# Offline Policy Learning via Skill-step Abstraction for Long-horizon Goal-Conditioned Tasks

arXiv: https://arxiv.org/abs/2408.11300 · HTML: https://mlsanity.com/paper/2408.11300/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for offline RL, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 27 of its 32 references that are in the map.
- First posted on arXiv 21 Aug 2024.

## Placed in

- Offline RL and imitation learning from data / [Diffusion and flow policies for offline RL](https://mlsanity.com/offlinerl/diffusion-and-flow-policies-for-offline-rl/)

## Builds on (most cited first, 27 of 27)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [When to Trust Your Model: Model-Based Policy Optimization](https://mlsanity.com/paper/1906.08253/) (2019)
- [Temporal Difference Learning for Model Predictive Control](https://mlsanity.com/paper/2203.04955/) (2022)
- [Accelerating Reinforcement Learning with Learned Skill Priors](https://mlsanity.com/paper/2010.11944/) (2020)
- [Goal-Conditioned Reinforcement Learning: Problems and Solutions](https://mlsanity.com/paper/2201.08299/) (2022)
- [Discovering and Achieving Goals via World Models](https://mlsanity.com/paper/2110.09514/) (2021)
- [Actionable Models: Unsupervised Offline Reinforcement Learning of Robotic Skills](https://mlsanity.com/paper/2104.07749/) (2021)
- [Rethinking Goal-conditioned Supervised Learning and Its Connection to Offline RL](https://mlsanity.com/paper/2202.04478/) (2022)
- [Demonstration-Guided Reinforcement Learning with Learned Skills](https://mlsanity.com/paper/2107.10253/) (2021)
- [How Far I'll Go: Offline Goal-Conditioned Reinforcement Learning via f-Advantage Regression](https://mlsanity.com/paper/2206.03023/) (2022)
- [Skill-based Model-based Reinforcement Learning](https://mlsanity.com/paper/2207.07560/) (2022)
- [Offline Reinforcement Learning with Reverse Model-based Imagination](https://mlsanity.com/paper/2110.00188/) (2021)
- [MoCoDA: Model-based Counterfactual Data Augmentation](https://mlsanity.com/paper/2210.11287/) (2022)
- [Reset-Free Lifelong Learning with Skill-Space Planning](https://mlsanity.com/paper/2012.03548/) (2020)
- [Skill-based Meta-Reinforcement Learning](https://mlsanity.com/paper/2204.11828/) (2022)
- [Planning to Practice: Efficient Online Fine-Tuning by Composing Goals in Latent Space](https://mlsanity.com/paper/2205.08129/) (2022)
- [Planning Goals for Exploration](https://mlsanity.com/paper/2303.13002/) (2023)
- [Scalable Multi-Agent Model-Based Reinforcement Learning](https://mlsanity.com/paper/2205.15023/) (2022)
- [Learning Options via Compression](https://mlsanity.com/paper/2212.04590/) (2022)
- [Cross-Domain Transfer via Semantic Skill Imitation](https://mlsanity.com/paper/2212.07407/) (2022)
- [Outcome-directed Reinforcement Learning by Uncertainty & Temporal Distance-Aware Curriculum Goal Generation](https://mlsanity.com/paper/2301.11741/) (2023)
- [Imitating Graph-Based Planning with Goal-Conditioned Policies](https://mlsanity.com/paper/2303.11166/) (2023)
- [Controlled Diversity with Preference : Towards Learning a Diverse Set of Desired Skills](https://mlsanity.com/paper/2303.04592/) (2023)
- [D-Shape: Demonstration-Shaped Reinforcement Learning via Goal Conditioning](https://mlsanity.com/paper/2210.14428/) (2022)

## Abstract (arXiv)

Goal-conditioned (GC) policy learning often faces a challenge arising from the sparsity of rewards, when confronting long-horizon goals. To address the challenge, we explore skill-based GC policy learning in offline settings, where skills are acquired from existing data and long-horizon goals are decomposed into sequences of near-term goals that align with these skills. Specifically, we present an `offline GC policy learning via skill-step abstraction' framework (GLvSA) tailored for tackling long-horizon GC tasks affected by goal distribution shifts. In the framework, a GC policy is progressively learned offline in conjunction with the incremental modeling of skill-step abstractions on the data. We also devise a GC policy hierarchy that not only accelerates GC policy learning within the framework but also allows for parameter-efficient fine-tuning of the policy. Through experiments with the maze and Franka kitchen environments, we demonstrate the superiority and efficiency of our GLvSA framework in adapting GC policies to a wide range of long-horizon goals. The framework achieves competitive zero-shot and few-shot adaptation performance, outperforming existing GC policy learning and skill-based methods.
