# GRIF-DM: Generation of Rich Impression Fonts using Diffusion Models

arXiv: https://arxiv.org/abs/2408.07259 · HTML: https://mlsanity.com/paper/2408.07259/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in Image generation, text-to-image and editing, one of 14 directions in Diffusion models.
- Builds on 35 of its 44 references that are in the map.
- First posted on arXiv 14 Aug 2024.

## Placed in

- Diffusion models / [Image generation, text-to-image and editing](https://mlsanity.com/diffusion/image-generation-text-to-image-and-editing/)

## Builds on (most cited first, 30 of 35)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [InstructPix2Pix: Learning to Follow Image Editing Instructions](https://mlsanity.com/paper/2211.09800/) (2022)
- [Prompt-to-Prompt Image Editing with Cross Attention Control](https://mlsanity.com/paper/2208.01626/) (2022)
- [Conditional Generative Adversarial Nets](https://mlsanity.com/paper/1411.1784/) (2014)
- [DPM-Solver: A Fast ODE Solver for Diffusion Probabilistic Model Sampling in Around 10 Steps](https://mlsanity.com/paper/2206.00927/) (2022)
- [Plug-and-Play Diffusion Features for Text-Driven Image-to-Image Translation](https://mlsanity.com/paper/2211.12572/) (2022)
- [On Distillation of Guided Diffusion Models](https://mlsanity.com/paper/2210.03142/) (2022)
- [Conditional Image Synthesis With Auxiliary Classifier GANs](https://mlsanity.com/paper/1610.09585/) (2016)
- [Open-Vocabulary Panoptic Segmentation with Text-to-Image Diffusion Models](https://mlsanity.com/paper/2303.04803/) (2023)
- [DiffusionDet: Diffusion Model for Object Detection](https://mlsanity.com/paper/2211.09788/) (2022)
- [cGANs with Projection Discriminator](https://mlsanity.com/paper/1802.05637/) (2018)
- [Multi-Content GAN for Few-Shot Font Style Transfer](https://mlsanity.com/paper/1712.00516/) (2017)
- [Dynamic Prompt Learning: Addressing Cross-Attention Leakage for Text-Based Image Editing](https://mlsanity.com/paper/2309.15664/) (2023)
- [DG-Font: Deformable Generative Networks for Unsupervised Font Generation](https://mlsanity.com/paper/2104.03064/) (2021)
- [Separating Style and Content for Generalized Style Transfer](https://mlsanity.com/paper/1711.06454/) (2017)
- [DiffMOT: A Real-time Diffusion-based Multiple Object Tracker with Non-linear Prediction](https://mlsanity.com/paper/2403.02075/) (2024)
- [DiffusionSeg: Adapting Diffusion Towards Unsupervised Object Discovery](https://mlsanity.com/paper/2303.09813/) (2023)
- [DiffusionInst: Diffusion Model for Instance Segmentation](https://mlsanity.com/paper/2212.02773/) (2022)
- [FontDiffuser: One-Shot Font Generation via Denoising Diffusion with Multi-Scale Content Aggregation and Style Contrastive Learning](https://mlsanity.com/paper/2312.12142/) (2023)
- [Diff-Font: Diffusion Model for Robust One-Shot Font Generation](https://mlsanity.com/paper/2212.05895/) (2022)
- [DiffusionTrack: Diffusion Model For Multi-Object Tracking](https://mlsanity.com/paper/2308.09905/) (2023)
- [Content and Style Aware Generation of Text-line Images for Handwriting Recognition](https://mlsanity.com/paper/2204.05539/) (2022)
- [LD-ZNet: A Latent Diffusion Approach for Text-Based Image Segmentation](https://mlsanity.com/paper/2303.12343/) (2023)
- [DS-Fusion: Artistic Typography via Discriminated and Stylized Diffusion](https://mlsanity.com/paper/2303.09604/) (2023)
- [Large-scale Tag-based Font Retrieval with Generative Feature Learning](https://mlsanity.com/paper/1909.02072/) (2019)
- [ZiGAN: Fine-grained Chinese Calligraphy Font Generation via a Few-shot Style Transfer Approach](https://mlsanity.com/paper/2108.03596/) (2021)

## Built on by (most cited first, 4 of 4)

- [VecGlypher: Unified Vector Glyph Generation with Language Models](https://mlsanity.com/paper/2602.21461/) (2026)
- [Embedding Font Impression Word Tags Based on Co-occurrence](https://mlsanity.com/paper/2508.18825/) (2025)
- [Few-Part-Shot Font Generation](https://mlsanity.com/paper/2509.10006/) (2025)
- [Hierarchical Co-Embedding of Font Shapes and Impression Tags](https://mlsanity.com/paper/2604.04158/) (2026)

## Abstract (arXiv)

Fonts are integral to creative endeavors, design processes, and artistic productions. The appropriate selection of a font can significantly enhance artwork and endow advertisements with a higher level of expressivity. Despite the availability of numerous diverse font designs online, traditional retrieval-based methods for font selection are increasingly being supplanted by generation-based approaches. These newer methods offer enhanced flexibility, catering to specific user preferences and capturing unique stylistic impressions. However, current impression font techniques based on Generative Adversarial Networks (GANs) necessitate the utilization of multiple auxiliary losses to provide guidance during generation. Furthermore, these methods commonly employ weighted summation for the fusion of impression-related keywords. This leads to generic vectors with the addition of more impression keywords, ultimately lacking in detail generation capacity. In this paper, we introduce a diffusion-based method, termed ourmethod, to generate fonts that vividly embody specific impressions, utilizing an input consisting of a single letter and a set of descriptive impression keywords. The core innovation of ourmethod lies in the development of dual cross-attention modules, which process the characteristics of the letters and impression keywords independently but synergistically, ensuring effective integration of both types of information. Our experimental results, conducted on the MyFonts dataset, affirm that this method is capable of producing realistic, vibrant, and high-fidelity fonts that are closely aligned with user specifications. This confirms the potential of our approach to revolutionize font generation by accommodating a broad spectrum of user-driven design requirements. Our code is publicly available at urlhttps://github.com/leitro/GRIF-DM.
