# TranSplat: Generalizable 3D Gaussian Splatting from Sparse Multi-View Images with Transformers

arXiv: https://arxiv.org/abs/2408.13770 · HTML: https://mlsanity.com/paper/2408.13770/

## Key facts

- Cited by 75 papers in the map (data through 14 Oct 2026).
- Builds on 30 of its 44 references that are in the map.
- First posted on arXiv 25 Aug 2024.

## Builds on (most cited first, 30 of 30)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Squeeze-and-Excitation Networks](https://mlsanity.com/paper/1709.01507/) (2017)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [D-NeRF: Neural Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2011.13961/) (2020)
- [LoFTR: Detector-Free Local Feature Matching with Transformers](https://mlsanity.com/paper/2104.00680/) (2021)
- [Depth-supervised NeRF: Fewer Views and Faster Training for Free](https://mlsanity.com/paper/2107.02791/) (2021)
- [Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering](https://mlsanity.com/paper/2312.00109/) (2023)
- [pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction](https://mlsanity.com/paper/2312.12337/) (2023)
- [RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputs](https://mlsanity.com/paper/2112.00724/) (2021)
- [Cascade Cost Volume for High-Resolution Multi-View Stereo and Stereo Matching](https://mlsanity.com/paper/1912.06378/) (2019)
- [GMFlow: Learning Optical Flow via Global Matching](https://mlsanity.com/paper/2111.13680/) (2021)
- [Unifying Flow, Stereo and Depth Estimation](https://mlsanity.com/paper/2211.05783/) (2022)
- [DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization](https://mlsanity.com/paper/2403.06912/) (2024)
- [Infinite Nature: Perpetual View Generation of Natural Scenes from a Single Image](https://mlsanity.com/paper/2012.09855/) (2020)
- [SPARF: Neural Radiance Fields from Sparse and Noisy Poses](https://mlsanity.com/paper/2211.11738/) (2022)
- [Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images](https://mlsanity.com/paper/2311.13398/) (2023)
- [latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction](https://mlsanity.com/paper/2403.16292/) (2024)
- [TransMVSNet: Global Context-aware Multi-view Stereo Network with Transformers](https://mlsanity.com/paper/2111.14600/) (2021)
- [Is Attention All That NeRF Needs?](https://mlsanity.com/paper/2207.13298/) (2022)
- [Rethinking Depth Estimation for Multi-View Stereo: A Unified Representation](https://mlsanity.com/paper/2201.01501/) (2022)
- [GlueStick: Robust Image Matching by Sticking Points and Lines Together](https://mlsanity.com/paper/2304.02008/) (2023)
- [NeO 360: Neural Fields for Sparse View Synthesis of Outdoor Scenes](https://mlsanity.com/paper/2308.12967/) (2023)
- [Animatable 3D Gaussian: Fast and High-Quality Reconstruction of Multiple Human Avatars](https://mlsanity.com/paper/2311.16482/) (2023)
- [ColNeRF: Collaboration for Generalizable Sparse Input Neural Radiance Field](https://mlsanity.com/paper/2312.09095/) (2023)
- [M2Depth: Self-supervised Two-Frame Multi-camera Metric Depth Estimation](https://mlsanity.com/paper/2405.02004/) (2024)
- [Depth-Guided Robust and Fast Point Cloud Fusion NeRF for Sparse Input Views](https://mlsanity.com/paper/2403.02063/) (2024)

