# Continual Gesture Learning without Data via Synthetic Feature Sampling

arXiv: https://arxiv.org/abs/2408.12629 · HTML: https://mlsanity.com/paper/2408.12629/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 38 of its 54 references that are in the map.
- First posted on arXiv 21 Aug 2024.

## Builds on (most cited first, 30 of 38)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Emerging Properties in Self-Supervised Vision Transformers](https://mlsanity.com/paper/2104.14294/) (2021)
- [Overcoming catastrophic forgetting in neural networks](https://mlsanity.com/paper/1612.00796/) (2016)
- [Efficient Estimation of Word Representations in Vector Space](https://mlsanity.com/paper/1301.3781/) (2013)
- [Prototypical Networks for Few-shot Learning](https://mlsanity.com/paper/1703.05175/) (2017)
- [Learning without Forgetting](https://mlsanity.com/paper/1606.09282/) (2016)
- [iCaRL: Incremental Classifier and Representation Learning](https://mlsanity.com/paper/1611.07725/) (2016)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [Continual Learning with Deep Generative Replay](https://mlsanity.com/paper/1705.08690/) (2017)
- [Large Scale Incremental Learning](https://mlsanity.com/paper/1905.13260/) (2019)
- [NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysis](https://mlsanity.com/paper/1604.02808/) (2016)
- [End-to-End Incremental Learning](https://mlsanity.com/paper/1807.09536/) (2018)
- [Dreaming to Distill: Data-free Knowledge Transfer via DeepInversion](https://mlsanity.com/paper/1912.08795/) (2019)
- [Dynamic Few-Shot Visual Learning without Forgetting](https://mlsanity.com/paper/1804.09458/) (2018)
- [Few-Shot Class-Incremental Learning](https://mlsanity.com/paper/2004.10956/) (2020)
- [FOSTER: Feature Boosting and Compression for Class-Incremental Learning](https://mlsanity.com/paper/2204.04662/) (2022)
- [Few-Shot Incremental Learning with Continually Evolved Classifiers](https://mlsanity.com/paper/2104.03047/) (2021)
- [Self-Supervised Models are Continual Learners](https://mlsanity.com/paper/2112.04215/) (2021)
- [Zero-Shot Learning by Convex Combination of Semantic Embeddings](https://mlsanity.com/paper/1312.5650/) (2013)
- [Always Be Dreaming: A New Approach for Data-Free Class-Incremental Learning](https://mlsanity.com/paper/2106.09701/) (2021)
- [Forward Compatible Few-Shot Class-Incremental Learning](https://mlsanity.com/paper/2203.06953/) (2022)
- [Overcoming Catastrophic Forgetting with Unlabeled Data in the Wild](https://mlsanity.com/paper/1903.12648/) (2019)
- [Prototype Rectification for Few-Shot Learning](https://mlsanity.com/paper/1911.10713/) (2019)
- [Self-Promoted Prototype Refinement for Few-Shot Class-Incremental Learning](https://mlsanity.com/paper/2107.08918/) (2021)
- [Few-Shot Class-Incremental Learning by Sampling Multi-Phase Tasks](https://mlsanity.com/paper/2203.17030/) (2022)
- [Hierarchically Decomposed Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/2208.10741/) (2022)
- [GAN Memory with No Forgetting](https://mlsanity.com/paper/2006.07543/) (2020)
- [A Broad Study on the Transferability of Visual Representations with Contrastive Learning](https://mlsanity.com/paper/2103.13517/) (2021)
- [Few-Shot Class-Incremental Learning via Entropy-Regularized Data-Free Replay](https://mlsanity.com/paper/2207.11213/) (2022)

## Abstract (arXiv)

Data-Free Class Incremental Learning (DFCIL) aims to enable models to continuously learn new classes while retraining knowledge of old classes, even when the training data for old classes is unavailable. Although explored primarily with image datasets by researchers, this study focuses on investigating DFCIL for skeleton-based gesture classification due to its significant real-world implications, particularly considering the growing prevalence of VR/AR headsets where gestures serve as the primary means of control and interaction. In this work, we made an intriguing observation: skeleton models trained with base classes(even very limited) demonstrate strong generalization capabilities to unseen classes without requiring additional training. Building on this insight, we developed Synthetic Feature Replay (SFR) that can sample synthetic features from class prototypes to replay for old classes and augment for new classes (under a few-shot setting). Our proposed method showcases significant advancements over the state-of-the-art, achieving up to 15% enhancements in mean accuracy across all steps and largely mitigating the accuracy imbalance between base classes and new classes.
