# Few-Shot Unsupervised Implicit Neural Shape Representation Learning with Spatial Adversaries

arXiv: https://arxiv.org/abs/2408.15114 · HTML: https://mlsanity.com/paper/2408.15114/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 56 of its 86 references that are in the map.
- First posted on arXiv 27 Aug 2024.

## Builds on (most cited first, 30 of 56)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Towards Deep Learning Models Resistant to Adversarial Attacks](https://mlsanity.com/paper/1706.06083/) (2017)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [Theoretically Principled Trade-off between Robustness and Accuracy](https://mlsanity.com/paper/1901.08573/) (2019)
- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [Volume Rendering of Neural Implicit Surfaces](https://mlsanity.com/paper/2106.12052/) (2021)
- [A Point Set Generation Network for 3D Object Reconstruction from a Single Image](https://mlsanity.com/paper/1612.00603/) (2016)
- [Robustness May Be at Odds with Accuracy](https://mlsanity.com/paper/1805.12152/) (2018)
- [Convolutional Occupancy Networks](https://mlsanity.com/paper/2003.04618/) (2020)
- [Implicit Geometric Regularization for Learning Shapes](https://mlsanity.com/paper/2002.10099/) (2020)
- [Pixel2Mesh: Generating 3D Mesh Models from Single RGB Images](https://mlsanity.com/paper/1804.01654/) (2018)
- [Training Region-based Object Detectors with Online Hard Example Mining](https://mlsanity.com/paper/1604.03540/) (2016)
- [Zero-Shot Text-Guided Object Generation with Dream Fields](https://mlsanity.com/paper/2112.01455/) (2021)
- [Generalizing to Unseen Domains via Adversarial Data Augmentation](https://mlsanity.com/paper/1805.12018/) (2018)
- [Neural 3D Mesh Renderer](https://mlsanity.com/paper/1711.07566/) (2017)
- [SAL: Sign Agnostic Learning of Shapes from Raw Data](https://mlsanity.com/paper/1911.10414/) (2019)
- [Local Implicit Grid Representations for 3D Scenes](https://mlsanity.com/paper/2003.08981/) (2020)
- [Neural Point-Based Graphics](https://mlsanity.com/paper/1906.08240/) (2019)
- [Adversarial Examples Improve Image Recognition](https://mlsanity.com/paper/1911.09665/) (2019)
- [Neural Unsigned Distance Fields for Implicit Function Learning](https://mlsanity.com/paper/2010.13938/) (2020)
- [Shape As Points: A Differentiable Poisson Solver](https://mlsanity.com/paper/2106.03452/) (2021)
- [Disentangling Adversarial Robustness and Generalization](https://mlsanity.com/paper/1812.00740/) (2018)
- [Neural-Pull: Learning Signed Distance Functions from Point Clouds by Learning to Pull Space onto Surfaces](https://mlsanity.com/paper/2011.13495/) (2020)
- [Adversarial Training Can Hurt Generalization](https://mlsanity.com/paper/1906.06032/) (2019)
- [Deep Geometric Prior for Surface Reconstruction](https://mlsanity.com/paper/1811.10943/) (2018)
- [Auxiliary Tasks in Multi-task Learning](https://mlsanity.com/paper/1805.06334/) (2018)

## Built on by (most cited first, 5 of 5)

- [Sparfels: Fast Reconstruction from Sparse Unposed Imagery](https://mlsanity.com/paper/2505.02178/) (2025)
- [SparSplat: Fast Multi-View Reconstruction with Generalizable 2D Gaussian Splatting](https://mlsanity.com/paper/2505.02175/) (2025)
- [Anti-Aliased 2D Gaussian Splatting](https://mlsanity.com/paper/2506.11252/) (2025)
- [Toward Robust Neural Reconstruction from Sparse Point Sets](https://mlsanity.com/paper/2412.16361/) (2024)
- [TextureSplat: Per-Primitive Texture Mapping for Reflective Gaussian Splatting](https://mlsanity.com/paper/2506.13348/) (2025)

## Abstract (arXiv)

Implicit Neural Representations have gained prominence as a powerful framework for capturing complex data modalities, encompassing a wide range from 3D shapes to images and audio. Within the realm of 3D shape representation, Neural Signed Distance Functions (SDF) have demonstrated remarkable potential in faithfully encoding intricate shape geometry. However, learning SDFs from sparse 3D point clouds in the absence of ground truth supervision remains a very challenging task. While recent methods rely on smoothness priors to regularize the learning, our method introduces a regularization term that leverages adversarial samples around the shape to improve the learned SDFs. Through extensive experiments and evaluations, we illustrate the efficacy of our proposed method, highlighting its capacity to improve SDF learning with respect to baselines and the state-of-the-art using synthetic and real data.
