# A Sequential Decision-Making Model for Perimeter Identification

arXiv: https://arxiv.org/abs/2409.02549 · HTML: https://mlsanity.com/paper/2409.02549/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 0 of its 9 references that are in the map.
- First posted on arXiv 4 Sep 2024.

## Abstract (arXiv)

Perimeter identification involves ascertaining the boundaries of a designated area or zone, requiring traffic flow monitoring, control, or optimization. Various methodologies and technologies exist for accurately defining these perimeters; however, they often necessitate specialized equipment, precise mapping, or comprehensive data for effective problem delineation. In this study, we propose a sequential decision-making framework for perimeter search, designed to operate efficiently in real-time and require only publicly accessible information. We conceptualize the perimeter search as a game between a playing agent and an artificial environment, where the agent's objective is to identify the optimal perimeter by sequentially improving the current perimeter. We detail the model for the game and discuss its adaptability in determining the definition of an optimal perimeter. Ultimately, we showcase the model's efficacy through a real-world scenario, highlighting the identification of corresponding optimal perimeters.
