# Leveraging WaveNet for Dynamic Listening Head Modeling from Speech

arXiv: https://arxiv.org/abs/2409.05089 · HTML: https://mlsanity.com/paper/2409.05089/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 7 of its 16 references that are in the map.
- First posted on arXiv 8 Sep 2024.

## Builds on (most cited first, 7 of 7)

- [WaveNet: A Generative Model for Raw Audio](https://mlsanity.com/paper/1609.03499/) (2016)
- [SadTalker: Learning Realistic 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face Animation](https://mlsanity.com/paper/2211.12194/) (2022)
- [MakeItTalk: Speaker-Aware Talking-Head Animation](https://mlsanity.com/paper/2004.12992/) (2020)
- [PIRenderer: Controllable Portrait Image Generation via Semantic Neural Rendering](https://mlsanity.com/paper/2109.08379/) (2021)
- [Learning to Listen: Modeling Non-Deterministic Dyadic Facial Motion](https://mlsanity.com/paper/2204.08451/) (2022)
- [Responsive Listening Head Generation: A Benchmark Dataset and Baseline](https://mlsanity.com/paper/2112.13548/) (2021)
- [Perceptual Conversational Head Generation with Regularized Driver and Enhanced Renderer](https://mlsanity.com/paper/2206.12837/) (2022)

## Abstract (arXiv)

The creation of listener facial responses aims to simulate interactive communication feedback from a listener during a face-to-face conversation. Our goal is to generate believable videos of listeners' heads that respond authentically to a single speaker by a sequence-to-sequence model with an combination of WaveNet and Long short-term memory network. Our approach focuses on capturing the subtle nuances of listener feedback, ensuring the preservation of individual listener identity while expressing appropriate attitudes and viewpoints. Experiment results show that our method surpasses the baseline models on ViCo benchmark Dataset.
