# The creative psychometric item generator: a framework for item generation and validation using large language models

arXiv: https://arxiv.org/abs/2409.00202 · HTML: https://mlsanity.com/paper/2409.00202/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 20 of its 49 references that are in the map.
- First posted on arXiv 30 Aug 2024.

## Builds on (most cited first, 20 of 20)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [RoBERTa: A Robustly Optimized BERT Pretraining Approach](https://mlsanity.com/paper/1907.11692/) (2019)
- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [Sentence-BERT: Sentence Embeddings using Siamese BERT-Networks](https://mlsanity.com/paper/1908.10084/) (2019)
- [On the Opportunities and Risks of Foundation Models](https://mlsanity.com/paper/2108.07258/) (2021)
- [Pre-train, Prompt, and Predict: A Systematic Survey of Prompting Methods in Natural Language Processing](https://mlsanity.com/paper/2107.13586/) (2021)
- [Large Language Models Are Human-Level Prompt Engineers](https://mlsanity.com/paper/2211.01910/) (2022)
- [Homogenization Effects of Large Language Models on Human Creative Ideation](https://mlsanity.com/paper/2402.01536/) (2024)
- [Comparing Test Sets with Item Response Theory](https://mlsanity.com/paper/2106.00840/) (2021)
- [On the Creativity of Large Language Models](https://mlsanity.com/paper/2304.00008/) (2023)
- [BERT is to NLP what AlexNet is to CV: Can Pre-Trained Language Models Identify Analogies?](https://mlsanity.com/paper/2105.04949/) (2021)
- [Random Silicon Sampling: Simulating Human Sub-Population Opinion Using a Large Language Model Based on Group-Level Demographic Information](https://mlsanity.com/paper/2402.18144/) (2024)
- [Diminished Diversity-of-Thought in a Standard Large Language Model](https://mlsanity.com/paper/2302.07267/) (2023)
- [MacGyver: Are Large Language Models Creative Problem Solvers?](https://mlsanity.com/paper/2311.09682/) (2023)
- [Evaluating Large Language Models with Psychometrics](https://mlsanity.com/paper/2406.17675/) (2024)
- [Psychometric Alignment: Capturing Human Knowledge Distributions via Language Models](https://mlsanity.com/paper/2407.15645/) (2024)
- [Can Transformer Language Models Predict Psychometric Properties?](https://mlsanity.com/paper/2106.06849/) (2021)
- [Predicting Human Psychometric Properties Using Computational Language Models](https://mlsanity.com/paper/2205.06203/) (2022)
- [Supermind Ideator: Exploring generative AI to support creative problem-solving](https://mlsanity.com/paper/2311.01937/) (2023)
- [On the stochastics of human and artificial creativity](https://mlsanity.com/paper/2403.06996/) (2024)

## Built on by (most cited first, 2 of 2)

- [Psychometric Item Validation Using Virtual Respondents with Trait-Response Mediators](https://mlsanity.com/paper/2507.05890/) (2025)
- [AlphaContext: An Evolutionary Tree-based Psychometric Context Generator for Creativity Assessment](https://mlsanity.com/paper/2604.18398/) (2026)

## Abstract (arXiv)

Increasingly, large language models (LLMs) are being used to automate workplace processes requiring a high degree of creativity. While much prior work has examined the creativity of LLMs, there has been little research on whether they can generate valid creativity assessments for humans despite the increasingly central role of creativity in modern economies. We develop a psychometrically inspired framework for creating test items (questions) for a classic free-response creativity test: the creative problem-solving (CPS) task. Our framework, the creative psychometric item generator (CPIG), uses a mixture of LLM-based item generators and evaluators to iteratively develop new prompts for writing CPS items, such that items from later iterations will elicit more creative responses from test takers. We find strong empirical evidence that CPIG generates valid and reliable items and that this effect is not attributable to known biases in the evaluation process. Our findings have implications for employing LLMs to automatically generate valid and reliable creativity tests for humans and AI.
