# Unified Framework with Consistency across Modalities for Human Activity Recognition

arXiv: https://arxiv.org/abs/2409.02385 · HTML: https://mlsanity.com/paper/2409.02385/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 32 references that are in the map.
- First posted on arXiv 4 Sep 2024.

## Builds on (most cited first, 29 of 29)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [A Simple Framework for Contrastive Learning of Visual Representations](https://mlsanity.com/paper/2002.05709/) (2020)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [ImageNet Large Scale Visual Recognition Challenge](https://mlsanity.com/paper/1409.0575/) (2014)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Going Deeper with Convolutions](https://mlsanity.com/paper/1409.4842/) (2014)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Exploring Simple Siamese Representation Learning](https://mlsanity.com/paper/2011.10566/) (2020)
- [SlowFast Networks for Video Recognition](https://mlsanity.com/paper/1812.03982/) (2018)
- [Multiscale Vision Transformers](https://mlsanity.com/paper/2104.11227/) (2021)
- [MViTv2: Improved Multiscale Vision Transformers for Classification and Detection](https://mlsanity.com/paper/2112.01526/) (2021)
- [AVA: A Video Dataset of Spatio-temporally Localized Atomic Visual Actions](https://mlsanity.com/paper/1705.08421/) (2017)
- [Revisiting Skeleton-based Action Recognition](https://mlsanity.com/paper/2104.13586/) (2021)
- [Improving CLIP Training with Language Rewrites](https://mlsanity.com/paper/2305.20088/) (2023)
- [MeMViT: Memory-Augmented Multiscale Vision Transformer for Efficient Long-Term Video Recognition](https://mlsanity.com/paper/2201.08383/) (2022)
- [Temporal Pyramid Network for Action Recognition](https://mlsanity.com/paper/2004.03548/) (2020)
- [Towards Long-Form Video Understanding](https://mlsanity.com/paper/2106.11310/) (2021)
- [Unsupervised Learning of Disentangled and Interpretable Representations from Sequential Data](https://mlsanity.com/paper/1709.07902/) (2017)
- [Actor-Context-Actor Relation Network for Spatio-Temporal Action Localization](https://mlsanity.com/paper/2006.07976/) (2020)
- [Actor-Centric Relation Network](https://mlsanity.com/paper/1807.10982/) (2018)
- [Learning Actor Relation Graphs for Group Activity Recognition](https://mlsanity.com/paper/1904.10117/) (2019)
- [Object-Region Video Transformers](https://mlsanity.com/paper/2110.06915/) (2021)
- [Asynchronous Interaction Aggregation for Action Detection](https://mlsanity.com/paper/2004.07485/) (2020)
- [Context-Aware RCNN: A Baseline for Action Detection in Videos](https://mlsanity.com/paper/2007.09861/) (2020)
- [Hierarchical Object-oriented Spatio-Temporal Reasoning for Video Question Answering](https://mlsanity.com/paper/2106.13432/) (2021)
- [Holistic Interaction Transformer Network for Action Detection](https://mlsanity.com/paper/2210.12686/) (2022)
- [CERN: Confidence-Energy Recurrent Network for Group Activity Recognition](https://mlsanity.com/paper/1704.03058/) (2017)
- [Progressive Cross-Stream Cooperation in Spatial and Temporal Domain for Action Localization](https://mlsanity.com/paper/1905.11575/) (2019)

## Built on by (most cited first, 1 of 1)

- [Planner-Refiner: Dynamic Space-Time Refinement for Vision-Language Alignment in Videos](https://mlsanity.com/paper/2508.07330/) (2025)

## Abstract (arXiv)

Recognizing human activities in videos is challenging due to the spatio-temporal complexity and context-dependence of human interactions. Prior studies often rely on single input modalities, such as RGB or skeletal data, limiting their ability to exploit the complementary advantages across modalities. Recent studies focus on combining these two modalities using simple feature fusion techniques. However, due to the inherent disparities in representation between these input modalities, designing a unified neural network architecture to effectively leverage their complementary information remains a significant challenge. To address this, we propose a comprehensive multimodal framework for robust video-based human activity recognition. Our key contribution is the introduction of a novel compositional query machine, called COMPUTER (COMPositional hUman-cenTric quERy machine), a generic neural architecture that models the interactions between a human of interest and its surroundings in both space and time. Thanks to its versatile design, COMPUTER can be leveraged to distill distinctive representations for various input modalities. Additionally, we introduce a consistency loss that enforces agreement in prediction between modalities, exploiting the complementary information from multimodal inputs for robust human movement recognition. Through extensive experiments on action localization and group activity recognition tasks, our approach demonstrates superior performance when compared with state-of-the-art methods. Our code is available at: https://github.com/tranxuantuyen/COMPUTER.
