# ThermalGaussian: Thermal 3D Gaussian Splatting

arXiv: https://arxiv.org/abs/2409.07200 · HTML: https://mlsanity.com/paper/2409.07200/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- Builds on 15 of its 43 references that are in the map.
- First posted on arXiv 11 Sep 2024.

## Builds on (most cited first, 15 of 15)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depth](https://mlsanity.com/paper/2302.12288/) (2023)
- [Nerfstudio: A Modular Framework for Neural Radiance Field Development](https://mlsanity.com/paper/2302.04264/) (2023)
- [Gaussian Splatting SLAM](https://mlsanity.com/paper/2312.06741/) (2023)
- [SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM](https://mlsanity.com/paper/2312.02126/) (2023)
- [GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting](https://mlsanity.com/paper/2311.11700/) (2023)
- [DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization](https://mlsanity.com/paper/2403.06912/) (2024)
- [A Survey on 3D Gaussian Splatting](https://mlsanity.com/paper/2401.03890/) (2024)
- [Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images](https://mlsanity.com/paper/2311.13398/) (2023)
- [Multiple-environment Self-adaptive Network for Aerial-view Geo-localization](https://mlsanity.com/paper/2204.08381/) (2022)
- [Deep Multi-View Enhancement Hashing for Image Retrieval](https://mlsanity.com/paper/2002.00169/) (2020)
- [Thermal-NeRF: Neural Radiance Fields from an Infrared Camera](https://mlsanity.com/paper/2403.10340/) (2024)
- [Depth image denoising using nuclear norm and learning graph model](https://mlsanity.com/paper/2008.03741/) (2020)
- [Learning Cross-view Geo-localization Embeddings via Dynamic Weighted Decorrelation Regularization](https://mlsanity.com/paper/2211.05296/) (2022)

## Built on by (most cited first, 13 of 13)

- [NTR-Gaussian: Nighttime Dynamic Thermal Reconstruction with 4D Gaussian Splatting Based on Thermodynamics](https://mlsanity.com/paper/2503.03115/) (2025)
- [Deep Depth Estimation from Thermal Image: Dataset, Benchmark, and Challenges](https://mlsanity.com/paper/2503.22060/) (2025)
- [Towards Integrating Multi-Spectral Imaging with Gaussian Splatting](https://mlsanity.com/paper/2509.00989/) (2025)
- [Veta-GS: View-dependent deformable 3D Gaussian Splatting for thermal infrared Novel-view Synthesis](https://mlsanity.com/paper/2505.19138/) (2025)
- [PhotonSplat: 3D Scene Reconstruction and Colorization from SPAD Sensors](https://mlsanity.com/paper/2506.21680/) (2025)
- [ThermoSplat: Cross-Modal 3D Gaussian Splatting with Feature Modulation and Geometry Decoupling](https://mlsanity.com/paper/2601.15897/) (2026)
- [No Calibration, No Depth, No Problem: Cross-Sensor View Synthesis with 3D Consistency](https://mlsanity.com/paper/2602.23559/) (2026)
- [On RGB-TIR Stereo Calibration under Extreme Resolution Asymmetry](https://mlsanity.com/paper/2605.15860/) (2026)
- [Supercharging Thermal Gaussian Splatting with Depth Estimation](https://mlsanity.com/paper/2605.30328/) (2026)
- [Unpaired RGB-Thermal Gaussian-Splatting Using Visual Geometric Transformers](https://mlsanity.com/paper/2606.05491/) (2026)
- [DarkVGGT: Seeing Through Darkness Using Thermal Geometry](https://mlsanity.com/paper/2606.11326/) (2026)
- [Learning Spectral and Polarimetric Clues for One-to-Multimodal Novel View Synthesis](https://mlsanity.com/paper/2607.02372/) (2026)
- [Dynamic Thermal Gaussians: Multimodal 4D Gaussian Splatting](https://mlsanity.com/paper/2609.24531/) (2026)

## Abstract (arXiv)

Thermography is especially valuable for the military and other users of surveillance cameras. Some recent methods based on Neural Radiance Fields (NeRF) are proposed to reconstruct the thermal scenes in 3D from a set of thermal and RGB images. However, unlike NeRF, 3D Gaussian splatting (3DGS) prevails due to its rapid training and real-time rendering. In this work, we propose ThermalGaussian, the first thermal 3DGS approach capable of rendering high-quality images in RGB and thermal modalities. We first calibrate the RGB camera and the thermal camera to ensure that both modalities are accurately aligned. Subsequently, we use the registered images to learn the multimodal 3D Gaussians. To prevent the overfitting of any single modality, we introduce several multimodal regularization constraints. We also develop smoothing constraints tailored to the physical characteristics of the thermal modality. Besides, we contribute a real-world dataset named RGBT-Scenes, captured by a hand-hold thermal-infrared camera, facilitating future research on thermal scene reconstruction. We conduct comprehensive experiments to show that ThermalGaussian achieves photorealistic rendering of thermal images and improves the rendering quality of RGB images. With the proposed multimodal regularization constraints, we also reduced the model's storage cost by 90%. Our project page is at https://thermalgaussian.github.io/.
