# Human Motion Synthesis_ A Diffusion Approach for Motion Stitching and In-Betweening

arXiv: https://arxiv.org/abs/2409.06791 · HTML: https://mlsanity.com/paper/2409.06791/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 23 of its 36 references that are in the map.
- First posted on arXiv 10 Sep 2024.

## Builds on (most cited first, 23 of 23)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Improved Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2102.09672/) (2021)
- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [On the Continuity of Rotation Representations in Neural Networks](https://mlsanity.com/paper/1812.07035/) (2018)
- [Executing your Commands via Motion Diffusion in Latent Space](https://mlsanity.com/paper/2212.04048/) (2022)
- [Action-Conditioned 3D Human Motion Synthesis with Transformer VAE](https://mlsanity.com/paper/2104.05670/) (2021)
- [Action2Motion: Conditioned Generation of 3D Human Motions](https://mlsanity.com/paper/2007.15240/) (2020)
- [MotionCLIP: Exposing Human Motion Generation to CLIP Space](https://mlsanity.com/paper/2203.08063/) (2022)
- [3D human pose estimation in video with temporal convolutions and semi-supervised training](https://mlsanity.com/paper/1811.11742/) (2018)
- [On human motion prediction using recurrent neural networks](https://mlsanity.com/paper/1705.02445/) (2017)
- [Robust Motion In-betweening](https://mlsanity.com/paper/2102.04942/) (2021)
- [Scalable Adaptive Computation for Iterative Generation](https://mlsanity.com/paper/2212.11972/) (2022)
- [MotionGPT: Finetuned LLMs Are General-Purpose Motion Generators](https://mlsanity.com/paper/2306.10900/) (2023)
- [Human Motion Prediction via Spatio-Temporal Inpainting](https://mlsanity.com/paper/1812.05478/) (2018)
- [Pose Guided Human Video Generation](https://mlsanity.com/paper/1807.11152/) (2018)
- [Recurrent Transition Networks for Character Locomotion](https://mlsanity.com/paper/1810.02363/) (2018)
- [Human Motion Modeling using DVGANs](https://mlsanity.com/paper/1804.10652/) (2018)
- [Modeling Human Motion with Quaternion-based Neural Networks](https://mlsanity.com/paper/1901.07677/) (2019)
- [Revisiting the Continuity of Rotation Representations in Neural Networks](https://mlsanity.com/paper/2006.06234/) (2020)
- [FG-MDM: Towards Zero-Shot Human Motion Generation via ChatGPT-Refined Descriptions](https://mlsanity.com/paper/2312.02772/) (2023)
- [Off-the-shelf ChatGPT is a Good Few-shot Human Motion Predictor](https://mlsanity.com/paper/2405.15267/) (2024)

## Built on by (most cited first, 1 of 1)

- [FlowMotion: Target-Predictive Conditional Flow Matching for Jitter-Reduced Text-Driven Human Motion Generation](https://mlsanity.com/paper/2504.01338/) (2025)

## Abstract (arXiv)

Human motion generation is an important area of research in many fields. In this work, we tackle the problem of motion stitching and in-betweening. Current methods either require manual efforts, or are incapable of handling longer sequences. To address these challenges, we propose a diffusion model with a transformer-based denoiser to generate realistic human motion. Our method demonstrated strong performance in generating in-betweening sequences, transforming a variable number of input poses into smooth and realistic motion sequences consisting of 75 frames at 15 fps, resulting in a total duration of 5 seconds. We present the performance evaluation of our method using quantitative metrics such as Frechet Inception Distance (FID), Diversity, and Multimodality, along with visual assessments of the generated outputs.
