# MPL: Lifting 3D Human Pose from Multi-view 2D Poses

arXiv: https://arxiv.org/abs/2408.10805 · HTML: https://mlsanity.com/paper/2408.10805/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 20 Aug 2024.

## Built on by (most cited first, 4 of 4)

- [RUMPL: Ray-Based Transformers for Universal Multi-View 2D to 3D Human Pose Lifting](https://mlsanity.com/paper/2512.15488/) (2025)
- [EgoEV-HandPose: Egocentric 3D Hand Pose Estimation and Gesture Recognition with Stereo Event Cameras](https://mlsanity.com/paper/2605.12297/) (2026)
- [PoseCraft: Tokenized 3D Body Landmark and Camera Conditioning for Photorealistic Human Image Synthesis](https://mlsanity.com/paper/2602.19350/) (2026)
- [STA-TFM: Spatio-Temporal Aggregation Across Views TransForMer for Pose Estimation](https://mlsanity.com/paper/2609.24482/) (2026)

## Abstract (arXiv)

Estimating 3D human poses from 2D images is challenging due to occlusions and projective acquisition. Learning-based approaches have been largely studied to address this challenge, both in single and multi-view setups. These solutions however fail to generalize to real-world cases due to the lack of (multi-view) 'in-the-wild' images paired with 3D poses for training. For this reason, we propose combining 2D pose estimation, for which large and rich training datasets exist, and 2D-to-3D pose lifting, using a transformer-based network that can be trained from synthetic 2D-3D pose pairs. Our experiments demonstrate decreases up to 45% in MPJPE errors compared to the 3D pose obtained by triangulating the 2D poses. The framework's source code is available at https://github.com/aghasemzadeh/OpenMPL .
