# EgoPressure: A Dataset for Hand Pressure and Pose Estimation in Egocentric Vision

arXiv: https://arxiv.org/abs/2409.02224 · HTML: https://mlsanity.com/paper/2409.02224/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- Builds on 48 of its 108 references that are in the map.
- First posted on arXiv 3 Sep 2024.

## Builds on (most cited first, 30 of 48)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [Squeeze-and-Excitation Networks](https://mlsanity.com/paper/1709.01507/) (2017)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [Rescaling Egocentric Vision](https://mlsanity.com/paper/2006.13256/) (2020)
- [Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives](https://mlsanity.com/paper/2311.18259/) (2023)
- [GRAB: A Dataset of Whole-Body Human Grasping of Objects](https://mlsanity.com/paper/2008.11200/) (2020)
- [Learning joint reconstruction of hands and manipulated objects](https://mlsanity.com/paper/1904.05767/) (2019)
- [HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interaction](https://mlsanity.com/paper/2203.01577/) (2022)
- [DexYCB: A Benchmark for Capturing Hand Grasping of Objects](https://mlsanity.com/paper/2104.04631/) (2021)
- [ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulation](https://mlsanity.com/paper/2204.13662/) (2022)
- [Reconstructing Hands in 3D with Transformers](https://mlsanity.com/paper/2312.05251/) (2023)
- [FreiHAND: A Dataset for Markerless Capture of Hand Pose and Shape from Single RGB Images](https://mlsanity.com/paper/1909.04349/) (2019)
- [H2O: Two Hands Manipulating Objects for First Person Interaction Recognition](https://mlsanity.com/paper/2104.11181/) (2021)
- [InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Image](https://mlsanity.com/paper/2008.09309/) (2020)
- [First-Person Hand Action Benchmark with RGB-D Videos and 3D Hand Pose Annotations](https://mlsanity.com/paper/1704.02463/) (2017)
- [Learning to Predict 3D Objects with an Interpolation-based Differentiable Renderer](https://mlsanity.com/paper/1908.01210/) (2019)
- [ContactPose: A Dataset of Grasps with Object Contact and Hand Pose](https://mlsanity.com/paper/2007.09545/) (2020)
- [ContactOpt: Optimizing Contact to Improve Grasps](https://mlsanity.com/paper/2104.07267/) (2021)
- [OakInk: A Large-scale Knowledge Repository for Understanding Hand-Object Interaction](https://mlsanity.com/paper/2203.15709/) (2022)
- [Keypoint Transformer: Solving Joint Identification in Challenging Hands and Object Interactions for Accurate 3D Pose Estimation](https://mlsanity.com/paper/2104.14639/) (2021)
- [Capturing Hands in Action using Discriminative Salient Points and Physics Simulation](https://mlsanity.com/paper/1506.02178/) (2015)
- [D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactions](https://mlsanity.com/paper/2112.03028/) (2021)
- [TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understanding](https://mlsanity.com/paper/2401.08399/) (2024)
- [Learning Dexterous Grasping with Object-Centric Visual Affordances](https://mlsanity.com/paper/2009.01439/) (2020)
- [Real-time Hand Tracking under Occlusion from an Egocentric RGB-D Sensor](https://mlsanity.com/paper/1704.02201/) (2017)
- [OAKINK2: A Dataset of Bimanual Hands-Object Manipulation in Complex Task Completion](https://mlsanity.com/paper/2403.19417/) (2024)
- [AssemblyHands: Towards Egocentric Activity Understanding via 3D Hand Pose Estimation](https://mlsanity.com/paper/2304.12301/) (2023)

