# GaussianOcc: Fully Self-supervised and Efficient 3D Occupancy Estimation with Gaussian Splatting

arXiv: https://arxiv.org/abs/2408.11447 · HTML: https://mlsanity.com/paper/2408.11447/

## Key facts

- Cited by 50 papers in the map (data through 14 Oct 2026).
- Builds on 44 of its 63 references that are in the map.
- First posted on arXiv 21 Aug 2024.

## Builds on (most cited first, 30 of 44)

- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [nuScenes: A multimodal dataset for autonomous driving](https://mlsanity.com/paper/1903.11027/) (2019)
- [Plenoxels: Radiance Fields without Neural Networks](https://mlsanity.com/paper/2112.05131/) (2021)
- [BEVFormer: Learning Bird's-Eye-View Representation from Multi-Camera Images via Spatiotemporal Transformers](https://mlsanity.com/paper/2203.17270/) (2022)
- [4D Gaussian Splatting for Real-Time Dynamic Scene Rendering](https://mlsanity.com/paper/2310.08528/) (2023)
- [BEVDet: High-performance Multi-camera 3D Object Detection in Bird-Eye-View](https://mlsanity.com/paper/2112.11790/) (2021)
- [pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction](https://mlsanity.com/paper/2312.12337/) (2023)
- [BEVDepth: Acquisition of Reliable Depth for Multi-view 3D Object Detection](https://mlsanity.com/paper/2206.10092/) (2022)
- [3D Packing for Self-Supervised Monocular Depth Estimation](https://mlsanity.com/paper/1905.02693/) (2019)
- [Tri-Perspective View for Vision-Based 3D Semantic Occupancy Prediction](https://mlsanity.com/paper/2302.07817/) (2023)
- [Splatter Image: Ultra-Fast Single-View 3D Reconstruction](https://mlsanity.com/paper/2312.13150/) (2023)
- [MonoScene: Monocular 3D Semantic Scene Completion](https://mlsanity.com/paper/2112.00726/) (2021)
- [DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes](https://mlsanity.com/paper/2312.07920/) (2023)
- [BEVDet4D: Exploit Temporal Cues in Multi-camera 3D Object Detection](https://mlsanity.com/paper/2203.17054/) (2022)
- [Occ3D: A Large-Scale 3D Occupancy Prediction Benchmark for Autonomous Driving](https://mlsanity.com/paper/2304.14365/) (2023)
- [SurroundOcc: Multi-Camera 3D Occupancy Prediction for Autonomous Driving](https://mlsanity.com/paper/2303.09551/) (2023)
- [OccFormer: Dual-path Transformer for Vision-based 3D Semantic Occupancy Prediction](https://mlsanity.com/paper/2304.05316/) (2023)
- [OpenOccupancy: A Large Scale Benchmark for Surrounding Semantic Occupancy Perception](https://mlsanity.com/paper/2303.03991/) (2023)
- [Scene as Occupancy](https://mlsanity.com/paper/2306.02851/) (2023)
- [A Simple Framework for Open-Vocabulary Segmentation and Detection](https://mlsanity.com/paper/2303.08131/) (2023)
- [4D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes](https://mlsanity.com/paper/2402.03307/) (2024)
- [GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis](https://mlsanity.com/paper/2312.02155/) (2023)
- [FB-OCC: 3D Occupancy Prediction based on Forward-Backward View Transformation](https://mlsanity.com/paper/2307.01492/) (2023)
- [GaussianFormer: Scene as Gaussians for Vision-Based 3D Semantic Occupancy Prediction](https://mlsanity.com/paper/2405.17429/) (2024)
- [SelfOcc: Self-Supervised Vision-Based 3D Occupancy Prediction](https://mlsanity.com/paper/2311.12754/) (2023)
- [RenderOcc: Vision-Centric 3D Occupancy Prediction with 2D Rendering Supervision](https://mlsanity.com/paper/2309.09502/) (2023)
- [Vision-Centric BEV Perception: A Survey](https://mlsanity.com/paper/2208.02797/) (2022)
- [textitS3Gaussian: Self-Supervised Street Gaussians for Autonomous Driving](https://mlsanity.com/paper/2405.20323/) (2024)
- [FlashOcc: Fast and Memory-Efficient Occupancy Prediction via Channel-to-Height Plugin](https://mlsanity.com/paper/2311.12058/) (2023)

