# Multi-Agent Continuous Control with Generative Flow Networks

arXiv: https://arxiv.org/abs/2408.06920 · HTML: https://mlsanity.com/paper/2408.06920/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 25 of its 45 references that are in the map.
- First posted on arXiv 13 Aug 2024.

## Builds on (most cited first, 25 of 25)

- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Flow Network based Generative Models for Non-Iterative Diverse Candidate Generation](https://mlsanity.com/paper/2106.04399/) (2021)
- [Safe, Multi-Agent, Reinforcement Learning for Autonomous Driving](https://mlsanity.com/paper/1610.03295/) (2016)
- [GFlowNet Foundations](https://mlsanity.com/paper/2111.09266/) (2021)
- [QPLEX: Duplex Dueling Multi-Agent Q-Learning](https://mlsanity.com/paper/2008.01062/) (2020)
- [Emergence of Grounded Compositional Language in Multi-Agent Populations](https://mlsanity.com/paper/1703.04908/) (2017)
- [Google Research Football: A Novel Reinforcement Learning Environment](https://mlsanity.com/paper/1907.11180/) (2019)
- [Trajectory balance: Improved credit assignment in GFlowNets](https://mlsanity.com/paper/2201.13259/) (2022)
- [Trust Region Policy Optimisation in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2109.11251/) (2021)
- [FACMAC: Factored Multi-Agent Centralised Policy Gradients](https://mlsanity.com/paper/2003.06709/) (2020)
- [Bayesian Structure Learning with Generative Flow Networks](https://mlsanity.com/paper/2202.13903/) (2022)
- [Learning GFlowNets from partial episodes for improved convergence and stability](https://mlsanity.com/paper/2209.12782/) (2022)
- [Generative Flow Networks for Discrete Probabilistic Modeling](https://mlsanity.com/paper/2202.01361/) (2022)
- [A theory of continuous generative flow networks](https://mlsanity.com/paper/2301.12594/) (2023)
- [Cooperative Exploration for Multi-Agent Deep Reinforcement Learning](https://mlsanity.com/paper/2107.11444/) (2021)
- [Bayesian learning of Causal Structure and Mechanisms with GFlowNets and Variational Bayes](https://mlsanity.com/paper/2211.02763/) (2022)
- [PMIC: Improving Multi-Agent Reinforcement Learning with Progressive Mutual Information Collaboration](https://mlsanity.com/paper/2203.08553/) (2022)
- [CFlowNets: Continuous Control with Generative Flow Networks](https://mlsanity.com/paper/2303.02430/) (2023)
- [Resource Allocation and Service Provisioning in Multi-Agent Cloud Robotics: A Comprehensive Survey](https://mlsanity.com/paper/2104.14270/) (2021)
- [Consistent Training via Energy-Based GFlowNets for Modeling Discrete Joint Distributions](https://mlsanity.com/paper/2211.00568/) (2022)

## Built on by (most cited first, 3 of 3)

- [MetaGFN: Exploring Distant Modes with Adapted Metadynamics for Continuous GFlowNets](https://mlsanity.com/paper/2408.15905/) (2024)
- [WINFlowNets: Warm-up Integrated Networks Training of Generative Flow Networks for Robotics and Machine Fault Adaptation](https://mlsanity.com/paper/2603.17301/) (2026)
- [Multi-AUV Ad-hoc network-based Target Tracking: A Value Gradient Guidance Multi-Agent Diffusion Reinforcement Learning Approach](https://mlsanity.com/paper/2608.12436/) (2026)

## Abstract (arXiv)

Generative Flow Networks (GFlowNets) aim to generate diverse trajectories from a distribution in which the final states of the trajectories are proportional to the reward, serving as a powerful alternative to reinforcement learning for exploratory control tasks. However, the individual-flow matching constraint in GFlowNets limits their applications for multi-agent systems, especially continuous joint-control problems. In this paper, we propose a novel Multi-Agent generative Continuous Flow Networks (MACFN) method to enable multiple agents to perform cooperative exploration for various compositional continuous objects. Technically, MACFN trains decentralized individual-flow-based policies in a centralized global-flow-based matching fashion. During centralized training, MACFN introduces a continuous flow decomposition network to deduce the flow contributions of each agent in the presence of only global rewards. Then agents can deliver actions solely based on their assigned local flow in a decentralized way, forming a joint policy distribution proportional to the rewards. To guarantee the expressiveness of continuous flow decomposition, we theoretically derive a consistency condition on the decomposition network. Experimental results demonstrate that the proposed method yields results superior to the state-of-the-art counterparts and better exploration capability. Our code is available at https://github.com/isluoshuang/MACFN.
