# BattleAgentBench: A Benchmark for Evaluating Cooperation and Competition Capabilities of Language Models in Multi-Agent Systems

arXiv: https://arxiv.org/abs/2408.15971 · HTML: https://mlsanity.com/paper/2408.15971/

## Key facts

- Cited by 26 papers in the map (data through 14 Oct 2026).
- Placed in General LLM agent frameworks and benchmarks, one of 16 directions in LLM agents and tool use.
- Builds on 23 of its 55 references that are in the map.
- First posted on arXiv 28 Aug 2024.

## Placed in

- LLM agents and tool use / [General LLM agent frameworks and benchmarks](https://mlsanity.com/agents/general-llm-agent-frameworks-and-benchmarks/)

## Builds on (most cited first, 23 of 23)

- [Qwen2 Technical Report](https://mlsanity.com/paper/2407.10671/) (2024)
- [Large Language Models Encode Clinical Knowledge](https://mlsanity.com/paper/2212.13138/) (2022)
- [ChatGLM: A Family of Large Language Models from GLM-130B to GLM-4 All Tools](https://mlsanity.com/paper/2406.12793/) (2024)
- [Yi: Open Foundation Models by 01.AI](https://mlsanity.com/paper/2403.04652/) (2024)
- [Describe, Explain, Plan and Select: Interactive Planning with Large Language Models Enables Open-World Multi-Task Agents](https://mlsanity.com/paper/2302.01560/) (2023)
- [A Real-World WebAgent with Planning, Long Context Understanding, and Program Synthesis](https://mlsanity.com/paper/2307.12856/) (2023)
- [On the Utility of Learning about Humans for Human-AI Coordination](https://mlsanity.com/paper/1910.05789/) (2019)
- [StarCraft II: A New Challenge for Reinforcement Learning](https://mlsanity.com/paper/1708.04782/) (2017)
- [War and Peace (WarAgent): Large Language Model-based Multi-Agent Simulation of World Wars](https://mlsanity.com/paper/2311.17227/) (2023)
- [A Survey on Large Language Model-Based Game Agents](https://mlsanity.com/paper/2404.02039/) (2024)
- [Avalon's Game of Thoughts: Battle Against Deception through Recursive Contemplation](https://mlsanity.com/paper/2310.01320/) (2023)
- [Large Language Models Play StarCraft II: Benchmarks and A Chain of Summarization Approach](https://mlsanity.com/paper/2312.11865/) (2023)
- [ChessGPT: Bridging Policy Learning and Language Modeling](https://mlsanity.com/paper/2306.09200/) (2023)
- [AvaTaR: Optimizing LLM Agents for Tool Usage via Contrastive Reasoning](https://mlsanity.com/paper/2406.11200/) (2024)
- [Suspicion-Agent: Playing Imperfect Information Games with Theory of Mind Aware GPT-4](https://mlsanity.com/paper/2309.17277/) (2023)
- [LLM-Powered Hierarchical Language Agent for Real-time Human-AI Coordination](https://mlsanity.com/paper/2312.15224/) (2023)
- [Enhance Reasoning for Large Language Models in the Game Werewolf](https://mlsanity.com/paper/2402.02330/) (2024)
- [SciInstruct: a Self-Reflective Instruction Annotated Dataset for Training Scientific Language Models](https://mlsanity.com/paper/2401.07950/) (2024)
- [Cooperative Open-ended Learning Framework for Zero-shot Coordination](https://mlsanity.com/paper/2302.04831/) (2023)
- [Cooperation on the Fly: Exploring Language Agents for Ad Hoc Teamwork in the Avalon Game](https://mlsanity.com/paper/2312.17515/) (2023)
- [Creative Agents: Empowering Agents with Imagination for Creative Tasks](https://mlsanity.com/paper/2312.02519/) (2023)
- [GlitchBench: Can large multimodal models detect video game glitches?](https://mlsanity.com/paper/2312.05291/) (2023)
- [LLaMA Rider: Spurring Large Language Models to Explore the Open World](https://mlsanity.com/paper/2310.08922/) (2023)

