# GS-PT: Exploiting 3D Gaussian Splatting for Comprehensive Point Cloud Understanding via Self-supervised Learning

arXiv: https://arxiv.org/abs/2409.04963 · HTML: https://mlsanity.com/paper/2409.04963/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 33 of its 38 references that are in the map.
- First posted on arXiv 8 Sep 2024.

## Builds on (most cited first, 30 of 33)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Dynamic Graph CNN for Learning on Point Clouds](https://mlsanity.com/paper/1801.07829/) (2018)
- [Point Transformer](https://mlsanity.com/paper/2011.00931/) (2020)
- [KPConv: Flexible and Deformable Convolution for Point Clouds](https://mlsanity.com/paper/1904.08889/) (2019)
- [PointCNN: Convolution On X-Transformed Points](https://mlsanity.com/paper/1801.07791/) (2018)
- [Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction](https://mlsanity.com/paper/2309.13101/) (2023)
- [LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation](https://mlsanity.com/paper/2402.05054/) (2024)
- [PCT: Point cloud transformer](https://mlsanity.com/paper/2012.09688/) (2020)
- [Point-BERT: Pre-training 3D Point Cloud Transformers with Masked Point Modeling](https://mlsanity.com/paper/2111.14819/) (2021)
- [SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering](https://mlsanity.com/paper/2311.12775/) (2023)
- [Revisiting Point Cloud Classification: A New Benchmark Dataset and Classification Model on Real-World Data](https://mlsanity.com/paper/1908.04616/) (2019)
- [Masked Autoencoders for Point Cloud Self-supervised Learning](https://mlsanity.com/paper/2203.06604/) (2022)
- [DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes](https://mlsanity.com/paper/2312.07920/) (2023)
- [GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting](https://mlsanity.com/paper/2311.14521/) (2023)
- [LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matching](https://mlsanity.com/paper/2311.11284/) (2023)
- [PoinTr: Diverse Point Cloud Completion with Geometry-Aware Transformers](https://mlsanity.com/paper/2108.08839/) (2021)
- [Point-M2AE: Multi-scale Masked Autoencoders for Hierarchical Point Cloud Pre-training](https://mlsanity.com/paper/2205.14401/) (2022)
- [SpiderCNN: Deep Learning on Point Sets with Parameterized Convolutional Filters](https://mlsanity.com/paper/1803.11527/) (2018)
- [VastGaussian: Vast 3D Gaussians for Large Scene Reconstruction](https://mlsanity.com/paper/2402.17427/) (2024)
- [CrossPoint: Self-Supervised Cross-Modal Contrastive Learning for 3D Point Cloud Understanding](https://mlsanity.com/paper/2203.00680/) (2022)
- [Unsupervised Point Cloud Pre-Training via Occlusion Completion](https://mlsanity.com/paper/2010.01089/) (2020)
- [Spatio-temporal Self-Supervised Representation Learning for 3D Point Clouds](https://mlsanity.com/paper/2109.00179/) (2021)
- [Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering](https://mlsanity.com/paper/2311.18561/) (2023)
- [NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidance](https://mlsanity.com/paper/2312.00846/) (2023)
- [Human Gaussian Splatting: Real-time Rendering of Animatable Avatars](https://mlsanity.com/paper/2311.17113/) (2023)
- [HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting](https://mlsanity.com/paper/2312.03461/) (2023)
- [AGG: Amortized Generative 3D Gaussians for Single Image to 3D](https://mlsanity.com/paper/2401.04099/) (2024)

## Built on by (most cited first, 2 of 2)

- [Gaussian2Scene: 3D Scene Representation Learning via Self-supervised Learning with 3D Gaussian Splatting](https://mlsanity.com/paper/2506.08777/) (2025)
- [Multi-modal Multi-task Pre-training for Improved Point Cloud Understanding](https://mlsanity.com/paper/2507.17533/) (2025)

## Abstract (arXiv)

Self-supervised learning of point cloud aims to leverage unlabeled 3D data to learn meaningful representations without reliance on manual annotations. However, current approaches face challenges such as limited data diversity and inadequate augmentation for effective feature learning. To address these challenges, we propose GS-PT, which integrates 3D Gaussian Splatting (3DGS) into point cloud self-supervised learning for the first time. Our pipeline utilizes transformers as the backbone for self-supervised pre-training and introduces novel contrastive learning tasks through 3DGS. Specifically, the transformers aim to reconstruct the masked point cloud. 3DGS utilizes multi-view rendered images as input to generate enhanced point cloud distributions and novel view images, facilitating data augmentation and cross-modal contrastive learning. Additionally, we incorporate features from depth maps. By optimizing these tasks collectively, our method enriches the tri-modal self-supervised learning process, enabling the model to leverage the correlation across 3D point clouds and 2D images from various modalities. We freeze the encoder after pre-training and test the model's performance on multiple downstream tasks. Experimental results indicate that GS-PT outperforms the off-the-shelf self-supervised learning methods on various downstream tasks including 3D object classification, real-world classifications, and few-shot learning and segmentation.
