# HyperTaxel: Hyper-Resolution for Taxel-Based Tactile Signals Through Contrastive Learning

arXiv: https://arxiv.org/abs/2408.08312 · HTML: https://mlsanity.com/paper/2408.08312/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 27 of its 46 references that are in the map.
- First posted on arXiv 15 Aug 2024.

## Builds on (most cited first, 27 of 27)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Masked Autoencoders Are Scalable Vision Learners](https://mlsanity.com/paper/2111.06377/) (2021)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [Bootstrap your own latent: A new approach to self-supervised Learning](https://mlsanity.com/paper/2006.07733/) (2020)
- [Neural Message Passing for Quantum Chemistry](https://mlsanity.com/paper/1704.01212/) (2017)
- [Dynamic Graph CNN for Learning on Point Clouds](https://mlsanity.com/paper/1801.07829/) (2018)
- [Binding Touch to Everything: Learning Unified Multimodal Tactile Representations](https://mlsanity.com/paper/2401.18084/) (2024)
- [Touch and Go: Learning from Human-Collected Vision and Touch](https://mlsanity.com/paper/2211.12498/) (2022)
- [Rotating without Seeing: Towards In-hand Dexterity through Touch](https://mlsanity.com/paper/2303.10880/) (2023)
- [Dexterity from Touch: Self-Supervised Pre-Training of Tactile Representations with Robotic Play](https://mlsanity.com/paper/2303.12076/) (2023)
- [GelSlim: A High-Resolution, Compact, Robust, and Calibrated Tactile-sensing Finger](https://mlsanity.com/paper/1803.00628/) (2018)
- [The ObjectFolder Benchmark: Multisensory Learning with Neural and Real Objects](https://mlsanity.com/paper/2306.00956/) (2023)
- [MidasTouch: Monte-Carlo inference over distributions across sliding touch](https://mlsanity.com/paper/2210.14210/) (2022)
- [Generating Visual Scenes from Touch](https://mlsanity.com/paper/2309.15117/) (2023)
- [Tactile Object Pose Estimation from the First Touch with Geometric Contact Rendering](https://mlsanity.com/paper/2012.05205/) (2020)
- [TactileGCN: A Graph Convolutional Network for Predicting Grasp Stability with Tactile Sensors](https://mlsanity.com/paper/1901.06181/) (2019)
- [ViHOPE: Visuotactile In-Hand Object 6D Pose Estimation with Shape Completion](https://mlsanity.com/paper/2309.05662/) (2023)
- [Localizing the Object Contact through Matching Tactile Features with Visual Map](https://mlsanity.com/paper/1708.04441/) (2017)
- [Sim-to-Real Transfer for Robotic Manipulation with Tactile Sensory](https://mlsanity.com/paper/2103.00410/) (2021)
- [TacGNN:Learning Tactile-based In-hand Manipulation with a Blind Robot](https://mlsanity.com/paper/2304.00736/) (2023)
- [ArrayBot: Reinforcement Learning for Generalizable Distributed Manipulation through Touch](https://mlsanity.com/paper/2306.16857/) (2023)
- [Collision-aware In-hand 6D Object Pose Estimation using Multiple Vision-based Tactile Sensors](https://mlsanity.com/paper/2301.13667/) (2023)
- [Hierarchical Graph Neural Networks for Proprioceptive 6D Pose Estimation of In-hand Objects](https://mlsanity.com/paper/2306.15858/) (2023)
- [The Manifold Particle Filter for State Estimation on High-dimensional Implicit Manifolds](https://mlsanity.com/paper/1604.07224/) (2016)
- [Visual-tactile Fusion for Transparent Object Grasping in Complex Backgrounds](https://mlsanity.com/paper/2211.16693/) (2022)
- [Data-driven Super-resolution on a Tactile Dome](https://mlsanity.com/paper/1802.09435/) (2018)

## Built on by (most cited first, 6 of 6)

- [LLM-as-a-Verifier: A General-Purpose Verification Framework](https://mlsanity.com/paper/2607.05391/) (2026)
- [OPENTOUCH: Bringing Full-Hand Touch to Real-World Interaction](https://mlsanity.com/paper/2512.16842/) (2025)
- [V-HOP: Visuo-Haptic 6D Object Pose Tracking](https://mlsanity.com/paper/2502.17434/) (2025)
- [ViTa-Zero: Zero-shot Visuotactile Object 6D Pose Estimation](https://mlsanity.com/paper/2504.13179/) (2025)
- [VTLoc: Learning-based Tactile Contact Localization in Visual Point Clouds](https://mlsanity.com/paper/2607.16146/) (2026)
- [Tactile-JEPA: Topology-Aware Self-Supervised Representation Learning for Distributed Tactile Sensors](https://mlsanity.com/paper/2609.24385/) (2026)

## Abstract (arXiv)

To achieve dexterity comparable to that of humans, robots must intelligently process tactile sensor data. Taxel-based tactile signals often have low spatial-resolution, with non-standardized representations. In this paper, we propose a novel framework, HyperTaxel, for learning a geometrically-informed representation of taxel-based tactile signals to address challenges associated with their spatial resolution. We use this representation and a contrastive learning objective to encode and map sparse low-resolution taxel signals to high-resolution contact surfaces. To address the uncertainty inherent in these signals, we leverage joint probability distributions across multiple simultaneous contacts to improve taxel hyper-resolution. We evaluate our representation by comparing it with two baselines and present results that suggest our representation outperforms the baselines. Furthermore, we present qualitative results that demonstrate the learned representation captures the geometric features of the contact surface, such as flatness, curvature, and edges, and generalizes across different objects and sensor configurations. Moreover, we present results that suggest our representation improves the performance of various downstream tasks, such as surface classification, 6D in-hand pose estimation, and sim-to-real transfer.
