# NeRF-US: Removing Ultrasound Imaging Artifacts from Neural Radiance Fields in the Wild

arXiv: https://arxiv.org/abs/2408.10258 · HTML: https://mlsanity.com/paper/2408.10258/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 45 of its 88 references that are in the map.
- First posted on arXiv 13 Aug 2024.

## Builds on (most cited first, 30 of 45)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Implicit Neural Representations with Periodic Activation Functions](https://mlsanity.com/paper/2006.09661/) (2020)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [D-NeRF: Neural Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2011.13961/) (2020)
- [TensoRF: Tensorial Radiance Fields](https://mlsanity.com/paper/2203.09517/) (2022)
- [Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representations](https://mlsanity.com/paper/1906.01618/) (2019)
- [On the Variance of the Adaptive Learning Rate and Beyond](https://mlsanity.com/paper/1908.03265/) (2019)
- [Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis](https://mlsanity.com/paper/2308.09713/) (2023)
- [Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelines](https://mlsanity.com/paper/1905.00889/) (2019)
- [RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputs](https://mlsanity.com/paper/2112.00724/) (2021)
- [Nerfstudio: A Modular Framework for Neural Radiance Field Development](https://mlsanity.com/paper/2302.04264/) (2023)
- [Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstruction](https://mlsanity.com/paper/2012.03065/) (2020)
- [Local Implicit Grid Representations for 3D Scenes](https://mlsanity.com/paper/2003.08981/) (2020)
- [Neural Point-Based Graphics](https://mlsanity.com/paper/1906.08240/) (2019)
- [Free View Synthesis](https://mlsanity.com/paper/2008.05511/) (2020)
- [Editing Conditional Radiance Fields](https://mlsanity.com/paper/2105.06466/) (2021)
- [DeepStereo: Learning to Predict New Views from the World's Imagery](https://mlsanity.com/paper/1506.06825/) (2015)
- [NerfDiff: Single-image View Synthesis with NeRF-guided Distillation from 3D-aware Diffusion](https://mlsanity.com/paper/2302.10109/) (2023)
- [Single-Stage Diffusion NeRF: A Unified Approach to 3D Generation and Reconstruction](https://mlsanity.com/paper/2304.06714/) (2023)
- [Editable Free-viewpoint Video Using a Layered Neural Representation](https://mlsanity.com/paper/2104.14786/) (2021)
- [DiffusioNeRF: Regularizing Neural Radiance Fields with Denoising Diffusion Models](https://mlsanity.com/paper/2302.12231/) (2023)
- [Neural Rendering for Stereo 3D Reconstruction of Deformable Tissues in Robotic Surgery](https://mlsanity.com/paper/2206.15255/) (2022)
- [Variable Bitrate Neural Fields](https://mlsanity.com/paper/2206.07707/) (2022)

## Built on by (most cited first, 7 of 7)

- [FewViewGS: Gaussian Splatting with Few View Matching and Multi-stage Training](https://mlsanity.com/paper/2411.02229/) (2024)
- [Low-Rank Adaptation of Neural Fields](https://mlsanity.com/paper/2504.15933/) (2025)
- [ImplicitCell: Resolution Cell Modeling of Joint Implicit Volume Reconstruction and Pose Refinement in Freehand 3D Ultrasound](https://mlsanity.com/paper/2503.06686/) (2025)
- [UltraGS: Real-Time Physically-Decoupled Gaussian Splatting for Ultrasound Novel View Synthesis](https://mlsanity.com/paper/2511.07743/) (2025)
- [UltraG-Ray: Physics-Based Gaussian Ray Casting for Novel Ultrasound View Synthesis](https://mlsanity.com/paper/2603.29022/) (2026)
- [Multivariate Gaussian NeRF for Wide Field-of-View Ultrasound Reconstruction](https://mlsanity.com/paper/2604.24187/) (2026)
- [Shadow Reduction in Ultrasound Imaging Using Differentiable Simulation and Radiance Field Decomposition](https://mlsanity.com/paper/2609.29373/) (2026)

## Abstract (arXiv)

Current methods for performing 3D reconstruction and novel view synthesis (NVS) in ultrasound imaging data often face severe artifacts when training NeRF-based approaches. The artifacts produced by current approaches differ from NeRF floaters in general scenes because of the unique nature of ultrasound capture. Furthermore, existing models fail to produce reasonable 3D reconstructions when ultrasound data is captured or obtained casually in uncontrolled environments, which is common in clinical settings. Consequently, existing reconstruction and NVS methods struggle to handle ultrasound motion, fail to capture intricate details, and cannot model transparent and reflective surfaces. In this work, we introduced NeRF-US, which incorporates 3D-geometry guidance for border probability and scattering density into NeRF training, while also utilizing ultrasound-specific rendering over traditional volume rendering. These 3D priors are learned through a diffusion model. Through experiments conducted on our new "Ultrasound in the Wild" dataset, we observed accurate, clinically plausible, artifact-free reconstructions.
