# LangPose: Language-Aligned Motion for Robust 3D Human Pose Estimation

arXiv: https://arxiv.org/abs/2409.00449 · HTML: https://mlsanity.com/paper/2409.00449/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 39 of its 59 references that are in the map.
- First posted on arXiv 31 Aug 2024.

## Builds on (most cited first, 30 of 39)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Scaling Up Visual and Vision-Language Representation Learning With Noisy Text Supervision](https://mlsanity.com/paper/2102.05918/) (2021)
- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [A Survey on Multi-Task Learning](https://mlsanity.com/paper/1707.08114/) (2017)
- [MotionGPT: Human Motion as a Foreign Language](https://mlsanity.com/paper/2306.14795/) (2023)
- [Action-Conditioned 3D Human Motion Synthesis with Transformer VAE](https://mlsanity.com/paper/2104.05670/) (2021)
- [Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervision](https://mlsanity.com/paper/1611.09813/) (2016)
- [TEMOS: Generating diverse human motions from textual descriptions](https://mlsanity.com/paper/2204.14109/) (2022)
- [MotionCLIP: Exposing Human Motion Generation to CLIP Space](https://mlsanity.com/paper/2203.08063/) (2022)
- [3D human pose estimation in video with temporal convolutions and semi-supervised training](https://mlsanity.com/paper/1811.11742/) (2018)
- [A simple yet effective baseline for 3d human pose estimation](https://mlsanity.com/paper/1705.03098/) (2017)
- [Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognition](https://mlsanity.com/paper/2107.12213/) (2021)
- [BABEL: Bodies, Action and Behavior with English Labels](https://mlsanity.com/paper/2106.09696/) (2021)
- [Integral Human Pose Regression](https://mlsanity.com/paper/1711.08229/) (2017)
- [Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Dataset](https://mlsanity.com/paper/2307.00818/) (2023)
- [TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesis](https://mlsanity.com/paper/2305.00976/) (2023)
- [MixSTE: Seq2seq Mixed Spatio-Temporal Encoder for 3D Human Pose Estimation in Video](https://mlsanity.com/paper/2203.00859/) (2022)
- [Camera Distance-aware Top-down Approach for 3D Multi-person Pose Estimation from a Single RGB Image](https://mlsanity.com/paper/1907.11346/) (2019)
- [2D/3D Pose Estimation and Action Recognition using Multitask Deep Learning](https://mlsanity.com/paper/1802.09232/) (2018)
- [DiffPose: Toward More Reliable 3D Pose Estimation](https://mlsanity.com/paper/2211.16940/) (2022)
- [Motion Guided 3D Pose Estimation from Videos](https://mlsanity.com/paper/2004.13985/) (2020)
- [View Adaptive Neural Networks for High Performance Skeleton-based Human Action Recognition](https://mlsanity.com/paper/1804.07453/) (2018)
- [Diffusion-Based 3D Human Pose Estimation with Multi-Hypothesis Aggregation](https://mlsanity.com/paper/2303.11579/) (2023)
- [P-STMO: Pre-Trained Spatial Temporal Many-to-One Model for 3D Human Pose Estimation](https://mlsanity.com/paper/2203.07628/) (2022)
- [ChatPose: Chatting about 3D Human Pose](https://mlsanity.com/paper/2311.18836/) (2023)
- [MotionAGFormer: Enhancing 3D Human Pose Estimation with a Transformer-GCNFormer Network](https://mlsanity.com/paper/2310.16288/) (2023)
- [Co-occurrence Feature Learning for Skeleton based Action Recognition using Regularized Deep LSTM Networks](https://mlsanity.com/paper/1603.07772/) (2016)
- [3D Human Pose Estimation using Spatio-Temporal Networks with Explicit Occlusion Training](https://mlsanity.com/paper/2004.11822/) (2020)

## Abstract (arXiv)

2D-to-3D human pose lifting is an ill-posed problem due to depth ambiguity and occlusion. Existing methods relying on spatial and temporal consistency alone are insufficient to resolve these problems especially in the presence of significant occlusions or high dynamic actions. Semantic information, however, offers a complementary signal that can help disambiguate such cases. To this end, we propose LangPose, a framework that leverages action knowledge by aligning motion embeddings with text embeddings of fine-grained action labels. LangPose operates in two stages: pretraining and fine-tuning. In the pretraining stage, the model simultaneously learns to recognize actions and reconstruct 3D poses from masked and noisy 2D poses. During the fine-tuning stage, the model is further refined using real-world 3D human pose estimation datasets without action labels. Additionally, our framework incorporates masked body parts and masked time windows in motion modeling, encouraging the model to leverage semantic information when spatial and temporal consistency is unreliable. Experiments demonstrate the effectiveness of LangPose, achieving SOTA level performance in 3D pose estimation on public datasets, including Human3.6M and MPI-INF-3DHP. Specifically, LangPose achieves an MPJPE of 36.7mm on Human3.6M with detected 2D poses as input and 15.5mm on MPI-INF-3DHP with ground-truth 2D poses as input.
