# DeCo: Decoupled Human-Centered Diffusion Video Editing with Motion Consistency

arXiv: https://arxiv.org/abs/2408.07481 · HTML: https://mlsanity.com/paper/2408.07481/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- Placed in Video generation, one of 14 directions in Diffusion models.
- Builds on 74 of its 84 references that are in the map.
- First posted on arXiv 14 Aug 2024.

## Placed in

- Diffusion models / [Video generation](https://mlsanity.com/diffusion/video-generation/)

## Builds on (most cited first, 30 of 74)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [BLIP: Bootstrapping Language-Image Pre-training for Unified Vision-Language Understanding and Generation](https://mlsanity.com/paper/2201.12086/) (2022)
- [Generative Modeling by Estimating Gradients of the Data Distribution](https://mlsanity.com/paper/1907.05600/) (2019)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [InstructPix2Pix: Learning to Follow Image Editing Instructions](https://mlsanity.com/paper/2211.09800/) (2022)
- [Prompt-to-Prompt Image Editing with Cross Attention Control](https://mlsanity.com/paper/2208.01626/) (2022)
- [Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://mlsanity.com/paper/1904.05866/) (2019)
- [Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfer](https://mlsanity.com/paper/1907.01341/) (2019)
- [Null-text Inversion for Editing Real Images using Guided Diffusion Models](https://mlsanity.com/paper/2211.09794/) (2022)
- [Imagic: Text-Based Real Image Editing with Diffusion Models](https://mlsanity.com/paper/2210.09276/) (2022)
- [Tune-A-Video: One-Shot Tuning of Image Diffusion Models for Text-to-Video Generation](https://mlsanity.com/paper/2212.11565/) (2022)
- [The 2017 DAVIS Challenge on Video Object Segmentation](https://mlsanity.com/paper/1704.00675/) (2017)
- [Plug-and-Play Diffusion Features for Text-Driven Image-to-Image Translation](https://mlsanity.com/paper/2211.12572/) (2022)
- [Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation](https://mlsanity.com/paper/2303.13873/) (2023)
- [Structure and Content-Guided Video Synthesis with Diffusion Models](https://mlsanity.com/paper/2302.03011/) (2023)
- [Latent-NeRF for Shape-Guided Generation of 3D Shapes and Textures](https://mlsanity.com/paper/2211.07600/) (2022)
- [Zero-shot Image-to-Image Translation](https://mlsanity.com/paper/2302.03027/) (2023)
- [FateZero: Fusing Attentions for Zero-shot Text-based Video Editing](https://mlsanity.com/paper/2303.09535/) (2023)
- [VideoComposer: Compositional Video Synthesis with Motion Controllability](https://mlsanity.com/paper/2306.02018/) (2023)
- [Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesis](https://mlsanity.com/paper/2111.04276/) (2021)
- [TokenFlow: Consistent Diffusion Features for Consistent Video Editing](https://mlsanity.com/paper/2307.10373/) (2023)
- [Text2Mesh: Text-Driven Neural Stylization for Meshes](https://mlsanity.com/paper/2112.03221/) (2021)
- [ControlVideo: Training-free Controllable Text-to-Video Generation](https://mlsanity.com/paper/2305.13077/) (2023)

## Built on by (most cited first, 13 of 13)

- [Hierarchical Fine-grained Preference Optimization for Physically Plausible Video Generation](https://mlsanity.com/paper/2508.10858/) (2025)
- [MovieCharacter: A Tuning-Free Framework for Controllable Character Video Synthesis](https://mlsanity.com/paper/2410.20974/) (2024)
- [Replace Anyone in Videos](https://mlsanity.com/paper/2409.19911/) (2024)
- [Beyond Generation: Unlocking Universal Editing via Self-Supervised Fine-Tuning](https://mlsanity.com/paper/2412.02114/) (2024)
- [FAME: Fairness-aware Attention-modulated Video Editing](https://mlsanity.com/paper/2510.22960/) (2025)
- [Edit-Your-Interest: Efficient Video Editing via Feature Most-Similar Propagation](https://mlsanity.com/paper/2510.13084/) (2025)
- [ExpertEdit: Learning Skill-Aware Motion Editing from Expert Videos](https://mlsanity.com/paper/2604.10466/) (2026)
- [Good Noise Makes Good Edits: A Training-Free Diffusion-Based Video Editing with Image and Text Prompts](https://mlsanity.com/paper/2506.12520/) (2025)
- [VIDMP3: Video Editing by Representing Motion with Pose and Position Priors](https://mlsanity.com/paper/2510.12069/) (2025)
- [VALA: Learning Latent Anchors for Training-Free and Temporally Consistent](https://mlsanity.com/paper/2510.22970/) (2025)
- [Beyond Rigid: Benchmarking Non-Rigid Video Editing](https://mlsanity.com/paper/2601.18340/) (2026)
- [ReImagine: Rethinking Controllable High-Quality Human Video Generation via Image-First Synthesis](https://mlsanity.com/paper/2604.19720/) (2026)
- [TeleMorpher: Toward Robust Simultaneous Motion-Location Editing](https://mlsanity.com/paper/2606.19676/) (2026)

## Abstract (arXiv)

Diffusion models usher a new era of video editing, flexibly manipulating the video contents with text prompts. Despite the widespread application demand in editing human-centered videos, these models face significant challenges in handling complex objects like humans. In this paper, we introduce DeCo, a novel video editing framework specifically designed to treat humans and the background as separate editable targets, ensuring global spatial-temporal consistency by maintaining the coherence of each individual component. Specifically, we propose a decoupled dynamic human representation that utilizes a parametric human body prior to generate tailored humans while preserving the consistent motions as the original video. In addition, we consider the background as a layered atlas to apply text-guided image editing approaches on it. To further enhance the geometry and texture of humans during the optimization, we extend the calculation of score distillation sampling into normal space and image space. Moreover, we tackle inconsistent lighting between the edited targets by leveraging a lighting-aware video harmonizer, a problem previously overlooked in decompose-edit-combine approaches. Extensive qualitative and numerical experiments demonstrate that DeCo outperforms prior video editing methods in human-centered videos, especially in longer videos.
