# E2CL: Exploration-based Error Correction Learning for Embodied Agents

arXiv: https://arxiv.org/abs/2409.03256 · HTML: https://mlsanity.com/paper/2409.03256/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use.
- Builds on 25 of its 30 references that are in the map.
- First posted on arXiv 5 Sep 2024.

## Placed in

- LLM agents and tool use / [Reinforcement learning for LLM agents](https://mlsanity.com/agents/reinforcement-learning-for-llm-agents/)

## Builds on (most cited first, 25 of 25)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Constitutional AI: Harmlessness from AI Feedback](https://mlsanity.com/paper/2212.08073/) (2022)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [Solving Quantitative Reasoning Problems with Language Models](https://mlsanity.com/paper/2206.14858/) (2022)
- [Language Models as Zero-Shot Planners: Extracting Actionable Knowledge for Embodied Agents](https://mlsanity.com/paper/2201.07207/) (2022)
- [Reasoning with Language Model is Planning with World Model](https://mlsanity.com/paper/2305.14992/) (2023)
- [VirtualHome: Simulating Household Activities via Programs](https://mlsanity.com/paper/1806.07011/) (2018)
- [AgentTuning: Enabling Generalized Agent Abilities for LLMs](https://mlsanity.com/paper/2310.12823/) (2023)
- [FireAct: Toward Language Agent Fine-tuning](https://mlsanity.com/paper/2310.05915/) (2023)
- [Pre-Trained Language Models for Interactive Decision-Making](https://mlsanity.com/paper/2202.01771/) (2022)
- [Leveraging Pre-trained Large Language Models to Construct and Utilize World Models for Model-based Task Planning](https://mlsanity.com/paper/2305.14909/) (2023)
- [Grounding Large Language Models in Interactive Environments with Online Reinforcement Learning](https://mlsanity.com/paper/2302.02662/) (2023)
- [Scene-LLM: Extending Language Model for 3D Visual Understanding and Reasoning](https://mlsanity.com/paper/2403.11401/) (2024)
- [BRIO: Bringing Order to Abstractive Summarization](https://mlsanity.com/paper/2203.16804/) (2022)
- [Chain of Hindsight Aligns Language Models with Feedback](https://mlsanity.com/paper/2302.02676/) (2023)
- [Language Models Meet World Models: Embodied Experiences Enhance Language Models](https://mlsanity.com/paper/2305.10626/) (2023)
- [Learning From Mistakes Makes LLM Better Reasoner](https://mlsanity.com/paper/2310.20689/) (2023)
- [Can LLMs Learn from Previous Mistakes? Investigating LLMs' Errors to Boost for Reasoning](https://mlsanity.com/paper/2403.20046/) (2024)
- [Grounded Decoding: Guiding Text Generation with Grounded Models for Embodied Agents](https://mlsanity.com/paper/2303.00855/) (2023)
- [The Wisdom of Hindsight Makes Language Models Better Instruction Followers](https://mlsanity.com/paper/2302.05206/) (2023)
- [Learning From Failure: Integrating Negative Examples when Fine-tuning Large Language Models as Agents](https://mlsanity.com/paper/2402.11651/) (2024)
- [Click: Controllable Text Generation with Sequence Likelihood Contrastive Learning](https://mlsanity.com/paper/2306.03350/) (2023)
- [True Knowledge Comes from Practice: Aligning LLMs with Embodied Environments via Reinforcement Learning](https://mlsanity.com/paper/2401.14151/) (2024)
- [Aligning Language Models with Human Preferences via a Bayesian Approach](https://mlsanity.com/paper/2310.05782/) (2023)

## Built on by (most cited first, 9 of 9)

- [Agent-R: Training Language Model Agents to Reflect via Iterative Self-Training](https://mlsanity.com/paper/2501.11425/) (2025)
- [SPA-RL: Reinforcing LLM Agents via Stepwise Progress Attribution](https://mlsanity.com/paper/2505.20732/) (2025)
- [A Survey on the Optimization of Large Language Model-based Agents](https://mlsanity.com/paper/2503.12434/) (2025)
- [MINDSTORES: Memory-Informed Neural Decision Synthesis for Task-Oriented Reinforcement in Embodied Systems](https://mlsanity.com/paper/2501.19318/) (2025)
- [P3: Toward Versatile Embodied Agents](https://mlsanity.com/paper/2508.07033/) (2025)
- [Seeing Isn't Believing: Mitigating Belief Inertia via Active Intervention in Embodied Agents](https://mlsanity.com/paper/2604.17252/) (2026)
- [VIVA+: Human-Centered Situational Decision-Making](https://mlsanity.com/paper/2509.23698/) (2025)
- [Environmental Understanding Vision-Language Model for Embodied Agent](https://mlsanity.com/paper/2604.19839/) (2026)
- [Leveraging Trajectory Graphs for Pre-Execution Error Diagnosis in Agentic LLM Systems](https://mlsanity.com/paper/2607.27443/) (2026)

## Abstract (arXiv)

Language models are exhibiting increasing capability in knowledge utilization and reasoning. However, when applied as agents in embodied environments, they often suffer from misalignment between their intrinsic knowledge and environmental knowledge, leading to infeasible actions. Traditional environment alignment methods, such as supervised learning on expert trajectories and reinforcement learning, encounter limitations in covering environmental knowledge and achieving efficient convergence, respectively. Inspired by human learning, we propose Exploration-based Error Correction Learning (E2CL), a novel framework that leverages exploration-induced errors and environmental feedback to enhance environment alignment for embodied agents. E2CL incorporates teacher-guided and teacher-free explorations to gather environmental feedback and correct erroneous actions. The agent learns to provide feedback and self-correct, thereby enhancing its adaptability to target environments. Extensive experiments in the VirtualHome environment demonstrate that E2CL-trained agents outperform those trained by baseline methods and exhibit superior self-correction capabilities.
