# Real-Time Human Action Recognition on Embedded Platforms

arXiv: https://arxiv.org/abs/2409.05662 · HTML: https://mlsanity.com/paper/2409.05662/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 38 of its 71 references that are in the map.
- First posted on arXiv 9 Sep 2024.

## Builds on (most cited first, 30 of 38)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformer](https://mlsanity.com/paper/1910.10683/) (2019)
- [Distilling the Knowledge in a Neural Network](https://mlsanity.com/paper/1503.02531/) (2015)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [DistilBERT, a distilled version of BERT: smaller, faster, cheaper and lighter](https://mlsanity.com/paper/1910.01108/) (2019)
- [MobileNets: Efficient Convolutional Neural Networks for Mobile Vision Applications](https://mlsanity.com/paper/1704.04861/) (2017)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [RAFT: Recurrent All-Pairs Field Transforms for Optical Flow](https://mlsanity.com/paper/2003.12039/) (2020)
- [Searching for MobileNetV3](https://mlsanity.com/paper/1905.02244/) (2019)
- [Two-Stream Convolutional Networks for Action Recognition in Videos](https://mlsanity.com/paper/1406.2199/) (2014)
- [A Large Dataset to Train Convolutional Networks for Disparity, Optical Flow, and Scene Flow Estimation](https://mlsanity.com/paper/1512.02134/) (2015)
- [TSM: Temporal Shift Module for Efficient Video Understanding](https://mlsanity.com/paper/1811.08383/) (2018)
- [FlowNet 2.0: Evolution of Optical Flow Estimation with Deep Networks](https://mlsanity.com/paper/1612.01925/) (2016)
- [Hollywood in Homes: Crowdsourcing Data Collection for Activity Understanding](https://mlsanity.com/paper/1604.01753/) (2016)
- [Temporal Convolutional Networks for Action Segmentation and Detection](https://mlsanity.com/paper/1611.05267/) (2016)
- [MS-TCN: Multi-Stage Temporal Convolutional Network for Action Segmentation](https://mlsanity.com/paper/1903.01945/) (2019)
- [FlowFormer: A Transformer Architecture for Optical Flow](https://mlsanity.com/paper/2203.16194/) (2022)
- [Learning to Estimate Hidden Motions with Global Motion Aggregation](https://mlsanity.com/paper/2104.02409/) (2021)
- [ASFormer: Transformer for Action Segmentation](https://mlsanity.com/paper/2110.08568/) (2021)
- [Long Short-Term Transformer for Online Action Detection](https://mlsanity.com/paper/2107.03377/) (2021)
- [Alleviating Over-segmentation Errors by Detecting Action Boundaries](https://mlsanity.com/paper/2007.06866/) (2020)
- [Temporal Action Segmentation: An Analysis of Modern Techniques](https://mlsanity.com/paper/2210.10352/) (2022)
- [OadTR: Online Action Detection with Transformers](https://mlsanity.com/paper/2106.11149/) (2021)
- [CRAFT: Cross-Attentional Flow Transformer for Robust Optical Flow](https://mlsanity.com/paper/2203.16896/) (2022)
- [Temporal Recurrent Networks for Online Action Detection](https://mlsanity.com/paper/1811.07391/) (2018)
- [Segmental Spatiotemporal CNNs for Fine-grained Action Segmentation](https://mlsanity.com/paper/1602.02995/) (2016)
- [RED: Reinforced Encoder-Decoder Networks for Action Anticipation](https://mlsanity.com/paper/1707.04818/) (2017)
- [Global Matching with Overlapping Attention for Optical Flow Estimation](https://mlsanity.com/paper/2203.11335/) (2022)

## Built on by (most cited first, 4 of 4)

- [SHARDeg: A Benchmark for Skeletal Human Action Recognition in Degraded Scenarios](https://mlsanity.com/paper/2505.18048/) (2025)
- [Label-Efficient Skeleton-based Recognition with Stable-Invertible Graph Convolutional Networks](https://mlsanity.com/paper/2511.17345/) (2025)
- [Active Learning for GCN-based Action Recognition](https://mlsanity.com/paper/2511.21625/) (2025)
- [Resource-Efficient RGB-Only Action Recognition for Edge Deployment](https://mlsanity.com/paper/2602.10818/) (2026)

## Abstract (arXiv)

With advancements in computer vision and deep learning, video-based human action recognition (HAR) has become practical. However, due to the complexity of the computation pipeline, running HAR on live video streams incurs excessive delays on embedded platforms. This work tackles the real-time performance challenges of HAR with four contributions: 1) an experimental study identifying a standard Optical Flow (OF) extraction technique as the latency bottleneck in a state-of-the-art HAR pipeline, 2) an exploration of the latency-accuracy tradeoff between the standard and deep learning approaches to OF extraction, which highlights the need for a novel, efficient motion feature extractor, 3) the design of Integrated Motion Feature Extractor (IMFE), a novel single-shot neural network architecture for motion feature extraction with drastic improvement in latency, 4) the development of RT-HARE, a real-time HAR system tailored for embedded platforms. Experimental results on an Nvidia Jetson Xavier NX platform demonstrated that RT-HARE realizes real-time HAR at a video frame rate of 30 frames per second while delivering high levels of recognition accuracy.
