# Advances in Preference-based Reinforcement Learning: A Review

arXiv: https://arxiv.org/abs/2408.11943 · HTML: https://mlsanity.com/paper/2408.11943/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Placed in RL training of language and agent models, one of 15 directions in Deep reinforcement learning methods.
- Builds on 29 of its 58 references that are in the map.
- First posted on arXiv 21 Aug 2024.

## Placed in

- Deep reinforcement learning methods / [RL training of language and agent models](https://mlsanity.com/deeprl/rl-training-of-language-and-agent-models/)

## Builds on (most cited first, 29 of 29)

- [A Simple Framework for Contrastive Learning of Visual Representations](https://mlsanity.com/paper/2002.05709/) (2020)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Learning to summarize from human feedback](https://mlsanity.com/paper/2009.01325/) (2020)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Fine-Tuning Language Models from Human Preferences](https://mlsanity.com/paper/1909.08593/) (2019)
- [Concrete Problems in AI Safety](https://mlsanity.com/paper/1606.06565/) (2016)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [Reward learning from human preferences and demonstrations in Atari](https://mlsanity.com/paper/1811.06521/) (2018)
- [Reinforcement Learning in Healthcare: A Survey](https://mlsanity.com/paper/1908.08796/) (2019)
- [PEBBLE: Feedback-Efficient Interactive Reinforcement Learning via Relabeling Experience and Unsupervised Pre-training](https://mlsanity.com/paper/2106.05091/) (2021)
- [Recursively Summarizing Books with Human Feedback](https://mlsanity.com/paper/2109.10862/) (2021)
- [Learning to Optimize Via Posterior Sampling](https://mlsanity.com/paper/1301.2609/) (2013)
- [Tighter Problem-Dependent Regret Bounds in Reinforcement Learning without Domain Knowledge using Value Function Bounds](https://mlsanity.com/paper/1901.00210/) (2019)
- [An Information-Theoretic Analysis of Thompson Sampling](https://mlsanity.com/paper/1403.5341/) (2014)
- [Reward-Free Exploration for Reinforcement Learning](https://mlsanity.com/paper/2002.02794/) (2020)
- [Ranking Sentences for Extractive Summarization with Reinforcement Learning](https://mlsanity.com/paper/1802.08636/) (2018)
- [Improved Optimistic Algorithms for Logistic Bandits](https://mlsanity.com/paper/2002.07530/) (2020)
- [B-Pref: Benchmarking Preference-Based Reinforcement Learning](https://mlsanity.com/paper/2111.03026/) (2021)
- [Dueling RL: Reinforcement Learning with Trajectory Preferences](https://mlsanity.com/paper/2111.04850/) (2021)
- [SURF: Semi-supervised Reward Learning with Data Augmentation for Feedback-efficient Preference-based Reinforcement Learning](https://mlsanity.com/paper/2203.10050/) (2022)
- [A Survey of Deep Reinforcement Learning in Video Games](https://mlsanity.com/paper/1912.10944/) (2019)
- [Preference-based Reinforcement Learning with Finite-Time Guarantees](https://mlsanity.com/paper/2006.08910/) (2020)
- [Dueling Posterior Sampling for Preference-Based Reinforcement Learning](https://mlsanity.com/paper/1908.01289/) (2019)
- [Maximum Selection and Ranking under Noisy Comparisons](https://mlsanity.com/paper/1705.05366/) (2017)
- [Preference-based Interactive Multi-Document Summarisation](https://mlsanity.com/paper/1906.02923/) (2019)
- [APRIL: Interactively Learning to Summarise by Combining Active Preference Learning and Reinforcement Learning](https://mlsanity.com/paper/1808.09658/) (2018)

## Built on by (most cited first, 8 of 8)

- [Extragradient Preference Optimization (EGPO): Beyond Last-Iterate Convergence for Nash Learning from Human Feedback](https://mlsanity.com/paper/2503.08942/) (2025)
- [The Duality of Generative AI and Reinforcement Learning in Robotics: A Review](https://mlsanity.com/paper/2410.16411/) (2024)
- [OHP-RL: Online Human Preference as Guidance in Reinforcement Learning for Robot Manipulation](https://mlsanity.com/paper/2605.15971/) (2026)
- [RoDiF: Robust Direct Fine-Tuning of Diffusion Policies with Corrupted Human Feedback](https://mlsanity.com/paper/2602.00886/) (2026)
- [Direct Preference Optimization with Unobserved Preference Heterogeneity: The Necessity of Ternary Preferences](https://mlsanity.com/paper/2510.15716/) (2025)
- [SPLC: Social Preference Learning for Crowd Robot Navigation](https://mlsanity.com/paper/2607.01925/) (2026)
- [On Generalizing Preference-based Reinforcement Learning to Multi-Objective Problems](https://mlsanity.com/paper/2607.11432/) (2026)
- [Enhancing VLM Reward Models Through Structure-Aware Fine-Tuning](https://mlsanity.com/paper/2608.03875/) (2026)

## Abstract (arXiv)

Reinforcement Learning (RL) algorithms suffer from the dependency on accurately engineered reward functions to properly guide the learning agents to do the required tasks. Preference-based reinforcement learning (PbRL) addresses that by utilizing human preferences as feedback from the experts instead of numeric rewards. Due to its promising advantage over traditional RL, PbRL has gained more focus in recent years with many significant advances. In this survey, we present a unified PbRL framework to include the newly emerging approaches that improve the scalability and efficiency of PbRL. In addition, we give a detailed overview of the theoretical guarantees and benchmarking work done in the field, while presenting its recent applications in complex real-world tasks. Lastly, we go over the limitations of the current approaches and the proposed future research directions.
