# DeRainGS: Gaussian Splatting for Enhanced Scene Reconstruction in Rainy Environments

arXiv: https://arxiv.org/abs/2408.11540 · HTML: https://mlsanity.com/paper/2408.11540/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- Builds on 24 of its 36 references that are in the map.
- First posted on arXiv 21 Aug 2024.

## Builds on (most cited first, 24 of 24)

- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections](https://mlsanity.com/paper/2008.02268/) (2020)
- [Progressive Image Deraining Networks: A Better and Simpler Baseline](https://mlsanity.com/paper/1901.09221/) (2019)
- [Learning A Sparse Transformer Network for Effective Image Deraining](https://mlsanity.com/paper/2303.11950/) (2023)
- [Attentive Generative Adversarial Network for Raindrop Removal from a Single Image](https://mlsanity.com/paper/1711.10098/) (2017)
- [Spatial Attentive Single-Image Deraining with a High Quality Real Rain Dataset](https://mlsanity.com/paper/1904.01538/) (2019)
- [WildGaussians: 3D Gaussian Splatting in the Wild](https://mlsanity.com/paper/2407.08447/) (2024)
- [Hallucinated Neural Radiance Fields in the Wild](https://mlsanity.com/paper/2111.15246/) (2021)
- [Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections](https://mlsanity.com/paper/2403.15704/) (2024)
- [NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wild](https://mlsanity.com/paper/2405.18715/) (2024)
- [SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting](https://mlsanity.com/paper/2406.20055/) (2024)
- [Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collections](https://mlsanity.com/paper/2406.10373/) (2024)
- [Cross-Ray Neural Radiance Fields for Novel-view Synthesis from Unconstrained Image Collections](https://mlsanity.com/paper/2307.08093/) (2023)
- [Bidirectional Multi-Scale Implicit Neural Representations for Image Deraining](https://mlsanity.com/paper/2404.01547/) (2024)
- [Sparse Sampling Transformer with Uncertainty-Driven Ranking for Unified Removal of Raindrops and Rain Streaks](https://mlsanity.com/paper/2308.14153/) (2023)
- [Towards Unified Deep Image Deraining: A Survey and A New Benchmark](https://mlsanity.com/paper/2310.03535/) (2023)
- [WE-GS: An In-the-wild Efficient 3D Gaussian Representation for Unconstrained Photo Collections](https://mlsanity.com/paper/2406.02407/) (2024)
- [Object Detection Under Rainy Conditions for Autonomous Vehicles: A Review of State-of-the-Art and Emerging Techniques](https://mlsanity.com/paper/2006.16471/) (2020)
- [Semi-Supervised Video Deraining with Dynamical Rain Generator](https://mlsanity.com/paper/2103.07939/) (2021)
- [FastDeRain: A Novel Video Rain Streak Removal Method Using Directional Gradient Priors](https://mlsanity.com/paper/1803.07487/) (2018)
- [UAV-Rain1k: A Benchmark for Raindrop Removal from UAV Aerial Imagery](https://mlsanity.com/paper/2402.05773/) (2024)
- [DerainNeRF: 3D Scene Estimation with Adhesive Waterdrop Removal](https://mlsanity.com/paper/2403.20013/) (2024)
- [Fast Image-Anomaly Mitigation for Autonomous Mobile Robots](https://mlsanity.com/paper/2109.01889/) (2021)

## Built on by (most cited first, 19 of 19)

- [Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction](https://mlsanity.com/paper/2412.04887/) (2024)
- [RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstruction](https://mlsanity.com/paper/2512.23437/) (2025)
- [DenseSplat: Densifying Gaussian Splatting SLAM with Neural Radiance Prior](https://mlsanity.com/paper/2502.09111/) (2025)
- [CRUISE: Cooperative Reconstruction and Editing in V2X Scenarios using Gaussian Splatting](https://mlsanity.com/paper/2507.18473/) (2025)
- [NTIRE 2026 3D Restoration and Reconstruction in Real-world Adverse Conditions: RealX3D Challenge Results](https://mlsanity.com/paper/2604.04135/) (2026)
- [Unifying Color and Lightness Correction with View-Adaptive Curve Adjustment for Robust 3D Novel View Synthesis](https://mlsanity.com/paper/2602.18322/) (2026)
- [CLIP-Guided Data Augmentation for Night-Time Image Dehazing](https://mlsanity.com/paper/2604.05500/) (2026)
- [Plenodium: UnderWater 3D Scene Reconstruction with Plenoptic Medium Representation](https://mlsanity.com/paper/2505.21258/) (2025)
- [Dual-Branch Remote Sensing Infrared Image Super-Resolution](https://mlsanity.com/paper/2604.10112/) (2026)
- [Training-Free Model Ensemble for Single-Image Super-Resolution via Strong-Branch Compensation](https://mlsanity.com/paper/2604.11564/) (2026)
- [Beyond Model Design: Data-Centric Training and Self-Ensemble for Gaussian Color Image Denoising](https://mlsanity.com/paper/2604.11468/) (2026)
- [Weather-Magician: Reconstruction and Rendering Framework for 4D Weather Synthesis In Real Time](https://mlsanity.com/paper/2505.19919/) (2025)
- [Holistic Large-Scale Scene Reconstruction via Mixed Gaussian Splatting](https://mlsanity.com/paper/2505.23280/) (2025)
- [OmniRaindrop: A Comprehensive Benchmark for Dual-Focused Raindrop Removal under Day and Night Scenes](https://mlsanity.com/paper/2510.17719/) (2025)
- [RAWild: Sensor-Agnostic RAW Object Detection via Physics-Guided Curve and Grid Modeling](https://mlsanity.com/paper/2605.05941/) (2026)
- [NimbusGS: Unified 3D Scene Reconstruction under Hybrid Weather](https://mlsanity.com/paper/2603.27228/) (2026)
- [FluxFlow: Conservative Flow-Matching for Astronomical Image Super-Resolution](https://mlsanity.com/paper/2605.03749/) (2026)
- [DF3DV-1K: A Large-Scale Dataset and Benchmark for Distractor-Free Novel View Synthesis](https://mlsanity.com/paper/2604.13416/) (2026)
- [FujinSplat: Seeing Through Smoke with RAW-Domain Gaussian Splatting](https://mlsanity.com/paper/2609.06017/) (2026)

## Abstract (arXiv)

Reconstruction under adverse rainy conditions poses significant challenges due to reduced visibility and the distortion of visual perception. These conditions can severely impair the quality of geometric maps, which is essential for applications ranging from autonomous planning to environmental monitoring. In response to these challenges, this study introduces the novel task of 3D Reconstruction in Rainy Environments (3DRRE), specifically designed to address the complexities of reconstructing 3D scenes under rainy conditions. To benchmark this task, we construct the HydroViews dataset that comprises a diverse collection of both synthesized and real-world scene images characterized by various intensities of rain streaks and raindrops. Furthermore, we propose DeRainGS, the first 3DGS method tailored for reconstruction in adverse rainy environments. Extensive experiments across a wide range of rain scenarios demonstrate that our method delivers state-of-the-art performance, remarkably outperforming existing occlusion-free methods.
