# Thin-Plate Spline-based Interpolation for Animation Line Inbetweening

arXiv: https://arxiv.org/abs/2408.09131 · HTML: https://mlsanity.com/paper/2408.09131/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 30 of its 44 references that are in the map.
- First posted on arXiv 17 Aug 2024.

## Builds on (most cited first, 30 of 30)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [T2I-Adapter: Learning Adapters to Dig out More Controllable Ability for Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.08453/) (2023)
- [ControlVideo: Training-free Controllable Text-to-Video Generation](https://mlsanity.com/paper/2305.13077/) (2023)
- [Super SloMo: High Quality Estimation of Multiple Intermediate Frames for Video Interpolation](https://mlsanity.com/paper/1712.00080/) (2017)
- [Video Frame Interpolation via Adaptive Separable Convolution](https://mlsanity.com/paper/1708.01692/) (2017)
- [Real-Time Intermediate Flow Estimation for Video Frame Interpolation](https://mlsanity.com/paper/2011.06294/) (2020)
- [AMT: All-Pairs Multi-Field Transforms for Efficient Frame Interpolation](https://mlsanity.com/paper/2304.09790/) (2023)
- [FILM: Frame Interpolation for Large Motion](https://mlsanity.com/paper/2202.04901/) (2022)
- [Make Pixels Dance: High-Dynamic Video Generation](https://mlsanity.com/paper/2311.10982/) (2023)
- [AdaCoF: Adaptive Collaboration of Flows for Video Frame Interpolation](https://mlsanity.com/paper/1907.10244/) (2019)
- [XVFI: eXtreme Video Frame Interpolation](https://mlsanity.com/paper/2103.16206/) (2021)
- [FLAVR: Flow-Agnostic Video Representations for Fast Frame Interpolation](https://mlsanity.com/paper/2012.08512/) (2020)
- [Extracting Motion and Appearance via Inter-Frame Attention for Efficient Video Frame Interpolation](https://mlsanity.com/paper/2303.00440/) (2023)
- [ToonCrafter: Generative Cartoon Interpolation](https://mlsanity.com/paper/2405.17933/) (2024)
- [GlueStick: Robust Image Matching by Sticking Points and Lines Together](https://mlsanity.com/paper/2304.02008/) (2023)
- [Deep Animation Video Interpolation in the Wild](https://mlsanity.com/paper/2104.02495/) (2021)
- [Sparse Global Matching for Video Frame Interpolation with Large Motion](https://mlsanity.com/paper/2404.06913/) (2024)
- [Eliminating Gradient Conflict in Reference-based Line-Art Colorization](https://mlsanity.com/paper/2207.06095/) (2022)
- [Perception-Oriented Video Frame Interpolation via Asymmetric Blending](https://mlsanity.com/paper/2404.06692/) (2024)
- [Improving the Perceptual Quality of 2D Animation Interpolation](https://mlsanity.com/paper/2111.12792/) (2021)
- [Joint Video Multi-Frame Interpolation and Deblurring under Unknown Exposure Time](https://mlsanity.com/paper/2303.15043/) (2023)
- [Deep Geometrized Cartoon Line Inbetweening](https://mlsanity.com/paper/2309.16643/) (2023)
- [Boost Video Frame Interpolation via Motion Adaptation](https://mlsanity.com/paper/2306.13933/) (2023)

## Built on by (most cited first, 4 of 4)

- [Generative Inbetweening through Frame-wise Conditions-Driven Video Generation](https://mlsanity.com/paper/2412.11755/) (2024)
- [AniDoc: Animation Creation Made Easier](https://mlsanity.com/paper/2412.14173/) (2024)
- [EF-VI: Enhancing End-Frame Injection for Video Inbetweening](https://mlsanity.com/paper/2505.21205/) (2025)
- [SketchKeyAnime: Reference-anchored Sparse Key-Sketch Animation Synthesis](https://mlsanity.com/paper/2606.19958/) (2026)

## Abstract (arXiv)

Animation line inbetweening is a crucial step in animation production aimed at enhancing animation fluidity by predicting intermediate line arts between two key frames. However, existing methods face challenges in effectively addressing sparse pixels and significant motion in line art key frames. In literature, Chamfer Distance (CD) is commonly adopted for evaluating inbetweening performance. Despite achieving favorable CD values, existing methods often generate interpolated frames with line disconnections, especially for scenarios involving large motion. Motivated by this observation, we propose a simple yet effective interpolation method for animation line inbetweening that adopts thin-plate spline-based transformation to estimate coarse motion more accurately by modeling the keypoint correspondence between two key frames, particularly for large motion scenarios. Building upon the coarse estimation, a motion refine module is employed to further enhance motion details before final frame interpolation using a simple UNet model. Furthermore, to more accurately assess the performance of animation line inbetweening, we refine the CD metric and introduce a novel metric termed Weighted Chamfer Distance, which demonstrates a higher consistency with visual perception quality. Additionally, we incorporate Earth Mover's Distance and conduct user study to provide a more comprehensive evaluation. Our method outperforms existing approaches by delivering high-quality interpolation results with enhanced fluidity. The code is available at urlhttps://github.com/Tian-one/tps-inbetween.
