# Reset-free Reinforcement Learning with World Models

arXiv: https://arxiv.org/abs/2408.09807 · HTML: https://mlsanity.com/paper/2408.09807/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Latent dynamics models and model-based RL, one of 11 directions in World models.
- Builds on 36 of its 36 references that are in the map.
- First posted on arXiv 19 Aug 2024.

## Placed in

- World models / [Latent dynamics models and model-based RL](https://mlsanity.com/wm/latent-dynamics-models-and-model-based-rl/)
- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 30 of 36)

- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [End-to-End Training of Deep Visuomotor Policies](https://mlsanity.com/paper/1504.00702/) (2015)
- [Planning to Explore via Self-Supervised World Models](https://mlsanity.com/paper/2005.05960/) (2020)
- [First return, then explore](https://mlsanity.com/paper/2004.12919/) (2020)
- [Multi-Goal Reinforcement Learning: Challenging Robotics Environments and Request for Research](https://mlsanity.com/paper/1802.09464/) (2018)
- [Automatic Goal Generation for Reinforcement Learning Agents](https://mlsanity.com/paper/1705.06366/) (2017)
- [Deep Dynamics Models for Learning Dexterous Manipulation](https://mlsanity.com/paper/1909.11652/) (2019)
- [Skew-Fit: State-Covering Self-Supervised Reinforcement Learning](https://mlsanity.com/paper/1903.03698/) (2019)
- [Discovering and Achieving Goals via World Models](https://mlsanity.com/paper/2110.09514/) (2021)
- [The Ingredients of Real-World Robotic Reinforcement Learning](https://mlsanity.com/paper/2004.12570/) (2020)
- [AVID: Learning Multi-Stage Tasks via Pixel-Level Translation of Human Videos](https://mlsanity.com/paper/1912.04443/) (2019)
- [C-Learning: Learning to Achieve Goals via Recursive Classification](https://mlsanity.com/paper/2011.08909/) (2020)
- [Maximum Entropy Gain Exploration for Long Horizon Multi-goal Reinforcement Learning](https://mlsanity.com/paper/2007.02832/) (2020)
- [Reset-Free Reinforcement Learning via Multi-Task Learning: Learning Dexterous Manipulation Behaviors without Human Intervention](https://mlsanity.com/paper/2104.11203/) (2021)
- [Leave no Trace: Learning to Reset for Safe and Autonomous Reinforcement Learning](https://mlsanity.com/paper/1711.06782/) (2017)
- [Automatic Curriculum Learning through Value Disagreement](https://mlsanity.com/paper/2006.09641/) (2020)
- [Dexterous Manipulation with Deep Reinforcement Learning: Efficient, General, and Low-Cost](https://mlsanity.com/paper/1810.06045/) (2018)
- [Teach a Robot to FISH: Versatile Imitation from One Minute of Demonstrations](https://mlsanity.com/paper/2303.01497/) (2023)
- [Variational Inverse Control with Events: A General Framework for Data-Driven Reward Definition](https://mlsanity.com/paper/1805.11686/) (2018)
- [Dynamical Distance Learning for Semi-Supervised and Unsupervised Skill Discovery](https://mlsanity.com/paper/1907.08225/) (2019)
- [Active Learning of Inverse Models with Intrinsically Motivated Goal Exploration in Robots](https://mlsanity.com/paper/1301.4862/) (2013)
- [Reset-Free Lifelong Learning with Skill-Space Planning](https://mlsanity.com/paper/2012.03548/) (2020)
- [Self-Improving Robots: End-to-End Autonomous Visuomotor Reinforcement Learning](https://mlsanity.com/paper/2303.01488/) (2023)
- [Autonomous Reinforcement Learning via Subgoal Curricula](https://mlsanity.com/paper/2107.12931/) (2021)
- [Autonomous Reinforcement Learning: Formalism and Benchmarking](https://mlsanity.com/paper/2112.09605/) (2021)
- [Continual Learning of Control Primitives: Skill Discovery via Reset-Games](https://mlsanity.com/paper/2011.05286/) (2020)
- [Planning Goals for Exploration](https://mlsanity.com/paper/2303.13002/) (2023)

## Built on by (most cited first, 3 of 3)

- [E2HiL: Entropy-Guided Sample Selection for Efficient Real-World Human-in-the-Loop Reinforcement Learning](https://mlsanity.com/paper/2601.19969/) (2026)
- [Learning Without Time-Based Embodiment Resets in Soft-Actor Critic](https://mlsanity.com/paper/2512.06252/) (2025)
- [REVERSAL-BENCH: A Reversibility Axis and Reset Oracle for Measuring the Reset-Free RL Cliff](https://mlsanity.com/paper/2609.17745/) (2026)

## Abstract (arXiv)

Reinforcement learning (RL) is an appealing paradigm for training intelligent agents, enabling policy acquisition from the agent's own autonomously acquired experience. However, the training process of RL is far from automatic, requiring extensive human effort to reset the agent and environments. To tackle the challenging reset-free setting, we first demonstrate the superiority of model-based (MB) RL methods in such setting, showing that a straightforward adaptation of MBRL can outperform all the prior state-of-the-art methods while requiring less supervision. We then identify limitations inherent to this direct extension and propose a solution called model-based reset-free (MoReFree) agent, which further enhances the performance. MoReFree adapts two key mechanisms, exploration and policy learning, to handle reset-free tasks by prioritizing task-relevant states. It exhibits superior data-efficiency across various reset-free tasks without access to environmental reward or demonstrations while significantly outperforming privileged baselines that require supervision. Our findings suggest model-based methods hold significant promise for reducing human effort in RL. Website: https://yangzhao-666.github.io/morefree
