# Evaluating Neural Networks Architectures for Spring Reverb Modelling

arXiv: https://arxiv.org/abs/2409.04953 · HTML: https://mlsanity.com/paper/2409.04953/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 10 of its 43 references that are in the map.
- First posted on arXiv 8 Sep 2024.

## Builds on (most cited first, 10 of 10)

- [Delving Deep into Rectifiers: Surpassing Human-Level Performance on ImageNet Classification](https://mlsanity.com/paper/1502.01852/) (2015)
- [Fast R-CNN](https://mlsanity.com/paper/1504.08083/) (2015)
- [Temporal FiLM: Capturing Long-Range Sequence Dependencies with Feature-Wise Modulations](https://mlsanity.com/paper/1909.06628/) (2019)
- [Automatic multitrack mixing with a differentiable mixing console of neural audio effects](https://mlsanity.com/paper/2010.10291/) (2020)
- [Efficient neural networks for real-time modeling of analog dynamic range compression](https://mlsanity.com/paper/2102.06200/) (2021)
- [Probability density distillation with generative adversarial networks for high-quality parallel waveform generation](https://mlsanity.com/paper/1904.04472/) (2019)
- [Modelling black-box audio effects with time-varying feature modulation](https://mlsanity.com/paper/2211.00497/) (2022)
- [Modeling plate and spring reverberation using a DSP-informed deep neural network](https://mlsanity.com/paper/1910.10105/) (2019)
- [Steerable discovery of neural audio effects](https://mlsanity.com/paper/2112.02926/) (2021)
- [A Comparison of Virtual Analog Modelling Techniques for Desktop and Embedded Implementations](https://mlsanity.com/paper/2009.02833/) (2020)

## Abstract (arXiv)

Reverberation is a key element in spatial audio perception, historically achieved with the use of analogue devices, such as plate and spring reverb, and in the last decades with digital signal processing techniques that have allowed different approaches for Virtual Analogue Modelling (VAM). The electromechanical functioning of the spring reverb makes it a nonlinear system that is difficult to fully emulate in the digital domain with white-box modelling techniques. In this study, we compare five different neural network architectures, including convolutional and recurrent models, to assess their effectiveness in replicating the characteristics of this audio effect. The evaluation is conducted on two datasets at sampling rates of 16 kHz and 48 kHz. This paper specifically focuses on neural audio architectures that offer parametric control, aiming to advance the boundaries of current black-box modelling techniques in the domain of spring reverberation.
