# Delay as Payoff in MAB

arXiv: https://arxiv.org/abs/2408.15158 · HTML: https://mlsanity.com/paper/2408.15158/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 17 of its 30 references that are in the map.
- First posted on arXiv 27 Aug 2024.

## Builds on (most cited first, 17 of 17)

- [Introduction to Multi-Armed Bandits](https://mlsanity.com/paper/1904.07272/) (2019)
- [Unifying PAC and Regret: Uniform PAC Bounds for Episodic Reinforcement Learning](https://mlsanity.com/paper/1703.07710/) (2017)
- [Online Learning under Delayed Feedback](https://mlsanity.com/paper/1306.0686/) (2013)
- [Delay and Cooperation in Nonstochastic Bandits](https://mlsanity.com/paper/1602.04741/) (2016)
- [Linear Bandits with Stochastic Delayed Feedback](https://mlsanity.com/paper/1807.02089/) (2018)
- [Stochastic Bandit Models for Delayed Conversions](https://mlsanity.com/paper/1706.09186/) (2017)
- [Nonstochastic Multiarmed Bandits with Unrestricted Delays](https://mlsanity.com/paper/1906.00670/) (2019)
- [An Optimal Algorithm for Adversarial Bandits with Arbitrary Delays](https://mlsanity.com/paper/1910.06054/) (2019)
- [Stochastic bandits with arm-dependent delays](https://mlsanity.com/paper/2006.10459/) (2020)
- [Stochastic Multi-Armed Bandits with Unrestricted Delay Distributions](https://mlsanity.com/paper/2106.02436/) (2021)
- [Minimax Regret for Stochastic Shortest Path](https://mlsanity.com/paper/2103.13056/) (2021)
- [Adapting to Delays and Data in Adversarial Multi-Armed Bandits](https://mlsanity.com/paper/2010.06022/) (2020)
- [A Best-of-Both-Worlds Algorithm for Bandits with Delayed Feedback](https://mlsanity.com/paper/2206.14906/) (2022)
- [Delayed Feedback in Generalised Linear Bandits Revisited](https://mlsanity.com/paper/2207.10786/) (2022)
- [Nonstochastic Bandits and Experts with Arm-Dependent Delays](https://mlsanity.com/paper/2111.01589/) (2021)
- [Thompson Sampling with Unrestricted Delays](https://mlsanity.com/paper/2202.12431/) (2022)
- [Statistical Inference on Multi-armed Bandits with Delayed Feedback](https://mlsanity.com/paper/2307.00752/) (2023)

## Built on by (most cited first, 6 of 6)

- [Contextual Linear Bandits with Delay as Payoff](https://mlsanity.com/paper/2502.12528/) (2025)
- [Exploiting Curvature in Online Convex Optimization with Delayed Feedback](https://mlsanity.com/paper/2506.07595/) (2025)
- [Improved Best-of-Both-Worlds Regret for Bandits with Delayed Feedback](https://mlsanity.com/paper/2505.24193/) (2025)
- [Lipschitz Bandits with Stochastic Delayed Feedback](https://mlsanity.com/paper/2510.00309/) (2025)
- [Online Survival Analysis: A Bandit Approach under Cox PH Model](https://mlsanity.com/paper/2604.20296/) (2026)
- [Near-Optimal Stochastic Linear Bandits with Delay](https://mlsanity.com/paper/2606.16656/) (2026)

## Abstract (arXiv)

In this paper, we investigate a variant of the classical stochastic Multi-armed Bandit (MAB) problem, where the payoff received by an agent (either cost or reward) is both delayed, and directly corresponds to the magnitude of the delay. This setting models faithfully many real world scenarios such as the time it takes for a data packet to traverse a network given a choice of route (where delay serves as the agent's cost); or a user's time spent on a web page given a choice of content (where delay serves as the agent's reward). Our main contributions are tight upper and lower bounds for both the cost and reward settings. For the case that delays serve as costs, which we are the first to consider, we prove optimal regret that scales as sumi:Deltai > 0fraclog TDeltai + d^*, where T is the maximal number of steps, Deltai are the sub-optimality gaps and d^* is the minimal expected delay amongst arms. For the case that delays serves as rewards, we show optimal regret of sumi:Deltai > 0fraclog TDeltai + bard, where bar d is the second maximal expected delay. These improve over the regret in the general delay-dependent payoff setting, which scales as sumi:Deltai > 0fraclog TDeltai + D, where D is the maximum possible delay. Our regret bounds highlight the difference between the cost and reward scenarios, showing that the improvement in the cost scenario is more significant than for the reward. Finally, we accompany our theoretical results with an empirical evaluation.
