# GGS: Generalizable Gaussian Splatting for Lane Switching in Autonomous Driving

arXiv: https://arxiv.org/abs/2409.02382 · HTML: https://mlsanity.com/paper/2409.02382/

## Key facts

- Cited by 17 papers in the map (data through 14 Oct 2026).
- Builds on 25 of its 31 references that are in the map.
- First posted on arXiv 4 Sep 2024.

## Builds on (most cited first, 25 of 25)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Improved Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2102.09672/) (2021)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction](https://mlsanity.com/paper/2309.13101/) (2023)
- [DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes](https://mlsanity.com/paper/2312.07920/) (2023)
- [ReconFusion: 3D Reconstruction with Diffusion Priors](https://mlsanity.com/paper/2312.02981/) (2023)
- [UniSim: A Neural Closed-Loop Sensor Simulator](https://mlsanity.com/paper/2308.01898/) (2023)
- [EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervision](https://mlsanity.com/paper/2311.02077/) (2023)
- [GaussianPro: 3D Gaussian Splatting with Progressive Propagation](https://mlsanity.com/paper/2402.14650/) (2024)
- [MARS: An Instance-aware, Modular and Realistic Simulator for Autonomous Driving](https://mlsanity.com/paper/2307.15058/) (2023)
- [MVDiffusion++: A Dense High-resolution Multi-view Diffusion Model for Single or Sparse-view 3D Object Reconstruction](https://mlsanity.com/paper/2402.12712/) (2024)
- [DrivingDiffusion: Layout-Guided multi-view driving scene video generation with latent diffusion model](https://mlsanity.com/paper/2310.07771/) (2023)
- [UniPAD: A Universal Pre-training Paradigm for Autonomous Driving](https://mlsanity.com/paper/2310.08370/) (2023)
- [SurfelGAN: Synthesizing Realistic Sensor Data for Autonomous Driving](https://mlsanity.com/paper/2005.03844/) (2020)
- [CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussians](https://mlsanity.com/paper/2403.19495/) (2024)
- [READ: Large-Scale Neural Scene Rendering for Autonomous Driving](https://mlsanity.com/paper/2205.05509/) (2022)
- [Real-Time Neural Rasterization for Large Scenes](https://mlsanity.com/paper/2311.05607/) (2023)
- [SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior](https://mlsanity.com/paper/2403.20079/) (2024)
- [UC-NeRF: Neural Radiance Field for Under-Calibrated Multi-view Cameras in Autonomous Driving](https://mlsanity.com/paper/2311.16945/) (2023)
- [Brno Urban Dataset -- The New Data for Self-Driving Agents and Mapping Tasks](https://mlsanity.com/paper/1909.06897/) (2019)
- [DC-Gaussian: Improving 3D Gaussian Splatting for Reflective Dash Cam Videos](https://mlsanity.com/paper/2405.17705/) (2024)

## Built on by (most cited first, 17 of 17)

- [DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene Representation](https://mlsanity.com/paper/2410.13571/) (2024)
- [HUGSIM: A Real-Time, Photo-Realistic and Closed-Loop Simulator for Autonomous Driving](https://mlsanity.com/paper/2412.01718/) (2024)
- [ReconDreamer: Crafting World Models for Driving Scene Reconstruction via Online Restoration](https://mlsanity.com/paper/2411.19548/) (2024)
- [StreetCrafter: Street View Synthesis with Controllable Video Diffusion Models](https://mlsanity.com/paper/2412.13188/) (2024)
- [ReconDreamer++: Harmonizing Generative and Reconstructive Models for Driving Scene Representation](https://mlsanity.com/paper/2503.18438/) (2025)
- [Extrapolated Urban View Synthesis Benchmark](https://mlsanity.com/paper/2412.05256/) (2024)
- [Driving View Synthesis on Free-form Trajectories with Generative Prior](https://mlsanity.com/paper/2412.01717/) (2024)
- [Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Survey](https://mlsanity.com/paper/2503.14537/) (2025)
- [MapGS: Generalizable Pretraining and Data Augmentation for Online Mapping via Novel View Synthesis](https://mlsanity.com/paper/2501.06660/) (2025)
- [UFO: Unifying Feed-Forward and Optimization-based Methods for Large Driving Scene Modeling](https://mlsanity.com/paper/2602.20943/) (2026)
- [RGE-GS: Reward-Guided Expansive Driving Scene Reconstruction via Diffusion Priors](https://mlsanity.com/paper/2506.22800/) (2025)
- [OCSplats: Observation Completeness Quantification and Label Noise Separation in 3DGS](https://mlsanity.com/paper/2508.01239/) (2025)
- [FaithFusion: Harmonizing Reconstruction and Generation via Pixel-wise Information Gain](https://mlsanity.com/paper/2511.21113/) (2025)
- [ADGaussian: Generalizable Gaussian Splatting for Autonomous Driving via Multi-modal Joint Learning](https://mlsanity.com/paper/2504.00437/) (2025)
- [ConFixGS: Learning to Fix Feedforward 3D Gaussian Splatting with Confidence-Aware Diffusion Priors in Driving Scenes](https://mlsanity.com/paper/2605.09688/) (2026)
- [CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling](https://mlsanity.com/paper/2607.17842/) (2026)
- [RoadVGGT: Road-Structure-Aware Feed-Forward Road Surface Reconstruction](https://mlsanity.com/paper/2607.23758/) (2026)

## Abstract (arXiv)

We propose GGS, a Generalizable Gaussian Splatting method for Autonomous Driving which can achieve realistic rendering under large viewpoint changes. Previous generalizable 3D gaussian splatting methods are limited to rendering novel views that are very close to the original pair of images, which cannot handle large differences in viewpoint. Especially in autonomous driving scenarios, images are typically collected from a single lane. The limited training perspective makes rendering images of a different lane very challenging. To further improve the rendering capability of GGS under large viewpoint changes, we introduces a novel virtual lane generation module into GSS method to enables high-quality lane switching even without a multi-lane dataset. Besides, we design a diffusion loss to supervise the generation of virtual lane image to further address the problem of lack of data in the virtual lanes. Finally, we also propose a depth refinement module to optimize depth estimation in the GSS model. Extensive validation of our method, compared to existing approaches, demonstrates state-of-the-art performance.
