# Can LLMs Understand Social Norms in Autonomous Driving Games?

arXiv: https://arxiv.org/abs/2408.12680 · HTML: https://mlsanity.com/paper/2408.12680/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Placed in Large language models for driving, one of 9 directions in End-to-end autonomous driving.
- Builds on 16 of its 40 references that are in the map.
- First posted on arXiv 22 Aug 2024.

## Placed in

- End-to-end autonomous driving / [Large language models for driving](https://mlsanity.com/driving/large-language-models-for-driving/)
- LLM agents and tool use / [Social simulation and multi-agent debate](https://mlsanity.com/agents/social-simulation-and-multi-agent-debate/)

## Builds on (most cited first, 16 of 16)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Training a Helpful and Harmless Assistant with Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2204.05862/) (2022)
- [Out of One, Many: Using Language Models to Simulate Human Samples](https://mlsanity.com/paper/2209.06899/) (2022)
- [Using Large Language Models to Simulate Multiple Humans and Replicate Human Subject Studies](https://mlsanity.com/paper/2208.10264/) (2022)
- [Cognitive Architectures for Language Agents](https://mlsanity.com/paper/2309.02427/) (2023)
- [Reward Design with Language Models](https://mlsanity.com/paper/2303.00001/) (2023)
- [Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf](https://mlsanity.com/paper/2309.04658/) (2023)
- [Playing repeated games with Large Language Models](https://mlsanity.com/paper/2305.16867/) (2023)
- [Can Large Language Models Serve as Rational Players in Game Theory? A Systematic Analysis](https://mlsanity.com/paper/2312.05488/) (2023)
- [Beyond Efficiency: A Systematic Survey of Resource-Efficient Large Language Models](https://mlsanity.com/paper/2401.00625/) (2024)
- [CrisisSense-LLM: Instruction Fine-Tuned Large Language Model for Multi-label Social Media Text Classification in Disaster Informatics](https://mlsanity.com/paper/2406.15477/) (2024)
- [Model-free conventions in multi-agent reinforcement learning with heterogeneous preferences](https://mlsanity.com/paper/2010.09054/) (2020)
- [Deep Learning-driven Community Resilience Rating based on Intertwined Socio-Technical Systems Features](https://mlsanity.com/paper/2311.01661/) (2023)
- [Exploring AI Tool's Versatile Responses: An In-depth Analysis Across Different Industries and Its Performance Evaluation](https://mlsanity.com/paper/2307.05909/) (2023)

## Built on by (most cited first, 6 of 6)

- [From Individual to Society: A Survey on Social Simulation Driven by Large Language Model-based Agents](https://mlsanity.com/paper/2412.03563/) (2024)
- [DriveGenVLM: Real-world Video Generation for Vision Language Model based Autonomous Driving](https://mlsanity.com/paper/2408.16647/) (2024)
- [LLM-Guided Reinforcement Learning with Representative Agents for Traffic Modeling](https://mlsanity.com/paper/2511.06260/) (2025)
- [Social Norm Reasoning in Multimodal Language Models: An Evaluation](https://mlsanity.com/paper/2603.03590/) (2026)
- [Artificial Intelligence for Modeling and Simulation of Mixed Automated and Human Traffic](https://mlsanity.com/paper/2604.12857/) (2026)
- [How Affect Propagates among LLM Agents: Emergent Emotional Contagion in Crowd Simulation](https://mlsanity.com/paper/2607.25140/) (2026)

## Abstract (arXiv)

Social norm is defined as a shared standard of acceptable behavior in a society. The emergence of social norms fosters coordination among agents without any hard-coded rules, which is crucial for the large-scale deployment of AVs in an intelligent transportation system. This paper explores the application of LLMs in understanding and modeling social norms in autonomous driving games. We introduce LLMs into autonomous driving games as intelligent agents who make decisions according to text prompts. These agents are referred to as LLM-based agents. Our framework involves LLM-based agents playing Markov games in a multi-agent system (MAS), allowing us to investigate the emergence of social norms among individual agents. We aim to identify social norms by designing prompts and utilizing LLMs on textual information related to the environment setup and the observations of LLM-based agents. Using the OpenAI Chat API powered by GPT-4.0, we conduct experiments to simulate interactions and evaluate the performance of LLM-based agents in two driving scenarios: unsignalized intersection and highway platoon. The results show that LLM-based agents can handle dynamically changing environments in Markov games, and social norms evolve among LLM-based agents in both scenarios. In the intersection game, LLM-based agents tend to adopt a conservative driving policy when facing a potential car crash. The advantage of LLM-based agents in games lies in their strong operability and analyzability, which facilitate experimental design.
