# VTON-HandFit: Virtual Try-on for Arbitrary Hand Pose Guided by Hand Priors Embedding

arXiv: https://arxiv.org/abs/2408.12340 · HTML: https://mlsanity.com/paper/2408.12340/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 52 of its 60 references that are in the map.
- First posted on arXiv 22 Aug 2024.

## Builds on (most cited first, 30 of 52)

- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesis](https://mlsanity.com/paper/2307.01952/) (2023)
- [DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generation](https://mlsanity.com/paper/2208.12242/) (2022)
- [IP-Adapter: Text Compatible Image Prompt Adapter for Text-to-Image Diffusion Models](https://mlsanity.com/paper/2308.06721/) (2023)
- [T2I-Adapter: Learning Adapters to Dig out More Controllable Ability for Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.08453/) (2023)
- [DINO: DETR with Improved DeNoising Anchor Boxes for End-to-End Object Detection](https://mlsanity.com/paper/2203.03605/) (2022)
- [Palette: Image-to-Image Diffusion Models](https://mlsanity.com/paper/2111.05826/) (2021)
- [Demystifying MMD GANs](https://mlsanity.com/paper/1801.01401/) (2018)
- [Imagic: Text-Based Real Image Editing with Diffusion Models](https://mlsanity.com/paper/2210.09276/) (2022)
- [Multi-Concept Customization of Text-to-Image Diffusion](https://mlsanity.com/paper/2212.04488/) (2022)
- [Paint by Example: Exemplar-based Image Editing with Diffusion Models](https://mlsanity.com/paper/2211.13227/) (2022)
- [Uni-ControlNet: All-in-One Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2305.16322/) (2023)
- [Effective Whole-body Pose Estimation with Two-stages Distillation](https://mlsanity.com/paper/2307.15880/) (2023)
- [Reconstructing Hands in 3D with Transformers](https://mlsanity.com/paper/2312.05251/) (2023)
- [VITON-HD: High-Resolution Virtual Try-On via Misalignment-Aware Normalization](https://mlsanity.com/paper/2103.16874/) (2021)
- [VITON: An Image-based Virtual Try-on Network](https://mlsanity.com/paper/1711.08447/) (2017)
- [StableVITON: Learning Semantic Correspondence with Latent Diffusion Model for Virtual Try-On](https://mlsanity.com/paper/2312.01725/) (2023)
- [DreamPose: Fashion Image-to-Video Synthesis via Stable Diffusion](https://mlsanity.com/paper/2304.06025/) (2023)
- [Dress Code: High-Resolution Multi-Category Virtual Try-On](https://mlsanity.com/paper/2204.08532/) (2022)
- [LaDI-VTON: Latent Diffusion Textual-Inversion Enhanced Virtual Try-On](https://mlsanity.com/paper/2305.13501/) (2023)
- [OOTDiffusion: Outfitting Fusion based Latent Diffusion for Controllable Virtual Try-on](https://mlsanity.com/paper/2403.01779/) (2024)
- [Controllable Person Image Synthesis with Attribute-Decomposed GAN](https://mlsanity.com/paper/2003.12267/) (2020)
- [Towards Photo-Realistic Virtual Try-On by Adaptively GeneratingleftrightarrowPreserving Image Content](https://mlsanity.com/paper/2003.05863/) (2020)
- [Parser-Free Virtual Try-on via Distilling Appearance Flows](https://mlsanity.com/paper/2103.04559/) (2021)
- [TryOnDiffusion: A Tale of Two UNets](https://mlsanity.com/paper/2306.08276/) (2023)

## Built on by (most cited first, 11 of 11)

- [FitDiT: Advancing the Authentic Garment Details for High-fidelity Virtual Try-on](https://mlsanity.com/paper/2411.10499/) (2024)
- [MagicTryOn: Harnessing Diffusion Transformer for Garment-Preserving Video Virtual Try-on](https://mlsanity.com/paper/2505.21325/) (2025)
- [VTBench: Comprehensive Benchmark Suite Towards Real-World Virtual Try-on Models](https://mlsanity.com/paper/2505.19571/) (2025)
- [Human-MME: A Holistic Evaluation Benchmark for Human-Centric Multimodal Large Language Models](https://mlsanity.com/paper/2509.26165/) (2025)
- [CrossVTON: Mimicking the Logic Reasoning on Cross-category Virtual Try-on guided by Tri-zone Priors](https://mlsanity.com/paper/2502.14373/) (2025)
- [MuGa-VTON: Multi-Garment Virtual Try-On via Diffusion Transformers with Prompt Customization](https://mlsanity.com/paper/2508.08488/) (2025)
- [IRPO: Boosting Image Restoration via Post-training GRPO](https://mlsanity.com/paper/2512.00814/) (2025)
- [Learning human-to-robot handovers through 3D scene reconstruction](https://mlsanity.com/paper/2507.08726/) (2025)
- [ModaFlow: Modality-Aware Flow Matching for High-Fidelity Virtual Try-On](https://mlsanity.com/paper/2606.27773/) (2026)
- [3D Hand Mesh-Guided AI-Generated Malformed Hand Refinement with Hand Pose Transformation via Diffusion Model](https://mlsanity.com/paper/2506.12680/) (2025)
- [TokenAR: Multiple Subject Generation via Autoregressive Token-level enhancement](https://mlsanity.com/paper/2510.16332/) (2025)

## Abstract (arXiv)

Although diffusion-based image virtual try-on has made considerable progress, emerging approaches still struggle to effectively address the issue of hand occlusion (i.e., clothing regions occluded by the hand part), leading to a notable degradation of the try-on performance. To tackle this issue widely existing in real-world scenarios, we propose VTON-HandFit, leveraging the power of hand priors to reconstruct the appearance and structure for hand occlusion cases. Firstly, we tailor a Handpose Aggregation Net using the ControlNet-based structure explicitly and adaptively encoding the global hand and pose priors. Besides, to fully exploit the hand-related structure and appearance information, we propose Hand-feature Disentanglement Embedding module to disentangle the hand priors into the hand structure-parametric and visual-appearance features, and customize a masked cross attention for further decoupled feature embedding. Lastly, we customize a hand-canny constraint loss to better learn the structure edge knowledge from the hand template of model image. VTON-HandFit outperforms the baselines in qualitative and quantitative evaluations on the public dataset and our self-collected hand-occlusion Handfit-3K dataset particularly for the arbitrary hand pose occlusion cases in real-world scenarios. The Code and dataset will be available at urlhttps://github.com/VTON-HandFit/VTON-HandFit.
