# On Stateful Value Factorization in Multi-Agent Reinforcement Learning

arXiv: https://arxiv.org/abs/2408.15381 · HTML: https://mlsanity.com/paper/2408.15381/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 27 of its 37 references that are in the map.
- First posted on arXiv 27 Aug 2024.

## Builds on (most cited first, 27 of 27)

- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Deep Inside Convolutional Networks: Visualising Image Classification Models and Saliency Maps](https://mlsanity.com/paper/1312.6034/) (2013)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Rainbow: Combining Improvements in Deep Reinforcement Learning](https://mlsanity.com/paper/1710.02298/) (2017)
- [Dueling Network Architectures for Deep Reinforcement Learning](https://mlsanity.com/paper/1511.06581/) (2015)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1905.05408/) (2019)
- [QPLEX: Duplex Dueling Multi-Agent Q-Learning](https://mlsanity.com/paper/2008.01062/) (2020)
- [Emergence of Grounded Compositional Language in Multi-Agent Populations](https://mlsanity.com/paper/1703.04908/) (2017)
- [Weighted QMIX: Expanding Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.10800/) (2020)
- [Qatten: A General Framework for Cooperative Multiagent Reinforcement Learning](https://mlsanity.com/paper/2002.03939/) (2020)
- [Rethinking the Implementation Tricks and Monotonicity Constraint in Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2102.03479/) (2021)
- [Towards Understanding Cooperative Multi-Agent Q-Learning with Value Factorization](https://mlsanity.com/paper/2006.00587/) (2020)
- [Unbiased Asymmetric Reinforcement Learning under Partial Observability](https://mlsanity.com/paper/2105.11674/) (2021)
- [RiskQ: Risk-sensitive Multi-Agent Reinforcement Learning Value Factorization](https://mlsanity.com/paper/2311.01753/) (2023)
- [Macro-Action-Based Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2004.08646/) (2020)
- [Is Centralized Training with Decentralized Execution Framework Centralized Enough for MARL?](https://mlsanity.com/paper/2305.17352/) (2023)
- [Centralizing State-Values in Dueling Networks for Multi-Robot Reinforcement Learning Mapless Navigation](https://mlsanity.com/paper/2112.09012/) (2021)
- [On Centralized Critics in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2408.14597/) (2024)
- [Safe Deep Reinforcement Learning by Verifying Task-Level Properties](https://mlsanity.com/paper/2302.10030/) (2023)
- [Improving Deep Policy Gradients with Value Function Search](https://mlsanity.com/paper/2302.10145/) (2023)
- [Offline Multi-Agent Reinforcement Learning with Coupled Value Factorization](https://mlsanity.com/paper/2306.08900/) (2023)
- [SMAClite: A Lightweight Environment for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2305.05566/) (2023)
- [Improving Policy Optimization via varepsilon-Retrain](https://mlsanity.com/paper/2406.08315/) (2024)

## Built on by (most cited first, 5 of 5)

- [An Introduction to Centralized Training for Decentralized Execution in Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2409.03052/) (2024)
- [RL2Grid: Benchmarking Reinforcement Learning in Power Grid Operations](https://mlsanity.com/paper/2503.23101/) (2025)
- [B3C: A Minimalist Approach to Offline Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2501.18138/) (2025)
- [Fixing Incomplete Value Function Decomposition for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2505.10484/) (2025)
- [Probabilistic Verification of Recurrent Neural Networks for Single and Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2605.14758/) (2026)

## Abstract (arXiv)

Value factorization is a popular paradigm for designing scalable multi-agent reinforcement learning algorithms. However, current factorization methods make choices without full justification that may limit their performance. For example, the theory in prior work uses stateless (i.e., history) functions, while the practical implementations use state information -- making the motivating theory a mismatch for the implementation. Also, methods have built off of previous approaches, inheriting their architectures without exploring other, potentially better ones. To address these concerns, we formally analyze the theory of using the state instead of the history in current methods -- reconnecting theory and practice. We then introduce DuelMIX, a factorization algorithm that learns distinct per-agent utility estimators to improve performance and achieve full expressiveness. Experiments on StarCraft II micromanagement and Box Pushing tasks demonstrate the benefits of our intuitions.
