# ISETHDR: A Physics-based Synthetic Radiance Dataset for High Dynamic Range Driving Scenes

arXiv: https://arxiv.org/abs/2408.12048 · HTML: https://mlsanity.com/paper/2408.12048/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 20 of its 52 references that are in the map.
- First posted on arXiv 22 Aug 2024.

## Builds on (most cited first, 20 of 20)

- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Restormer: Efficient Transformer for High-Resolution Image Restoration](https://mlsanity.com/paper/2111.09881/) (2021)
- [BDD100K: A Diverse Driving Dataset for Heterogeneous Multitask Learning](https://mlsanity.com/paper/1805.04687/) (2018)
- [RTMDet: An Empirical Study of Designing Real-Time Object Detectors](https://mlsanity.com/paper/2212.07784/) (2022)
- [Dark Model Adaptation: Semantic Image Segmentation from Daytime to Nighttime](https://mlsanity.com/paper/1810.02575/) (2018)
- [Map-Guided Curriculum Domain Adaptation and Uncertainty-Aware Evaluation for Semantic Nighttime Image Segmentation](https://mlsanity.com/paper/2005.14553/) (2020)
- [How to Train Neural Networks for Flare Removal](https://mlsanity.com/paper/2011.12485/) (2020)
- [Flare7K: A Phenomenological Nighttime Flare Removal Dataset](https://mlsanity.com/paper/2210.06570/) (2022)
- [Flare7K++: Mixing Synthetic and Real Datasets for Nighttime Flare Removal and Beyond](https://mlsanity.com/paper/2306.04236/) (2023)
- [See Clearer at Night: Towards Robust Nighttime Semantic Segmentation through Day-Night Image Conversion](https://mlsanity.com/paper/1908.05868/) (2019)
- [Day-to-Night Image Synthesis for Training Nighttime Neural ISPs](https://mlsanity.com/paper/2206.02715/) (2022)
- [Improving Lens Flare Removal with General Purpose Pipeline and Multiple Light Sources Recovery](https://mlsanity.com/paper/2308.16460/) (2023)
- [Neural Network Generalization: The impact of camera parameters](https://mlsanity.com/paper/1912.03604/) (2019)
- [Learning the image processing pipeline](https://mlsanity.com/paper/1605.09336/) (2016)
- [Soft Prototyping Camera Designs for Car Detection Based on a Convolutional Neural Network](https://mlsanity.com/paper/1910.10916/) (2019)
- [IMMVP: An Efficient Daytime and Nighttime On-Road Object Detector](https://mlsanity.com/paper/1910.06573/) (2019)
- [ISETAuto: Detecting vehicles with depth and radiance information](https://mlsanity.com/paper/2101.01843/) (2021)
- [Gated Fields: Learning Scene Reconstruction from Gated Videos](https://mlsanity.com/paper/2405.19819/) (2024)
- [Validation of image systems simulation technology using a Cornell Box](https://mlsanity.com/paper/2105.04106/) (2021)
- [Ray-transfer functions for camera simulation of 3D scenes with hidden lens design](https://mlsanity.com/paper/2202.08880/) (2022)

## Built on by (most cited first, 1 of 1)

- [A Cycle Ride to HDR: Semantics Aware Self-Supervised Framework for Unpaired LDR-to-HDR Image Reconstruction](https://mlsanity.com/paper/2410.15068/) (2024)

## Abstract (arXiv)

This paper describes a physics-based end-to-end software simulation for image systems. We use the software to explore sensors designed to enhance performance in high dynamic range (HDR) environments, such as driving through daytime tunnels and under nighttime conditions. We synthesize physically realistic HDR spectral radiance images and use them as the input to digital twins that model the optics and sensors of different systems. This paper makes three main contributions: (a) We create a labeled (instance segmentation and depth), synthetic radiance dataset of HDR driving scenes. (b) We describe the development and validation of the end-to-end simulation framework. (c) We present a comparative analysis of two single-shot sensors designed for HDR. We open-source both the dataset and the software.