## Built on by (most cited first, 26 of 26)

- [Why Do Multi-Agent LLM Systems Fail?](https://mlsanity.com/paper/2503.13657/) (2025)
- [Advances and Challenges in Foundation Agents: From Brain-Inspired Intelligence to Evolutionary, Collaborative, and Safe Systems](https://mlsanity.com/paper/2504.01990/) (2025)
- [G-Memory: Tracing Hierarchical Memory for Multi-Agent Systems](https://mlsanity.com/paper/2506.07398/) (2025)
- [A Survey of Agentic Reasoning for Large Language Models: Towards Recursively Self-Improving and Collective Agents](https://mlsanity.com/paper/2601.12538/) (2026)
- [Project Sid: Many-agent simulations toward AI civilization](https://mlsanity.com/paper/2411.00114/) (2024)
- [The Coming Crisis of Multi-Agent Misalignment: AI Alignment Must Be a Dynamic and Social Process](https://mlsanity.com/paper/2506.01080/) (2025)
- [Evolutionary Perspectives on the Evaluation of LLM-Based AI Agents: A Comprehensive Survey](https://mlsanity.com/paper/2506.11102/) (2025)
- [The Five Ws of Multi-Agent Communication: Who Talks to Whom, When, What, and Why -- A Survey from MARL to Emergent Language and LLMs](https://mlsanity.com/paper/2602.11583/) (2026)
- [TextAtari: 100K Frames Game Playing with Language Agents](https://mlsanity.com/paper/2506.04098/) (2025)
- [Beyond Individual Intelligence: Surveying Collaboration, Failure Attribution, and Self-Evolution in LLM-based Multi-Agent Systems](https://mlsanity.com/paper/2605.14892/) (2026)
- [The Decrypto Benchmark for Multi-Agent Reasoning and Theory of Mind](https://mlsanity.com/paper/2506.20664/) (2025)
- [Can Large Language Models Master Complex Card Games?](https://mlsanity.com/paper/2509.01328/) (2025)
- [Interactive Evaluation Requires a Design Science](https://mlsanity.com/paper/2605.17829/) (2026)
- [RAILS: Verification-Native Clearing For Agentic Commerce](https://mlsanity.com/paper/2606.08790/) (2026)
- [Shall We Play a Game? Language Models for Open-ended Wargames](https://mlsanity.com/paper/2509.17192/) (2025)
- [The Emergence of Altruism in Large-Language-Model Agents Society](https://mlsanity.com/paper/2509.22537/) (2025)
- [CivBench: Progress-Based Evaluation for LLMs' Strategic Decision-Making in Civilization V](https://mlsanity.com/paper/2604.07733/) (2026)
- [Benchmarking Open-Ended Multi-Agent Coordination in Language Agents](https://mlsanity.com/paper/2606.08340/) (2026)
- [Toward Adaptable Multi-Agent Reinforcement Learning: An Assumption-Aware Review](https://mlsanity.com/paper/2507.10142/) (2025)
- [The Hunger Game Debate: On the Emergence of Over-Competition in Multi-Agent Systems](https://mlsanity.com/paper/2509.26126/) (2025)
- [FM-Bench: A Benchmark for Long-Horizon Management with Competing Agents](https://mlsanity.com/paper/2608.18423/) (2026)
- [When Passing Tests Hides Vulnerabilities: An Empirical Study of Silent Failures in Agentic Systems](https://mlsanity.com/paper/2609.10548/) (2026)
- [Cooperate to Compete: Strategic Coordination in Multi-Agent Conquest](https://mlsanity.com/paper/2604.25088/) (2026)
- [When Does Hierarchy Help? Benchmarking Agent Coordination in Event-Driven Industrial Scheduling](https://mlsanity.com/paper/2605.13172/) (2026)
- [VehicleArena: A Realistic Urban Environment for Multi-Agent Driving](https://mlsanity.com/paper/2609.35916/) (2026)
- [Prompted Identity Degrades Cooperation in Multi-Agent LLM Systems](https://mlsanity.com/paper/2609.35928/) (2026)

## Abstract (arXiv)

Large Language Models (LLMs) are becoming increasingly powerful and capable of handling complex tasks, e.g., building single agents and multi-agent systems. Compared to single agents, multi-agent systems have higher requirements for the collaboration capabilities of language models. Many benchmarks are proposed to evaluate their collaborative abilities. However, these benchmarks lack fine-grained evaluations of LLM collaborative capabilities. Additionally, multi-agent collaborative and competitive scenarios are ignored in existing works. To address these two problems, we propose a benchmark, called BattleAgentBench, which defines seven sub-stages of three varying difficulty levels and conducts a fine-grained evaluation of language models in terms of single-agent scenario navigation capabilities, paired-agent task execution abilities, and multi-agent collaboration and competition capabilities. We conducted extensive evaluations on leading four closed-source and seven open-source models. Experimental results indicate that API-based models perform excellently on simple tasks but open-source small models struggle with simple tasks. Regarding difficult tasks that require collaborative and competitive abilities, although API-based models have demonstrated some collaborative capabilities, there is still enormous room for improvement.