## Built on by (most cited first, 30 of 50)

- [A Survey of World Models for Autonomous Driving](https://mlsanity.com/paper/2501.11260/) (2025)
- [RenderWorld: World Model with Self-Supervised 3D Label](https://mlsanity.com/paper/2409.11356/) (2024)
- [GaussTR: Foundation Model-Aligned Gaussian Transformer for Self-Supervised 3D Spatial Understanding](https://mlsanity.com/paper/2412.13193/) (2024)
- [GaussianFlowOcc: Sparse and Weakly Supervised Occupancy Estimation using Gaussian Splatting and Temporal Flow](https://mlsanity.com/paper/2502.17288/) (2025)
- [ALOcc: Adaptive Lifting-Based 3D Semantic Occupancy and Cost Volume-Based Flow Predictions](https://mlsanity.com/paper/2411.07725/) (2024)
- [GaussRender: Learning 3D Occupancy with Gaussian Rendering](https://mlsanity.com/paper/2502.05040/) (2025)
- [Deep Height Decoupling for Precise Vision-based 3D Occupancy Prediction](https://mlsanity.com/paper/2409.07972/) (2024)
- [VisionPAD: A Vision-Centric Pre-training Paradigm for Autonomous Driving](https://mlsanity.com/paper/2411.14716/) (2024)
- [AutoOcc: Automatic Open-Ended Semantic Occupancy Annotation via Vision-Language Guided Gaussian Splatting](https://mlsanity.com/paper/2502.04981/) (2025)
- [GaussianFormer3D: Multi-Modal Gaussian-based Semantic Occupancy Prediction with 3D Deformable Attention](https://mlsanity.com/paper/2505.10685/) (2025)
- [VoxelSplat: Dynamic Gaussian Splatting as an Effective Loss for Occupancy and Flow Prediction](https://mlsanity.com/paper/2506.05563/) (2025)
- [AGO: Adaptive Grounding for Open World 3D Occupancy Prediction](https://mlsanity.com/paper/2504.10117/) (2025)
- [Rethinking Temporal Fusion with a Unified Gradient Descent View for 3D Semantic Occupancy Prediction](https://mlsanity.com/paper/2504.12959/) (2025)
- [OneOcc: Semantic Occupancy Prediction for Legged Robots with a Single Panoramic Camera](https://mlsanity.com/paper/2511.03571/) (2025)
- [GSRender: Deduplicated Occupancy Prediction via Weakly Supervised 3D Gaussian Splatting](https://mlsanity.com/paper/2412.14579/) (2024)
- [ShelfOcc: Native 3D Supervision beyond LiDAR for Vision-Based Occupancy Estimation](https://mlsanity.com/paper/2511.15396/) (2025)
- [OccAny: Generalized Unconstrained Urban 3D Occupancy](https://mlsanity.com/paper/2603.23502/) (2026)
- [Progressive Gaussian Transformer with Anisotropy-aware Sampling for Open Vocabulary Occupancy Prediction](https://mlsanity.com/paper/2510.04759/) (2025)
- [Forging Spatial Intelligence: A Roadmap of Multi-Modal Data Pre-Training for Autonomous Systems](https://mlsanity.com/paper/2512.24385/) (2025)
- [See through the Dark: Learning Illumination-affined Representations for Nighttime Occupancy Prediction](https://mlsanity.com/paper/2505.20641/) (2025)
- [GaussianFusionOcc: A Seamless Sensor Fusion Approach for 3D Occupancy Prediction Using 3D Gaussians](https://mlsanity.com/paper/2507.18522/) (2025)
- [ShelfGaussian: Shelf-Supervised Open-Vocabulary Gaussian-based 3D Scene Understanding](https://mlsanity.com/paper/2512.03370/) (2025)
- [Latent Gaussian Splatting for 4D Panoptic Occupancy Tracking](https://mlsanity.com/paper/2602.23172/) (2026)
- [Test-Time 3D Occupancy Prediction](https://mlsanity.com/paper/2503.08485/) (2025)
- [MS-Occ: Multi-Stage LiDAR-Camera Fusion for 3D Semantic Occupancy Prediction](https://mlsanity.com/paper/2504.15888/) (2025)
- [GraphGSOcc: Semantic-Geometric Graph Transformer with Dynamic-Static Decoupling for 3D Gaussian Splatting-based Occupancy Prediction](https://mlsanity.com/paper/2506.14825/) (2025)
- [Easy3D-Labels: Supervising Semantic Occupancy Estimation with 3D Pseudo-Labels for Automotive Perception](https://mlsanity.com/paper/2509.26087/) (2025)
- [QueryOcc: Query-based Self-Supervision for 3D Semantic Occupancy](https://mlsanity.com/paper/2511.17221/) (2025)
- [Dr.Occ: Depth- and Region-Guided 3D Occupancy from Surround-View Cameras for Autonomous Driving](https://mlsanity.com/paper/2603.01007/) (2026)
- [DLWM: Dual Latent World Models enable Holistic Gaussian-centric Pre-training in Autonomous Driving](https://mlsanity.com/paper/2604.00969/) (2026)

## Abstract (arXiv)

We introduce GaussianOcc, a systematic method that investigates the two usages of Gaussian splatting for fully self-supervised and efficient 3D occupancy estimation in surround views. First, traditional methods for self-supervised 3D occupancy estimation still require ground truth 6D poses from sensors during training. To address this limitation, we propose Gaussian Splatting for Projection (GSP) module to provide accurate scale information for fully self-supervised training from adjacent view projection. Additionally, existing methods rely on volume rendering for final 3D voxel representation learning using 2D signals (depth maps, semantic maps), which is both time-consuming and less effective. We propose Gaussian Splatting from Voxel space (GSV) to leverage the fast rendering properties of Gaussian splatting. As a result, the proposed GaussianOcc method enables fully self-supervised (no ground truth pose) 3D occupancy estimation in competitive performance with low computational cost (2.7 times faster in training and 5 times faster in rendering). The relevant code is available in https://github.com/GANWANSHUI/GaussianOcc.git.