## Built on by (most cited first, 30 of 75)

- [DepthSplat: Connecting Gaussian Splatting and Depth](https://mlsanity.com/paper/2410.13862/) (2024)
- [HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstruction](https://mlsanity.com/paper/2410.06245/) (2024)
- [VolSplat: Rethinking Feed-Forward 3D Gaussian Splatting with Voxel-Aligned Prediction](https://mlsanity.com/paper/2509.19297/) (2025)
- [SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splatting](https://mlsanity.com/paper/2411.17190/) (2024)
- [Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splatting](https://mlsanity.com/paper/2503.16979/) (2025)
- [Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Survey](https://mlsanity.com/paper/2507.14501/) (2025)
- [EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesis](https://mlsanity.com/paper/2503.20168/) (2025)
- [C3G: Learning Compact 3D Representations with 2K Gaussians](https://mlsanity.com/paper/2512.04021/) (2025)
- [A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generation](https://mlsanity.com/paper/2508.09977/) (2025)
- [Generative Densification: Learning to Densify Gaussians for High-Fidelity Generalizable 3D Reconstruction](https://mlsanity.com/paper/2412.06234/) (2024)
- [SLGaussian: Fast Language Gaussian Splatting in Sparse Views](https://mlsanity.com/paper/2412.08331/) (2024)
- [LangSurf: Language-Embedded Surface Gaussians for 3D Scene Understanding](https://mlsanity.com/paper/2412.17635/) (2024)
- [MonoSplat: Generalizable 3D Gaussian Splatting from Monocular Depth Foundation Models](https://mlsanity.com/paper/2505.15185/) (2025)
- [GSemSplat: Generalizable Semantic 3D Gaussian Splatting from Uncalibrated Image Pairs](https://mlsanity.com/paper/2412.16932/) (2024)
- [FreeSplat++: Generalizable 3D Gaussian Splatting for Efficient Indoor Scene Reconstruction](https://mlsanity.com/paper/2503.22986/) (2025)
- [DriveGen3D: Boosting Feed-Forward Driving Scene Generation with Efficient Video Diffusion](https://mlsanity.com/paper/2510.15264/) (2025)
- [SkySplat: Generalizable 3D Gaussian Splatting from Multi-Temporal Sparse Satellite Images](https://mlsanity.com/paper/2508.09479/) (2025)
- [Quantifying and Alleviating Co-Adaptation in Sparse-View 3D Gaussian Splatting](https://mlsanity.com/paper/2508.12720/) (2025)
- [SpatialSplat: Efficient Semantic 3D from Sparse Unposed Images](https://mlsanity.com/paper/2505.23044/) (2025)
- [LongSplat: Online Generalizable 3D Gaussian Splatting from Long Sequence Images](https://mlsanity.com/paper/2507.16144/) (2025)
- [Revisiting Depth Representations for Feed-Forward 3D Gaussian Splatting](https://mlsanity.com/paper/2506.05327/) (2025)
- [High-Fidelity Novel View Synthesis via Splatting-Guided Diffusion](https://mlsanity.com/paper/2502.12752/) (2025)
- [UniSplat: Unified Spatio-Temporal Fusion via 3D Latent Scaffolds for Dynamic Driving Scene Reconstruction](https://mlsanity.com/paper/2511.04595/) (2025)
- [Distractor-free Generalizable 3D Gaussian Splatting](https://mlsanity.com/paper/2411.17605/) (2024)
- [MuDG: Taming Multi-modal Diffusion with Gaussian Splatting for Urban Scene Reconstruction](https://mlsanity.com/paper/2503.10604/) (2025)
- [Perceiving and Acting in First-Person: A Dataset and Benchmark for Egocentric Human-Object-Human Interactions](https://mlsanity.com/paper/2508.04681/) (2025)
- [CATSplat: Context-Aware Transformer with Spatial Guidance for Generalizable 3D Gaussian Splatting from A Single-View Image](https://mlsanity.com/paper/2412.12906/) (2024)
- [Seeing World Dynamics in a Nutshell](https://mlsanity.com/paper/2502.03465/) (2025)
- [TextSplat: Text-Guided Semantic Fusion for Generalizable Gaussian Splatting](https://mlsanity.com/paper/2504.09588/) (2025)
- [Learning Efficient Fuse-and-Refine for Feed-Forward 3D Gaussian Splatting](https://mlsanity.com/paper/2503.14698/) (2025)

## Abstract (arXiv)

Compared with previous 3D reconstruction methods like Nerf, recent Generalizable 3D Gaussian Splatting (G-3DGS) methods demonstrate impressive efficiency even in the sparse-view setting. However, the promising reconstruction performance of existing G-3DGS methods relies heavily on accurate multi-view feature matching, which is quite challenging. Especially for the scenes that have many non-overlapping areas between various views and contain numerous similar regions, the matching performance of existing methods is poor and the reconstruction precision is limited. To address this problem, we develop a strategy that utilizes a predicted depth confidence map to guide accurate local feature matching. In addition, we propose to utilize the knowledge of existing monocular depth estimation models as prior to boost the depth estimation precision in non-overlapping areas between views. Combining the proposed strategies, we present a novel G-3DGS method named TranSplat, which obtains the best performance on both the RealEstate10K and ACID benchmarks while maintaining competitive speed and presenting strong cross-dataset generalization ability. Our code, and demos will be available at: https://xingyoujun.github.io/transplat.
