# LLaVA-SG: Leveraging Scene Graphs as Visual Semantic Expression in Vision-Language Models

arXiv: https://arxiv.org/abs/2408.16224 · HTML: https://mlsanity.com/paper/2408.16224/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Placed in VLM benchmarks and visual reasoning, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 25 of its 29 references that are in the map.
- First posted on arXiv 29 Aug 2024.

## Placed in

- Multimodal LLMs / vision-language models / [VLM benchmarks and visual reasoning](https://mlsanity.com/mllm/vlm-benchmarks-and-visual-reasoning/)

## Builds on (most cited first, 25 of 25)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [Improved Baselines with Visual Instruction Tuning](https://mlsanity.com/paper/2310.03744/) (2023)
- [BLIP: Bootstrapping Language-Image Pre-training for Unified Vision-Language Understanding and Generation](https://mlsanity.com/paper/2201.12086/) (2022)
- [InstructBLIP: Towards General-purpose Vision-Language Models with Instruction Tuning](https://mlsanity.com/paper/2305.06500/) (2023)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [Making the V in VQA Matter: Elevating the Role of Image Understanding in Visual Question Answering](https://mlsanity.com/paper/1612.00837/) (2016)
- [Qwen-VL: A Versatile Vision-Language Model for Understanding, Localization, Text Reading, and Beyond](https://mlsanity.com/paper/2308.12966/) (2023)
- [MMBench: Is Your Multi-modal Model an All-around Player?](https://mlsanity.com/paper/2307.06281/) (2023)
- [Learn to Explain: Multimodal Reasoning via Thought Chains for Science Question Answering](https://mlsanity.com/paper/2209.09513/) (2022)
- [Evaluating Object Hallucination in Large Vision-Language Models](https://mlsanity.com/paper/2305.10355/) (2023)
- [DINO: DETR with Improved DeNoising Anchor Boxes for End-to-End Object Detection](https://mlsanity.com/paper/2203.03605/) (2022)
- [Kosmos-2: Grounding Multimodal Large Language Models to the World](https://mlsanity.com/paper/2306.14824/) (2023)
- [Segment Everything Everywhere All at Once](https://mlsanity.com/paper/2304.06718/) (2023)
- [mPLUG-Owl2: Revolutionizing Multi-modal Large Language Model with Modality Collaboration](https://mlsanity.com/paper/2311.04257/) (2023)
- [Recognize Anything: A Strong Image Tagging Model](https://mlsanity.com/paper/2306.03514/) (2023)
- [MM-LLMs: Recent Advances in MultiModal Large Language Models](https://mlsanity.com/paper/2401.13601/) (2024)
- [Compositional Chain-of-Thought Prompting for Large Multimodal Models](https://mlsanity.com/paper/2311.17076/) (2023)
- [Incorporating Structured Representations into Pretrained Vision & Language Models Using Scene Graphs](https://mlsanity.com/paper/2305.06343/) (2023)
- [Lyrics: Boosting Fine-grained Language-Vision Alignment and Comprehension via Semantic-aware Visual Objects](https://mlsanity.com/paper/2312.05278/) (2023)
- [Incorporating Visual Experts to Resolve the Information Loss in Multimodal Large Language Models](https://mlsanity.com/paper/2401.03105/) (2024)
- [Improving Scene Graph Generation with Superpixel-Based Interaction Learning](https://mlsanity.com/paper/2308.02339/) (2023)

## Built on by (most cited first, 6 of 6)

- [MMGraphRAG: Bridging Vision and Language with Interpretable Multimodal Knowledge Graphs](https://mlsanity.com/paper/2507.20804/) (2025)
- [ROOT: VLM based System for Indoor Scene Understanding and Beyond](https://mlsanity.com/paper/2411.15714/) (2024)
- [PoSh: Using Scene Graphs To Guide LLMs-as-a-Judge For Detailed Image Descriptions](https://mlsanity.com/paper/2510.19060/) (2025)
- [ZING-3D: Zero-shot Incremental 3D Scene Graphs via Vision-Language Models](https://mlsanity.com/paper/2510.21069/) (2025)
- [HyperVis: Continuous Latent Visual Relational Graphs on the Lorentz Hyperboloid for Compositional Reasoning](https://mlsanity.com/paper/2606.06100/) (2026)
- [Frequency-guided Multi-level Reasoning for Scene Graph Generation in Video](https://mlsanity.com/paper/2604.17298/) (2026)

## Abstract (arXiv)

Recent advances in large vision-language models (VLMs) typically employ vision encoders based on the Vision Transformer (ViT) architecture. The division of the images into patches by ViT results in a fragmented perception, thereby hindering the visual understanding capabilities of VLMs. In this paper, we propose an innovative enhancement to address this limitation by introducing a Scene Graph Expression (SGE) module in VLMs. This module extracts and structurally expresses the complex semantic information within images, thereby improving the foundational perception and understanding abilities of VLMs. Extensive experiments demonstrate that integrating our SGE module significantly enhances the VLM's performance in vision-language tasks, indicating its effectiveness in preserving intricate semantic details and facilitating better visual understanding.
