# GeoBEV: Learning Geometric BEV Representation for Multi-view 3D Object Detection

arXiv: https://arxiv.org/abs/2409.01816 · HTML: https://mlsanity.com/paper/2409.01816/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 33 references that are in the map.
- First posted on arXiv 3 Sep 2024.

## Builds on (most cited first, 26 of 26)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Deformable DETR: Deformable Transformers for End-to-End Object Detection](https://mlsanity.com/paper/2010.04159/) (2020)
- [BEVFormer: Learning Bird's-Eye-View Representation from Multi-Camera Images via Spatiotemporal Transformers](https://mlsanity.com/paper/2203.17270/) (2022)
- [Lift, Splat, Shoot: Encoding Images From Arbitrary Camera Rigs by Implicitly Unprojecting to 3D](https://mlsanity.com/paper/2008.05711/) (2020)
- [BEVFusion: Multi-Task Multi-Sensor Fusion with Unified Bird's-Eye View Representation](https://mlsanity.com/paper/2205.13542/) (2022)
- [BEVDet: High-performance Multi-camera 3D Object Detection in Bird-Eye-View](https://mlsanity.com/paper/2112.11790/) (2021)
- [DETR3D: 3D Object Detection from Multi-view Images via 3D-to-2D Queries](https://mlsanity.com/paper/2110.06922/) (2021)
- [Hybrid Task Cascade for Instance Segmentation](https://mlsanity.com/paper/1901.07518/) (2019)
- [FCOS3D: Fully Convolutional One-Stage Monocular 3D Object Detection](https://mlsanity.com/paper/2104.10956/) (2021)
- [PETRv2: A Unified Framework for 3D Perception from Multi-Camera Images](https://mlsanity.com/paper/2206.01256/) (2022)
- [Class-balanced Grouping and Sampling for Point Cloud 3D Object Detection](https://mlsanity.com/paper/1908.09492/) (2019)
- [Categorical Depth Distribution Network for Monocular 3D Object Detection](https://mlsanity.com/paper/2103.01100/) (2021)
- [BEVFormer v2: Adapting Modern Image Backbones to Bird's-Eye-View Recognition via Perspective Supervision](https://mlsanity.com/paper/2211.10439/) (2022)
- [Is Pseudo-Lidar needed for Monocular 3D Object detection?](https://mlsanity.com/paper/2108.06417/) (2021)
- [Probabilistic and Geometric Depth: Detecting Objects in Perspective](https://mlsanity.com/paper/2107.14160/) (2021)
- [An Energy and GPU-Computation Efficient Backbone Network for Real-Time Object Detection](https://mlsanity.com/paper/1904.09730/) (2019)
- [Sparse4D: Multi-view 3D Object Detection with Sparse Spatial-Temporal Fusion](https://mlsanity.com/paper/2211.10581/) (2022)
- [M2BEV: Multi-Camera Joint 3D Detection and Segmentation with Unified Birds-Eye View Representation](https://mlsanity.com/paper/2204.05088/) (2022)
- [FB-BEV: BEV Representation from Forward-Backward View Transformations](https://mlsanity.com/paper/2308.02236/) (2023)
- [Sparse4D v2: Recurrent Temporal Fusion with Sparse Model](https://mlsanity.com/paper/2305.14018/) (2023)
- [BEVPoolv2: A Cutting-edge Implementation of BEVDet Toward Deployment](https://mlsanity.com/paper/2211.17111/) (2022)
- [Exploring Recurrent Long-term Temporal Fusion for Multi-view 3D Perception](https://mlsanity.com/paper/2303.05970/) (2023)
- [STS: Surround-view Temporal Stereo for Multi-view 3D Detection](https://mlsanity.com/paper/2208.10145/) (2022)
- [TiG-BEV: Multi-view BEV 3D Object Detection via Target Inner-Geometry Learning](https://mlsanity.com/paper/2212.13979/) (2022)
- [BEV-IO: Enhancing Bird's-Eye-View 3D Detection with Instance Occupancy](https://mlsanity.com/paper/2305.16829/) (2023)

## Built on by (most cited first, 11 of 11)

- [CoSDH: Communication-Efficient Collaborative Perception via Supply-Demand Awareness and Intermediate-Late Hybridization](https://mlsanity.com/paper/2503.03430/) (2025)
- [ResWorld: Temporal Residual World Model for End-to-End Autonomous Driving](https://mlsanity.com/paper/2602.10884/) (2026)
- [LightOcc: Lightweight Spatial Embedding for Efficient Vision-based 3D Occupancy Prediction](https://mlsanity.com/paper/2412.05976/) (2024)
- [MIC-BEV: Multi-Infrastructure Camera Bird's-Eye-View Transformer with Relation-Aware Fusion for 3D Object Detection](https://mlsanity.com/paper/2510.24688/) (2025)
- [RESAR-BEV: An Explainable Progressive Residual Autoregressive Approach for Camera-Radar Fusion in BEV Segmentation](https://mlsanity.com/paper/2505.06515/) (2025)
- [DenseBEV: Transforming BEV Grid Cells into 3D Objects](https://mlsanity.com/paper/2512.16818/) (2025)
- [SABER: Spatially Consistent 3D Universal Adversarial Objects for BEV Detectors](https://mlsanity.com/paper/2505.22499/) (2025)
- [Look Before You Fuse: 2D-Guided Cross-Modal Alignment for Robust 3D Detection](https://mlsanity.com/paper/2507.16861/) (2025)
- [Revisiting Radar Camera Alignment by Contrastive Learning for 3D Object Detection](https://mlsanity.com/paper/2504.16368/) (2025)
- [SimPB++: Simultaneously Detecting 2D and 3D Objects from Multiple Cameras](https://mlsanity.com/paper/2605.01924/) (2026)
- [OmniAct3D: Leveraging Foundation Geometry and Evidence-Grounded Reasoning for Panoramic 3D Detection](https://mlsanity.com/paper/2610.03015/) (2026)

## Abstract (arXiv)

Bird's-Eye-View (BEV) representation has emerged as a mainstream paradigm for multi-view 3D object detection, demonstrating impressive perceptual capabilities. However, existing methods overlook the geometric quality of BEV representation, leaving it in a low-resolution state and failing to restore the authentic geometric information of the scene. In this paper, we identify the drawbacks of previous approaches that limit the geometric quality of BEV representation and propose Radial-Cartesian BEV Sampling (RC-Sampling), which outperforms other feature transformation methods in efficiently generating high-resolution dense BEV representation to restore fine-grained geometric information. Additionally, we design a novel In-Box Label to substitute the traditional depth label generated from the LiDAR points. This label reflects the actual geometric structure of objects rather than just their surfaces, injecting real-world geometric information into the BEV representation. In conjunction with the In-Box Label, Centroid-Aware Inner Loss (CAI Loss) is developed to capture the inner geometric structure of objects. Finally, we integrate the aforementioned modules into a novel multi-view 3D object detector, dubbed GeoBEV, which achieves a state-of-the-art result of 66.2% NDS on the nuScenes test set. The code is available at https://github.com/mengtan00/GeoBEV.git.
