Human Preference based Reinforcement Learning](https://mlsanity.com/paper/2302.08738/) (2023)

## Built on by (most cited first, 2 of 2)

- [Similarity as Reward Alignment: Robust and Versatile Preference-based Reinforcement Learning](https://mlsanity.com/paper/2506.12529/) (2025)
- [From Reward-Free Representations to Preferences: Rethinking Offline Preference-Based Reinforcement Learning](https://mlsanity.com/paper/2606.01123/) (2026)

## Abstract (arXiv)

Preference-Based reinforcement learning (PBRL) learns directly from the preferences of human teachers regarding agent behaviors without needing meticulously designed reward functions. However, existing PBRL methods often learn primarily from explicit preferences, neglecting the possibility that teachers may choose equal preferences. This neglect may hinder the understanding of the agent regarding the task perspective of the teacher, leading to the loss of important information. To address this issue, we introduce the Equal Preference Learning Task, which optimizes the neural network by promoting similar reward predictions when the behaviors of two agents are labeled as equal preferences. Building on this task, we propose a novel PBRL method, Multi-Type Preference Learning (MTPL), which allows simultaneous learning from equal preferences while leveraging existing methods for learning from explicit preferences. To validate our approach, we design experiments applying MTPL to four existing state-of-the-art baselines across ten locomotion and robotic manipulation tasks in the DeepMind Control Suite. The experimental results indicate that simultaneous learning from both equal and explicit preferences enables the PBRL method to more comprehensively understand the feedback from teachers, thereby enhancing feedback efficiency. Project page: urlhttps://github.com/FeiCuiLengMMbb/paperMTPL
