# Algorithmic Scenario Generation as Quality Diversity Optimization

arXiv: https://arxiv.org/abs/2409.04711 · HTML: https://mlsanity.com/paper/2409.04711/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 21 of its 28 references that are in the map.
- First posted on arXiv 7 Sep 2024.

## Builds on (most cited first, 21 of 21)

- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Illuminating search spaces by mapping elites](https://mlsanity.com/paper/1504.04909/) (2015)
- [The CMA Evolution Strategy: A Tutorial](https://mlsanity.com/paper/1604.00772/) (2016)
- [Rainbow Teaming: Open-Ended Generation of Diverse Adversarial Prompts](https://mlsanity.com/paper/2402.16822/) (2024)
- [Robots that can adapt like animals](https://mlsanity.com/paper/1407.3501/) (2014)
- [Covariance Matrix Adaptation for the Rapid Illumination of Behavior Space](https://mlsanity.com/paper/1912.02400/) (2019)
- [Differentiable Quality Diversity](https://mlsanity.com/paper/2106.03894/) (2021)
- [Using Centroidal Voronoi Tessellations to Scale Up the Multi-dimensional Archive of Phenotypic Elites Algorithm](https://mlsanity.com/paper/1610.05729/) (2016)
- [Illuminating Mario Scenes in the Latent Space of a Generative Adversarial Network](https://mlsanity.com/paper/2007.05674/) (2020)
- [Deep Surrogate Assisted Generation of Environments](https://mlsanity.com/paper/2206.04199/) (2022)
- [On the Importance of Environments in Human-Robot Coordination](https://mlsanity.com/paper/2106.10853/) (2021)
- [pyribs: A Bare-Bones Python Library for Quality Diversity Optimization](https://mlsanity.com/paper/2303.00191/) (2023)
- [Covariance Matrix Adaptation MAP-Annealing](https://mlsanity.com/paper/2205.10752/) (2022)
- [A Quality Diversity Approach to Automatically Generating Human-Robot Interaction Scenarios in Shared Autonomy](https://mlsanity.com/paper/2012.04283/) (2020)
- [Video Game Level Repair via Mixed Integer Linear Programming](https://mlsanity.com/paper/2010.06627/) (2020)
- [CaDRE: Controllable and Diverse Generation of Safety-Critical Driving Scenarios using Real-World Trajectories](https://mlsanity.com/paper/2403.13208/) (2024)
- [Training Diverse High-Dimensional Controllers by Scaling Covariance Matrix Adaptation MAP-Annealing](https://mlsanity.com/paper/2210.02622/) (2022)
- [Surrogate Assisted Generation of Human-Robot Interaction Scenarios](https://mlsanity.com/paper/2304.13787/) (2023)
- [Mathematical Models of Adaptation in Human-Robot Collaboration](https://mlsanity.com/paper/1707.02586/) (2017)
- [Density Descent for Diversity Optimization](https://mlsanity.com/paper/2312.11331/) (2023)

## Built on by (most cited first, 1 of 1)

- [Towards Real-time Adaptation of Embodied Agent in Human-Robot Collaboration](https://mlsanity.com/paper/2412.00435/) (2024)

## Abstract (arXiv)

The increasing complexity of robots and autonomous agents that interact with people highlights the critical need for approaches that systematically test them before deployment. This review paper presents a general framework for solving this problem, describes the insights that we have gained from working on each component of the framework, and shows how integrating these components leads to the discovery of a diverse range of realistic and challenging scenarios that reveal previously unknown failures in deployed robotic systems interacting with people.
