# Hybrid Training for Enhanced Multi-task Generalization in Multi-agent Reinforcement Learning

arXiv: https://arxiv.org/abs/2408.13567 · HTML: https://mlsanity.com/paper/2408.13567/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 63 references that are in the map.
- First posted on arXiv 24 Aug 2024.

## Builds on (most cited first, 30 of 39)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [A Baseline for Detecting Misclassified and Out-of-Distribution Examples in Neural Networks](https://mlsanity.com/paper/1610.02136/) (2016)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Multi-Agent Reinforcement Learning: A Selective Overview of Theories and Algorithms](https://mlsanity.com/paper/1911.10635/) (2019)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [Behavioral Cloning from Observation](https://mlsanity.com/paper/1805.01954/) (2018)
- [Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2003.08839/) (2020)
- [Efficient Online Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2302.02948/) (2023)
- [Dynamics-Aware Unsupervised Discovery of Skills](https://mlsanity.com/paper/1907.01657/) (2019)
- [QPLEX: Duplex Dueling Multi-Agent Q-Learning](https://mlsanity.com/paper/2008.01062/) (2020)
- [Inverse Reward Design](https://mlsanity.com/paper/1711.02827/) (2017)
- [Gate-Variants of Gated Recurrent Unit (GRU) Neural Networks](https://mlsanity.com/paper/1701.05923/) (2017)
- [A Theoretical Analysis of Deep Q-Learning](https://mlsanity.com/paper/1901.00137/) (2019)
- [Offline-to-Online Reinforcement Learning via Balanced Replay and Pessimistic Q-Ensemble](https://mlsanity.com/paper/2107.00591/) (2021)
- [Hybrid RL: Using Both Offline and Online Data Can Make RL Efficient](https://mlsanity.com/paper/2210.06718/) (2022)
- [Deep Decentralized Multi-task Multi-Agent Reinforcement Learning under Partial Observability](https://mlsanity.com/paper/1703.06182/) (2017)
- [Policy Expansion for Bridging Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2302.00935/) (2023)
- [Multiagent Bidirectionally-Coordinated Nets: Emergence of Human-level Coordination in Learning to Play StarCraft Combat Games](https://mlsanity.com/paper/1703.10069/) (2017)
- [Comparative Study of CNN and RNN for Natural Language Processing](https://mlsanity.com/paper/1702.01923/) (2017)
- [Guided Deep Reinforcement Learning for Swarm Systems](https://mlsanity.com/paper/1709.06011/) (2017)
- [Hierarchical Cooperative Multi-Agent Reinforcement Learning with Skill Discovery](https://mlsanity.com/paper/1912.03558/) (2019)
- [Leveraging Offline Data in Online Reinforcement Learning](https://mlsanity.com/paper/2211.04974/) (2022)

## Built on by (most cited first, 3 of 3)

- [Learning Generalizable Skills from Offline Multi-Task Data for Multi-Agent Cooperation](https://mlsanity.com/paper/2503.21200/) (2025)
- [Low-Rank Agent-Specific Adaptation (LoRASA) for Multi-Agent Policy Learning](https://mlsanity.com/paper/2502.05573/) (2025)
- [STAIRS-Former: Spatio-Temporal Attention with Interleaved Recursive Structure Transformer for Offline Multi-task Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2603.11691/) (2026)

## Abstract (arXiv)

In multi-agent reinforcement learning (MARL), achieving multi-task generalization to diverse agents and objectives presents significant challenges. Existing online MARL algorithms primarily focus on single-task performance, but their lack of multi-task generalization capabilities typically results in substantial computational waste and limited real-life applicability. Meanwhile, existing offline multi-task MARL approaches are heavily dependent on data quality, often resulting in poor performance on unseen tasks. In this paper, we introduce HyGen, a novel hybrid MARL framework, Hybrid Training for Enhanced Multi-Task Generalization, which integrates online and offline learning to ensure both multi-task generalization and training efficiency. Specifically, our framework extracts potential general skills from offline multi-task datasets. We then train policies to select the optimal skills under the centralized training and decentralized execution paradigm (CTDE). During this stage, we utilize a replay buffer that integrates both offline data and online interactions. We empirically demonstrate that our framework effectively extracts and refines general skills, yielding impressive generalization to unseen tasks. Comparative analyses on the StarCraft multi-agent challenge show that HyGen outperforms a wide range of existing solely online and offline methods.