## Built on by (most cited first, 19 of 19)

- [EgoLife: Towards Egocentric Life Assistant](https://mlsanity.com/paper/2503.03803/) (2025)
- [WildGS-SLAM: Monocular Gaussian Splatting SLAM in Dynamic Environments](https://mlsanity.com/paper/2504.03886/) (2025)
- [OPENTOUCH: Bringing Full-Hand Touch to Real-World Interaction](https://mlsanity.com/paper/2512.16842/) (2025)
- [CRISP: Object Pose and Shape Estimation with Test-Time Adaptation](https://mlsanity.com/paper/2412.01052/) (2024)
- [Bring Your Rear Cameras for Egocentric 3D Human Pose Estimation](https://mlsanity.com/paper/2503.11652/) (2025)
- [Human-Centric Transferable Tactile Pre-Training for Dexterous Robotic Manipulation](https://mlsanity.com/paper/2607.01067/) (2026)
- [Posture-Informed Muscular Force Learning for Robust Hand Pressure Estimation](https://mlsanity.com/paper/2410.23629/) (2024)
- [NymeriaPlus: Enriching Nymeria Dataset with Additional Annotations and Data](https://mlsanity.com/paper/2603.18496/) (2026)
- [Glove2Hand: Synthesizing Natural Hand-Object Interaction from Multi-Modal Sensing Gloves](https://mlsanity.com/paper/2603.20850/) (2026)
- [HOPE: Hand-Object Pressure Estimation from Monocular Videos](https://mlsanity.com/paper/2608.06192/) (2026)
- [EgoTac: In-the-wild Tactile Prediction from Egocentric Vision](https://mlsanity.com/paper/2608.15060/) (2026)
- [DeltaDorsal: Enhancing Hand Pose Estimation with Dorsal Features in Egocentric Views](https://mlsanity.com/paper/2601.15516/) (2026)
- [EgoPressDiff: Multimodal Video Diffusion for Egocentric UV-Domain Hand-Pressure Estimation](https://mlsanity.com/paper/2606.06872/) (2026)
- [TouchSight: Bare-Handed Tactile Prediction from Egocentric Video via Generative Visual Augmentation](https://mlsanity.com/paper/2609.20414/) (2026)
- [EclipseTouch: Touch Segmentation on Ad Hoc Surfaces using Worn Infrared Shadow Casting](https://mlsanity.com/paper/2509.03430/) (2025)
- [VPHO: Joint Visual-Physical Cue Learning and Aggregation for Hand-Object Pose Estimation](https://mlsanity.com/paper/2511.12030/) (2025)
- [EgoPHI: Estimating 3D Hand-Object Contact and Force from Egocentric Vision](https://mlsanity.com/paper/2608.13014/) (2026)
- [Vision-Language Models for Occupational Physical Exposure Assessment: Estimating External Hand Forces in Manual Material Handling Tasks from RGB Video](https://mlsanity.com/paper/2608.22586/) (2026)
- [EgoExplorer: A Vision-Motion-Touch Observatory for Human Loco-Manipulation In Situ](https://mlsanity.com/paper/2610.18872/) (2026)

## Abstract (arXiv)

Touch contact and pressure are essential for understanding how humans interact with and manipulate objects, insights which can significantly benefit applications in mixed reality and robotics. However, estimating these interactions from an egocentric camera perspective is challenging, largely due to the lack of comprehensive datasets that provide both accurate hand poses on contacting surfaces and detailed annotations of pressure information. In this paper, we introduce EgoPressure, a novel egocentric dataset that captures detailed touch contact and pressure interactions. EgoPressure provides high-resolution pressure intensity annotations for each contact point and includes accurate hand pose meshes obtained through our proposed multi-view, sequence-based optimization method processing data from an 8-camera capture rig. Our dataset comprises 5 hours of recorded interactions from 21 participants captured simultaneously by one head-mounted and seven stationary Kinect cameras, which acquire RGB images and depth maps at 30 Hz. To support future research and benchmarking, we present several baseline models for estimating applied pressure on external surfaces from RGB images, with and without hand pose information. We further explore the joint estimation of the hand mesh and applied pressure. Our experiments demonstrate that pressure and hand pose are complementary for understanding hand-object interactions. ng of hand-object interactions in AR/VR and robotics research. Project page: urlhttps://yiming-zhao.github.io/EgoPressure/.
